Admins need to know about private streams to delete them, even
if they are not subscribed. We send the minimal info possible
to the client to allow them to have a UI for that.
This never made sense to be a flag on the UserMessage table, since
it's not per-user state. And in fact it doesn't need to be in a
database at all, since it's easily computed from content anyway.
Fixes#1099.
This is mostly pure code extraction.
It also removes some dead code in update_muted_topic, where
were updating muted_topics spuriously before calling
do_update_muted_topic.
Unlike creating a stream, there's really no reason one would want to
call the function to create a realm while uncertain whether that realm
already existed.
This change is mostly based on a similar commit from hackerkid
in a feature branch. It borrows both code and ideas. Some of
it's my own stuff, as I was working on a newer branch.
We now call get_user_including_cross_realm_email() inside of
user_profiles_from_unvalidated_emails(), instead of using
get_user_profile_by_email.
This requires a few of our callers to pass down sender into us.
One consequence of this change is that we change the symptoms
for trying to send to emails outside of your realm. In some
cases, we simply raise an error that an email is invalid to us
instead of getting into the deeper validate_recipient_user_profiles
check.
We are trying to convert emails to user_profiles earlier in
the codepath. This may cause subtle changes in which errors
appear, but it's probably generally good to report on bad
addressees sooner than later.
This class simplifies the calling sequence to methods like
check_message and _internal_prep_message, and it's also more
type safe.
Checking for message types is encapsulated with calls to is_stream()
and is_private(). There are also shortcut constructors when you
know that the type of the address (stream vs. private), which is often.
This function optimizes marking streams and topics as read,
by using UserMessage.where_unread(), which uses a partial
index on the "read" flag.
This also simplifies the code path for ordinary message
flag updates.
In order to keep 100% line coverage, I simplified the
logging in update_message_flags, so now all requests
will show the "actually" format.
This is an interim step toward creating dedicated endpoints
for marking streams/topics as reads, so we do error checking
with asserts for flag/operation, so we don't introduce a
temporary translation string.
This is the first part of a larger migration to convert Zulip's
reactions storage to something based on the codepoint, not the emoji
name that the user typed in, so that we don't need to worry about
changes in the names we're using breaking the emoji storage.
We apparently were not correctly clearing the user_profile's email
address from caches when changing email addresses, which meant that
trying to look up the old email in the user_profile caches would still
work.
Fixes#6035.
The "all" option for 'message/flags' was dangerous, as it could
apply to any of our flags. The only flag it made sense for, the
"read" flag, now has a dedicated endpoint.
This change simplifies how we mark all messages as read. It also
speeds up the backend by taking advantage of our partial index
for unread messages. We also use a new statsd indicator.
We are adding a new list of unread message ids grouped by
conversation to the queue registration result. This will allow
clients to show accurate unread badges without needing to load an
unbound number of historic messages.
Jason started this commit, and then Steve Howell finished it.
We only identify conversations using stream_id/user_id info;
we may need a subsequent version that includes things like
stream names and user emails/names for API clients that don't
have data structures to map ids -> attributes.
In anticipation of have all unread message ids available to the
web app in page_params (via a separate effort), we are simplifying
the /topics endpoint to no longer return unread counts.
Instead we have a list of tiny dictionaries with these fields:
name - name of the topic
max_id - max message id for the topic (aka most recent)
The items in the list are order by most-recent-topic-first.
In most cases, we do have the data for which other user was
responsible for subscribing the target user to new streams.
The main case where we don't is when the user is created and gets the
default streams.
ScheduledJob was written for much more generality than it ended up being
used for. Currently it is used by send_future_email, and nothing
else. Tailoring the model to emails in particular will make it easier to do
things like selectively clear emails when people unsubscribe from particular
email types, or seamlessly handle using the same email on multiple realms.
Both the queue processor and ScheduledJob emails need to sometimes pass a
to_user_id and sometimes pass a to_email, and it's more convenient to just
have one function that they can call that can handle either.
Also removes the now redundant send_email_to_user.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
This prevents users from accidentally sending a confirmation link
specific to their account to their Zulip administrator if they reply
to the invitation, invitation reminder, account confirmation, or new
email confirmation emails.
Instead of removing an emoji from the database, just mark them as
deactivated so that they can't be used further but can be rendered
properly in reactions and messages.
Fixes: #4750.
No change in behavior.
Also makes the first step towards converting all uses of
settings.ZULIP_ADMINISTRATOR and settings.NOREPLY_EMAIL_ADDRESS to
FromAddress.*.
Once everything is converted, it will be easier to ensure that future
development doesn't break backwards compatibility with the old style of
settings emails.
This will allow for customized senders for emails, e.g. 'Zulip Digest' for
digest emails and 'Zulip Missed Messages' for missed message emails.
Also:
* Converts the sender name to always be "Zulip", if the from_email used to
be settings.NOREPLY_EMAIL_ADDRESS or settings.ZULIP_ADMINISTRATOR.
* Changes the default value of settings.NOREPLY_EMAIL_ADDRESS in the
prod_setting_template to no longer have a display name. The only use of
that display name was in the email pathway.
I think it makes sense to wrest the email sending from confirmation, now
that we have a clean email-sending interface in send_email. A few other
reasons:
* send_confirmation is get_link_for_object followed by send_email, but those
two functions have no arguments in common.
* Sending email through confirmation obfuscates the context dict, and is a
relatively complicated piece of the codebase anyone trying to deal with
the email system has to understand.
* The three emails previously being sent through confirmation don't have
that much in common, other than that they happen to have a confirmation
link in them.
The .split('/')[-1] in registration.py is a hack, but a hack used several
places in the codebase, so maybe one day get_link_for_object will also
return the confirmation_key.
Server settings should just be added to the context in build_email, so that
the individual email pathways (and later, the email testing framework)
doesn't have to worry about it.
Realm.notifications_stream is not a boolean, Text or integer field, and
thus doesn't fit into the do_set_realm_property framework. Added function
to update it in actions.py. Altered the view, realm.py, to accept
stream-id. Also, notifications stream can be disabled by sending a
negative id.
When the last user on a private stream is removed, the stream is no
longer possible to administer, and thus should be marked as
deactivated, so that default streams entries are removed and it no
longer appears in the UI as a non-administerable broken stream.
If you deactivated a default stream, we would correctly remove it from
the list of default streams in the organization. However, we did not
call `send_event`, so browsers would still display it as a default
stream until the next reload.
This fixes that issue by calling do_remove_default_stream instead of
doing the database query directly.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
Previously, all notification preference setting had a dedicated test
and setter. Now, all are handled through a modular function using the
property_types framework.
We now pre-populate the streams in DEFAULT_NEW_REALM_STREAMS
(social/general/zulip, unless somebody changes settings.py) with
welcome messages. This makes the streams appear to be active
right away, and it also gives the Zulip realm less of a
blank-slate feeling when you create it.
This change only affects the normal web-based create-realm flow.
It doesn't impact the management commands for creating realms
or setting default streams.
This makes the new user experience in an active community like
chat.zulip.org substantially nicer, since the new user will have the
same level of initial messages to populate topics (etc.) as an
existing user who is caught up.
Without this, there was an undue level of fading-for-inactivity in the
default streams.