This fixed the fact that the scrollbar for this popover was super ugly
on Linux, while also ensuring that we have a consistent 6 emoji per
row in the popover (an important detail for the arrow hotkeys).
* reset the emoji popover in case of an event
regarding update of realm_emoji.
* test-node-with-js: Add dependency - popovers module;
In dispath.js to support popovers object.
* Whenever the emoji picker is opened a call is made to render
the emoji's. This rendering happend everytime the emoji picker
was opened. Thus, resulting in duplicates of emoji's getting
appended in the emoji picker over multiple open and close.
* This commit, is a fix to render the emoji's only once when the
emoji picker is opened for the first time. Further calls just
toggles the emoji picker showing the already rendered emoji's.
This enhances the performance of Emoji picker considerably
because there is no overhead of making a request to get the emoji's
from the server, each time the emoji picker is opened.
* Other changes -- on closing the emoji picker, the compose box
remains in focus.
Fixes: #4300.
See Also: #3952.
This moves respond_to_mention() and reply_with_mention() to
compose_actions.js. These methods are basically thin layers
on top of compose_actions.start().
This makes it much more convenient to close the emoji reactions
popover after opening it with the hotkeys.
It'd be great if we had a test suite for escape so that we could add
tests for this.
Fixes part of #4197.
Instead of passing in a hash to template whose keys are a
mixture of records and strings, we now pass in an
array of records. This also removes a spurious if condition
in the template that was a result of the janky data structure.
We were incorrectly appending all the emoji into the emoji picker
every time it was opened, rather than just once.
Note by tabbott: Arguably this isn't the right fix, in that it might
be better to just render the emoji picker once at the beginning. But
this definitely fixes the bug.
Fixes#3952.
The main issue is that it wasn't doing the correct comparison; the old
logic that subtracted the viewport.scrollTop() was incorrect for how
our popovers seem to work.
Partially fixes#3741.
This fixes the mobile web experience for Chrome on iOS.
Apparently, Chrome-on-iOS silently has a `viewport` module that
overrides and user-defined module by that name, causing all of our
code that accesses the viewport module to not work on that platform.
We fix this by renaming it.
This module handles the popovers in the stream list--one for
stream actions and another for topic-specific actions.
The extraction was mostly straightforward, but I did move some
of the code related to the color picker to be more consistent
with how I organized the other click handlers.
Fixes#268.
Modified significantly by tabbott to:
* improve code cleanliness / repetition
* add missing translation tags
* move code into message_edit.js
* correspond with the new backend.
* not display the option for messages only topic-edited
This function throttles the function and only allows the on scroll
event to fire the popovers.hide_all() function once on scroll start
(determined as > 250ms after the last scroll event fire on .app.
This should resolve some performance issues surrounding constantly
firing queries and potentially changing the document tree.
Fixes the leaked popover issue where a popover for a dead element was
unable to be removed because it wasn’t connected to a parent that
existed in the DOM. Now they are cleaned up on every call to
popovers.hide_all().
Fixes: #3077.
Previously, the emoji reactions popovers were keyed off the
edit_content area, which is problematic because that area was
created/deleted on hover, resulting in orphaned popovers (which
wouldn't close properly normally). That had been hackishly addressed
in the original PR with the overbroad `$('.popover').remove();`. To
remove that, we fix the actions popover to always be based on an
element that exists in the page.
There probably more to do here, but this is good enough to merge emoji
reactions and iterate from here.