The function message_send_error was messing up
on calls to message.get when we were passing in
string versions of `local_id`. Now we pass in
float ids.
This fixes a traceback where we tried to set
`.failed_request` on to an `undefined` value
that we had instead expected to be a locally
echoed message from our message store.
We stop using `local_id_counter`, which was just noise,
and instead we just make the test more realistic:
- Use 123.04 for our local id on the message that
we're simulating sending.
- Use 127 as the message id that the server gives
us back in the success payload.
We still stub echo functions, but for
one of our stubs (`try_deliver_locally`)
we now exercise one its actual callees
in the stub (`echo.insert_local_message`).
And we're still stubbing some callees
of `echo.insert_local_message`, since
that has all kinds of unwanted side
effects, too.
The main piece we want from
`insert_local_message`, for now,
is somewhat realistic handling of
our local message ids.
We also add a little sanity check
that our timestamp does get plumbed
through to `local_message.insert_message`.
Option is added to video_chat_provider settings for disabling
video calls.
Video call icon is hidden in two cases-
1. video_chat_provider is set to disabled.
2. video_chat_provider is set to Jitsi and settings.JITSI_SERVER_URL
is none.
Relevant tests are added and modified.
Fixes#14483
While we could fix this issue by changing the markdown processor,
doing so is not a robust solution, because even a momentary bug in the
markdown processor could allow cached messages that do not follow our
security policy.
This change ensures that even if our markdown processor has bugs that
result in rendered content that does not properly follow our policy of
using rel="noopener noreferrer" on links, we'll still do something
reasonable.
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We had this API:
people.add_in_realm = full-fledged user
people.add = not necessarily in realm
Now the API is this:
people.add = full-fledged user
people._add_user = internal API for cross-realm bots
and deactivated users
I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.
And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.
In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.
For the 'basics' test in the people test suite, I clean
up the test setup for Isaac. Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
Explicitly stubbing i18n in 48 different files
is mostly busy work at this point, and it doesn't
provide much signal, since often it's invoked
only to satisfy transitive dependencies.
This cleans up the handoff of page_params
data between ui_init and modules that
take over ownership of page_params-derived
data.
Read the long comment in ui_init for a bit
more context.
Most of this diff is actually test cleanup.
And a lot of the diff to "real" code is
just glorified `s/page_params/params/`
in the `initialize` functions.
One little oddity is that we don't actually
surrender ownership of `page_params.user_id`
to `people.js`. We could plausibly sweep
the rest of the codebase to just use
`people.my_user_id()` consistently, but it's
not a super high priority thing to fix,
since the value never changes.
The stream_data situation is a bit messy,
since we consume `page_params` data in the
initialize() function in addition to the
`params` data we "own". I added a comment
there and intend to follow up. I tried
to mostly avoid the "word soup" by extracting
three locals at the top.
Finally, I don't touch `alert_words` yet,
despite it also doing the delete-page-params-data
dance. The problem is that `alert_words`
doesn't have a proper `initialize()`. We
should clean that up and have it use a
`Map` internally, too.
We now treat util like a leaf module and
use "require" to import it everywhere it's used.
An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that. Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.
It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile. There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.
The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.
I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util. The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart. Also, we
can continue to nibble away at the
cruftier parts of the module.
We just get the stream_name from the sub struct now.
This mostly affects node tests.
The only place in real code where we called add_sub()
was when we initialized data from the server.
We now require all of our unit tests to handle
blueslip errors for warn/error/fatal. This
simplifies the zblueslip code to not have any
options passed in.
Most of the places changed here fell into two
categories:
- We were just missing a random piece of
setup data in a happy path test.
- We were testing error handling in just
a lazy way to ensure 100% coverage. Often
these error codepaths were fairly
contrived.
The one place where we especially lazy was
the stream_data tests, and those are now
more thorough.
This saves a tiny bit of bandwidth, but more
importantly, it protects us against races for
stream name changes. There's some argument that
if the user is thinking they're sending to
old_stream_name, and unbeknownst to them, the
stream has changed to new_stream_name, then we
should fail. But I think 99% of the time the
user just wants the message to go that stream
despite any renames.
In order to verify the blueslip error, we
had to turn on error checking, which required
a tiny fix to a place where we left out
a stream_id for add_sub.
This commit includes a new `stream_post_policy` setting,
by replacing the `is_announcement_only` field from the Stream model,
which is done by mirroring the structure of the existing
`create_stream_policy`.
It includes the necessary schema and database migrations to migrate
the is_announcement_only boolean field to stream_post_policy,
a smallPositiveInteger field similar to many other settings.
This change is done to allow organization administrators to restrict
new members from creating and posting to a stream. However, this does
not affect admins who are new members.
With many tweaks by tabbott to documentation under /help, etc.
Fixes#13616.
First, there are no more convoluted signals.
We also simplify the parameter to just the "mentioned"
object corresponding to either a user or a broadcast
mention.
For the user group scenario, this has always been dead
code, which you only realized when you got to the comment
at the bottom. Now we actually do nothing.
And I moved the relevant commment to the
the typeahead code (with new wording).
I also moved the is_silent check to the caller. I don't
feel too strongly about that either way. It's kind of silly
to call a function only to give that function an additional
responsibility to worry about. On the other hand, I see
the logic of that function enforcing everything. I went
with the former for now.
Arguably we should have a warning for silent mentions,
since doing a silent mention of somebody not on a stream
is a good indication of a typo. I do understand the use
case, but the user can always ignore the warning. Anyway,
we have decent test coverage on this.
This isn't really an extraction; it's more giving
a name to an anonymous function and moving it to
higher module scope.
We convert this to an ordinary function call, which
allows us to move it out of intialize().
Since there's just one simple parameter now (linked_stream),
we can avoid some error checking.
We also avoid the comment that describes the function,
since it now has a name.
And then one minor tweak is to do the inexpensive
`invite_only` higher in the function. This will be
a nice speedup when you link to really large public
streams.
The unit tests are also a bit easier to read now--less
setup and more explicit names.
This defers O(N*S) operations, where
N = number of streams
S = number of subscribers per stream
In many cases we never do an O(N) operation on
a stream. Exceptions include:
- checking stream links from the compose box
- editing a stream
- adding members to a newly added stream
An operation that used to be O(N)--computing
the number of subscribers--is now O(1), and we
don't even pay O(N) on a one-time basis to
compute it (not counting the cost to build the
array from JSON, but we have to do that).
If a message begins with /me, we do not have any cases where the
rendered content would not begin with `<p>/me`. Thus, we can safely
remove the redundant checks both on the backend and frontend.
The compose_state.recipient field was only actually the recipient for
the message if it was a private_message_recipient (in the sense of
other code); we store the stream in compose_state.stream instead.
As a result, the name was quite confusing, resulting in the
possibility of problematic correctness bugs where code assumes this
field has a valid value for stream messages. Fix this by changing it
to compose_state.private_message_recipient for clarity.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Right now we have buttons for "New conversation" and "New private message"
in different views, but both buttons do the same thing.
The current state is confusing for new users, since there is already a lot
of terminology one needs to learn in order to understand the Zulip
conversation model. It's very plausible a user would think a "conversation"
is something different from a "private message" or a "topic".
We now use a Proxy to wrap zjquery elements, so
that we can detect callers trying to invoke methods
(or access attributes) that do not exist. We try
to give useful error messages in those cases.
The main impact here is that we force lots of tests
to explicitly stub `length`.
Also, we can't do equality checks on zjquery
objects any more due to the proxy object, but the
easy workaround is to compare selectors. (This
is generally an unnecessary technique, anyway.)
The proxy wrapper is fairly straightforward, and
we just have a few special cases for things like
"inspect" that happen when you try to print out
objects.
This changes the "new private message" button to be instead "new
conversation" when looking at PMs, to avoid confusion that the button
was the right thing to do to reply to the current private message
conversation.
Fixes#11679.
This code will correctly add video call link to the message
textarea based on whether 'Add video call' was selected from
message composition form or message edit form.
The implementation was semi-rewritten by tabbott to remove an
unnecessary global variable, with fixes for the unit tests from
showell.
Fixes#11188.
This seems like a small change (apart from all the
test changes), but it fundamentally changes how
the app finds "topic" on message objects. Now
all code that used to set "subject" now sets "topic"
on message-like objects. We convert incoming messages
to have topic, and we write to "topic" all the way up
to hitting the server (which now accepts "topic" on
incoming endpoints).
We fall back to subject as needed, but the code will
emit a warning that should be heeded--the "subject"
field is prone to becoming stale for things like
topic changes.