This fixes a bug where hitting the "n" hotkey was
causing double work related to the hashchange system.
The code is now organized like this:
do_open_create_stream() does the GUI piece
We call the above directly for hash changes.
For in-app actions, whether clicks or hotkeys,
we call open_create_stream(), which delegates
most of the work to do_open_create_stream() but
also updates the hash.
We now let color_data keep its own state for
unused_colors, so that we longer have to pass in
a large list of unused_colors every time we want
to assign a new stream color.
This mostly matters at startup, where we might
be cycling through 5000 streams. We claim all
the unused colors up front.
Each operation now has an upper bound of expensiveness,
where the worst case scenario is basically popping
off the first element of a list of <= 24 colors.
The algorithm is now deterministic, too, to make
it easier to test. It's unclear whether random color
assignment ever had much benefit, and it made unit
testing the algorithm difficult. Now we have 100%
line coverage.
Fixes part of #10902.
When there is some error in connecting to server(more specifically to the
tornado server) the "Unable to connect to Zulip" connection error message
gets cleared as Django server could send the response of "get" request of
old messages and hence get_old_messages_success hides the error message
even though the connection is not properly established.
Fixes: #5599.
This commit fixes bug: When user clicks on remove-user-pill-btn,
it closes the parent modal instead of removing user pill from input.
This happens because button has class `exit` and there is click
event listener on all `exit` class buttons, which closes modal.
Fix this by adding `e.stopPropogation` to remove-user-pill listener.
I think this will fix a Casper flake where there was a race
window with multiple temp DOM elements holding copied text.
I also add a comment to the code I think causes this race
for the tests.
For many years we have been excluding the current user
from the buddy list, since their presence is kind
of implicit, and it saves a line of real estate.
This commit removes various user-is-me checks
and puts the user back for the following reasons:
* explicit is better
* newbies will be less confused when they
can see they're actually online
* even long-time users like myself will
feel more comfortable if it's just there
* having yourself in the buddy list facilitates
things like checking your presence or sending
yourself a message
* showing "me" reinforces the meaning of the
green circle (if my circle is green and I'm
active, then others with green circles must
be active too)
* If you're literally the first user in the
realm, you can now see what the buddy list
looks like and try out the chevron menu.
The biggest tradeoff here is the opportunity cost.
For an org with more people than fit on the screen,
we put the Nth person below the fold to show "me".
I think that's fine--users can still scroll or
search.
This commit doesn't do anything special with the
current user in terms of sorting them higher in the
list or giving specific styling.
Fixes#10476
We reduce nesting of code by just early-exiting
for the `is_current_user` check.
This also forces us to be a bit more thorough
with our tests if we want to maintain line
coverage.
For message groups, I just changed the internal name
to "topic_links".
For uses of "subject_links" that are tied to how the
server names fields, I introduced these wrappers:
* util.set_topic_links(obj, topic_links)
* util.get_topic_links(obj)
These can be used for either messages or events.
Previously, when a new stream was created on a client other than the
current one, the browser would first receive the "stream_created"
event, and make up a client-side display color at that time to use in
the "stream settings" view (it doesn't yet know the color that was
selected when the user was actually subscribed, because it doesn't
even know yet that the user is being subscribed to this stream), and
then moments after it'll receive a "susbcribe" event letting the
client know that the user is subscribed (and specifying the color to
use).
However, due to an argument not being passed through properly and a
missing rerender, we were not properly updating either the data
structures or doing a stream colors rerender in order to show the new
color.
This fixes the issue reported in
https://chat.zulip.org/#narrow/stream/48-mobile/subject/stream.20colors/near/660170
Use the placeholder `[Quoting…]` when quoting and replying before the
quote has been added to the message. Also, add tests to the
`compose_actions` Node tests for the new behavior.
Fix#10705.
The "notification settings" page previously advertised support for
mobile push notifications via checkboxes, even if the server hadn't
yet been registered for push notifications. This was a frequent
source of onboarding pain for new Zulip organizations.
We fix this by providing a clear warning and disabling the relevant
inputs on the settings pages.
Modified significantly by tabbott to correct some tricky logic errors
as well as some copy-paste bugs.
Fixes#10331.
This test started failing recently; the apparent cause is that
sometimes, zerver/lib/generate_test_data.py generates messages
containing bulleted lists, and those don't end with a `</p>` tag since
they end with `</ul>` instead; the result is that this test failed
nondeterministically in CI.
There isn't really a useful version of this check to do that would
cover that case (as well as the entire message body being a bulleted
list), so we just remove the check; I don't think it's ever caught any
actual bugs.
We want to avoid `blueslip.error` in cases where
the root cause could just be bad data that is
human-entered.
There are a few callers here who **should** be
sending good data all the time, but hopefully
they either have good test coverage, other
obvious failure symptoms, or, ideally, just
do what the user would mostly expect in the
face of bad data.
Before this change, if you hit ESC, then hotkey
code would call search.clear_search, which would
call narrow.deactivate(), which would then use
`$('#search_query')` to clear a value, but then
let search.clear_search blur the input and
disable the exit button. It was all confusing.
Things are a bit more organized now.
Now the code works like this:
hotkey.process_escape_key
Just call narrow.deactivate.
$('#search_exit').on('click', ...):
Just call narrow.deactivate.
narrow.deactivate:
Just call search.clear_search_form
search.clear_search_form:
Just do simple jquery stuff. Don't
change the entire user's narrow, not
even indirectly!
There's still a two-way interaction between
the narrow.js module and the search.js module,
but in each direction it's a one-liner.
The guiding principle here is that we only
want one top-level API, which is narrow.deactivate,
and that does the whole "kitchen sink" of
clearing searches, closing popovers, switching
in views, etc. And then all the functions it
calls out to tend to have much smaller jobs to
do.
This commit can mostly be considered a refactoring, but the
order of operations changes slightly. Basically, as
soon as you hit ESC or click on the search "X", we
clear the search widget. Most users won't notice
any difference, because we don't have to hit the
server to populate the home view. And it's arguably
an improvement to give more immediate feedback.
If you zoom into "more topics" for a stream that has
a LOT of topics, and then scroll down to the bottom,
and then zoom out by selecting "All messages" or
similar upper-left-sidebar options, we now try to scroll
the more recently active stream back into place after we scroll
out.
Before this change, it was possible for your lower left
sidebar to appear empty, as it would keep the
scroll offset from "more topics".
If our topic list isn't zoomed in, avoid calling
stream_list.zoom_out_topics().
This commit also introduces `zoomed_in` to track
our topic zooming state.
This small modules nicely breaks down the
responsibilities of topic_list and stream_list
when it comes to zooming in and out of topics
(also known as hitting "more topics" or "All
Streams).
Before this, neither module was clearly in
charge, and there were kind of complicated
callback mechanisms. The stream_list code
was asking topic_list to create click handlers
that called back into stream_list.
Now we just topic_zoom set up its own click
handlers and delegate out to the other two
modules.
This fixes a regression from here:
88b4a9f2d7
The fix didn't account for how huddles are
represented as comma-delimited strings.
We also simplify the logic by extracting a
function and doing early-exit for simple
cases.
Internally we generally omit our own id and email
in data structures related to PMs, except when we
are the sender, but if we receive "perma links"
we will need to filter out our id.