Unicode emojis when rendered should display canonical short name.
Similarly, the alt text should be of the format `:<short_name>:`.
For both of these we currently display the actual unicode symbol.
As some systems don't have the fonts necessary for displaying them
properly, they are rendered as empty square blocks. This commit also
ensures that the markup generated for emoji generated by canonical
name and by an unicode emoji is same.
Fixes: #5555.
The dispatch.js tests now no longer go through server_events.js,
so the tests are isolated from some of the setup you have to
do for the main event loop. They now directly call into
server_events_dispatch.js.
I found the new paragraph from 74d83cc47 somewhat hard to follow,
so here's another version. Also try to make the structure of
the rest of the section around it somewhat more clear.
Two wrinkles here:
* It's actually a little subtle why `ok_to_include_history` is
correct; in particular, it's not true that a term `stream:foo` will
always limit the query to the stream `foo`. For this, add an
explanatory comment backed up by an assert.
* The TODO comment in `messages_in_narrow_backend` about assuming this
is a search, I'm pretty sure doesn't matter; it seems to only be
saying that we return the set of fields we would for a search.
They're harmless to send, and in any case it doesn't appear to be
true anymore that the client only calls this for a search: the
`can_apply_locally` function also causes narrows with `has:` to go
to the server. So just take that comment out.
(After writing the term "invariant" a few times in these comments and
now this commit message, my inner mathematician reminds me that this
property is properly termed a "monovariant" -- something does change,
but it changes only in one direction. Pretty sure saying "invariant"
communicates better here, though.)
This commit adds a new linter which runs from tools/travis/backend.
It runs over the translations.json file and checks if any of the
translatable string contains handlebars in it.
Fixes#5544
Once we implement org_type-specific features, it'll be easy to change a
corporate realm to a community realm, but hard to go the other way. The main
difference (the main thing that makes migrating from a community realm to a
corporate realm hard) is that you'd have to make everyone sign another terms
of service.