This route is called only in `js/compose.js`, to handle autosubscribe.
That code doesn't check this "exists" field, because there's no need
-- the same information is already carried in whether the result was
success or failure. So just eliminate it.
This makes the logic here a little simpler. It also eliminates
another usage of the `data` parameter to `json_error`. I have half a
mind to eliminate that parameter, in favor of making `JsonableError`
subclasses whenever there's structured data to include, in particular
to get the benefits of typing. There are a couple of places where
that change isn't locally a clear win, but this is not one of them.
This error isn't saying that any kind of authentication or
authorization failed -- it's just a validation error like
any other validation error in the values the user is asking to
set. The thought of authentication comes into it only because
the setting happens to be *about* authentication.
Fix the error to look like the other validation errors around it,
rather than give a 403 HTTP status code and a "reason" field that
mimics the "reason" fields in `api_fetch_api_key`.
Process the unicode emojis in twitter link previews and render them
properly. Before this we were not processing the unicode emojis in
twitter link previews and hence on the systems which don't have
fonts for displaying them they were rendered as blank boxes.
Fixes: #5427.
Add test to check if the embedded bot service being used is in the
registry or not.
Add test to check if the bot being added to the registry has a valid
bot corresponding to it.
Move 'get_bot_handler' to 'zerver/lib/bot_lib.py' as it is an independent
function, not related to the 'EmbeddedBotWorker' class that it was
previously a part of.
This provides the main infrastructure for fixing #5598. From here,
it's a matter of on the one hand upgrading exception handlers -- the
many except-blocks in the codebase that look for JsonableError -- to
look beyond the string `msg` and pass on the machine-readable full
error information to their various downstream recipients, and on the
other hand adjusting places where we raise errors to take advantage
of this mechanism to give the errors structured details.
In an ideal future, I think all exception handlers that look (or
should look) for a JsonableError would use its contents in structured
form, never mentioning `msg`; but the majority of error sites might
continue to just instantiate JsonableError with a string message. The
latter is the simplest thing to do, and probably most error types will
never have code looking for them specifically.
Because the new API refactors the `to_json_error_msg` method which was
designed for subclasses to override, update the 4 subclasses that did
so to take full advantage of the new API instead.
The whole thing is an error, so "message" is a more apt word for the
error message specifically. We abbreviate that as `msg` in the actual
HTTP responses and in the signatures of `json_error` and friends, so
do the same here.
We do not need to test the exception message being logged in every
test case where an exception is raised by a webhook function.
Testing it once should be enough; this makes the tests less
verbose.
Exception logging within api_key_only_webhook_view fails when
ValueError is raised if the request.body passed to ujson.loads
isn't valid JSON. In this case, we now just convert the payload
to a string and log that. This allows us to inspect JSON payloads
that aren't being decoded properly.
Also adds Confirmation.type, and cleans up the rest of Confirmation to look
more like the model definitions in zerver.
In the migration, all existing confirmations adopt the type
USER_REGISTRATION, to be conservative. In a few commits, different
confirmation types will have different validity periods, and
USER_REGISTRATION will have the shortest default.
ScheduledJob was written for much more generality than it ended up being
used for. Currently it is used by send_future_email, and nothing
else. Tailoring the model to emails in particular will make it easier to do
things like selectively clear emails when people unsubscribe from particular
email types, or seamlessly handle using the same email on multiple realms.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
Prior to this commit, 7 megabytes of images (through 253 individual requests)
were heavily slowing down the initial load. With this commit, we load only the
logos (60 or so images).
Documentation and images for the individual integration sub-pages is requested
separately using the /integrations/doc/ endpoint, which returns HTML.
Use bool_change if the user_display setting property_type is bool, so that no additional code needs to be added to test_events for new boolean user display settings.
The SubscriptionAPITest class variables `realm` and `test_realm` stores
the same information and are redundant. I have eliminated all occurances
of self.realm and replaced with self.test_realm.
We were using relative URLs for realm emojis in missed message emails.
Since the email server is not same as the Zulip server and doesn't
have the realm emoji files, they were rendered as broken images. This
commit fixes them to use absolute URL.
Fixes: #5692.
The MitUser table was removed in df525ad.
confirm_mituser.html could have been accessed through the last few lines of
confirmation/views.py:
templates.insert(0, 'confirmation/confirm_%s.html'
% (obj._meta.model_name,))
The commit message on df525ad suggests there was another way
confirm_mituser.html could have been called, but I don't currently see
evidence for it in the code.
The Realm.DoesNotExist exception will never be raised if we pass a
string_id as in that case zerver.models.get_realm function would be
used for fetching. realm.zerver.models.get_realm uses filter query
so the exception will not be raised even if there are no realm which
matches the query.
Tests added by tabbott.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
The change password form http://localhost:9991/#settings/your-account
don't have data-min-length and data-min-quality attributes. The
account_settings.handlebar which has the change password form is
rendered client side. So we have to pass the value of min length
and quality in page params to set the data-min-length and
data-min-quality attributes.
This new library is intended to make it easy for management commands
to access a realm or a user in a realm without having to duplicate any
of the annoying parsing/extraction code.
This fixes a bug where we would previously not validate the format of
APNS tokens before writing them to the database, which could lead to
exceptions in the push notifications system if a buggy mobile app
submitted invalid format tokens.
The refer_friend endpoint is about to be deprecated, so we
test with invite_users instead, and I tried to make the
dummy value returned by the mocked gettext function a little
more clear.
Instead of removing an emoji from the database, just mark them as
deactivated so that they can't be used further but can be rendered
properly in reactions and messages.
Fixes: #4750.
No change in behavior.
Also makes the first step towards converting all uses of
settings.ZULIP_ADMINISTRATOR and settings.NOREPLY_EMAIL_ADDRESS to
FromAddress.*.
Once everything is converted, it will be easier to ensure that future
development doesn't break backwards compatibility with the old style of
settings emails.
This will allow for customized senders for emails, e.g. 'Zulip Digest' for
digest emails and 'Zulip Missed Messages' for missed message emails.
Also:
* Converts the sender name to always be "Zulip", if the from_email used to
be settings.NOREPLY_EMAIL_ADDRESS or settings.ZULIP_ADMINISTRATOR.
* Changes the default value of settings.NOREPLY_EMAIL_ADDRESS in the
prod_setting_template to no longer have a display name. The only use of
that display name was in the email pathway.
Previously, we were checking for "Zulip" entries in User-Agent strings
at the very end of the list, not the beginning. A Zulip User-Agent
should have priority, since it includes the User-Agent strings for a
lot of other browsers, and also it will always be the most specific
value.
Unicode emojis when rendered should display canonical short name.
Similarly, the alt text should be of the format `:<short_name>:`.
For both of these we currently display the actual unicode symbol.
As some systems don't have the fonts necessary for displaying them
properly, they are rendered as empty square blocks. This commit also
ensures that the markup generated for emoji generated by canonical
name and by an unicode emoji is same.
Fixes: #5555.
Once we implement org_type-specific features, it'll be easy to change a
corporate realm to a community realm, but hard to go the other way. The main
difference (the main thing that makes migrating from a community realm to a
corporate realm hard) is that you'd have to make everyone sign another terms
of service.
Currently we only pass headers in the first client_get call but
sometimes the effective request which reaches the view is through
a later call to the client_get in this function. Due to which
headers are not passed.
This isn't very slick, but it should get the main points down,
and it's past time we got something like this up. Definitely
needs in the future another pass at the text, and also some images
(screenshots, etc.) and styling.
We used shortnames for mentioning users before we had autocomplete
feature. Since we now have autocomplete typeahead, this syntax is
no more useful and just causes problems. This commit removes the
shortname mention syntax.
Fixes: #4189.
Previously, the only required field in RegistrationForm was the full
name (and possibly ToS, depending on settings). This meant that if
LDAP was configured, realm creation would break, because the form
would be valid the first time one landed on it, before the user even
filled it out!
The correct fix is to make the extra fields required in
RegistrationForm in the event that we're doing realm creation.
It's possible that a cleaner fix would be to use a subclass.
With a test from Umair Waheed Khan.
Fixes#5387.
A deactivated realm emoji should neither be accepted further as a
reaction nor its further occurences in a message be rendered as an
emoji. However, all the old occurences should continue to render
normally.
Server settings should just be added to the context in build_email, so that
the individual email pathways (and later, the email testing framework)
doesn't have to worry about it.
Realm.notifications_stream is not a boolean, Text or integer field, and
thus doesn't fit into the do_set_realm_property framework. Added function
to update it in actions.py. Altered the view, realm.py, to accept
stream-id. Also, notifications stream can be disabled by sending a
negative id.
Rationale: For the more off-to-the-side edit history view, changes
are easier to digest by highlighting deleted content in red followed
immediately by added and changed content in green.
TODO: Toggle for showing the edited messages without highlighting;
deleted content would not be shown in this view.
Add 'Type of bot' option for bots by adding dropdown option in
settings->"Your bots". For now, this allows creating incoming webhook
bots in addition to default bots.
This will enable users to add a bot as an incoming webhook
(in addition to add full-featured bots).
With various minor tweaks and cleanups by tabbott.
Fixes#2186.
This page describes software the user will get from upstream for
their own devices, independent of what's on the server they're
using. So it should live in a place maintained together with
that other software, rather than be distributed and versioned
with the server.
The use of ZILENCER_ENABLED to tell the difference is rather a hack
but is currently how we do this in the small handful of similar
spots; see #5245.
Fixes#5234.
When the last user on a private stream is removed, the stream is no
longer possible to administer, and thus should be marked as
deactivated, so that default streams entries are removed and it no
longer appears in the UI as a non-administerable broken stream.
The `data-toggle` property prevented the new style of overlay modals
from launching, and regardless, isn't a future-proof options for how
this should work.
Previously, we were incorrectly using the get_unique_open_realm
function to determine whether we're in the (common) single-realm
server case and should just display an org-info-enabled login form on
the homepage.
Now, we use a slightly different function extracted from
get_unique_open_realm that doesn't check whether the realm is
invite-only.
Fixes#4841.
This is CVE-2017-0896.
Apparently, this setting never actually was wired up to anything other
than hiding the UI widget.
Huge thanks to Ibram Marzouk from the HackerOne community for finding
this security bug.
This test fails on self.assertTrue(delay < 0.001 * num_ids, error_msg)
randomly. This commit adds debug code to see what the real values of
paramters are.
To get accurate count of the queries, we should make sure that
caches don't come into play. If we count queries while caches are
filled, we will get a lower count. Caches are not supposed to be
persistent, so our test can also fail if cache is invalidated
during the course of the unit test.
This commit solves the problem with Stream cache. This cache comes
into play when we use `get_stream` function. If cache is valid,
we will not issue queries to Stream and Recipient table. I think
the problem was one of those rare occasions when the Stream cache
got invalidated during the course of the test, due to which query
count was increased by 2. After this commit, we intentially invalidate
the Stream cache.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
Previously, all notification preference setting had a dedicated test
and setter. Now, all are handled through a modular function using the
property_types framework.
mypy will error because of the attribute "request" on the LogRecord
object. Since this field is added in our tests dynamically and is not
on the base object, for now we will ignore the type.
When we create a stream, we usually send a welcome message on the
stream itself as well as an announcement on the announcement stream,
but we no longer PM the individual users. Hopefully this will be
more pleasant for users (less spammy), and it also will make creating a
stream a lot faster.
We still send notifications when we add subscribers to an existing
stream.