We only use this data in a rarely-used settings screen, and it can be
large after years of posting screenshots.
So optimize the performance of / by just loading these data when we
actually visit the page.
This saves about 300ms of runtime for loading the home view for my
user account on chat.zulip.org.
This eliminates the need to call user_ids_to_users inside the
get_service_dicts_for_bots code path, saving a database query.
This completes my refactor to fix backend performance issues in this
code path. Previously, our messy layering of queries that resulted in
Zulip doing work even if none of the bots actually had Services or
config_data.
This commit changes the tests based on the fact that pygments.css
will no longer be found in the template during testing. pygemnts.css
is being compiled by webpack under app-styles and so we look for the
stubentry for app-styles instead.
Tweaked by tabbott to do a cleaner test.
The handlebars error message is just for the manual development
environment; this prevents the state of compiling handlebars templates
from run-dev.py from potentially causing the unit tests to fail.
Add realm setting to set time limit for message deleitng.
Set default value of message_content_delete_limit_seconds
to 600 seconds(10 min).
Thanks to Shubham Dhama for rebasing and reworking this. Some final
edits also done by Tim Abbott.
Fixes#7344.
Implement few optimizations for reading admin's bot dicts from database
for a constants number of requests:
- add models.get_user_profiles_by_ids() for reading bots profiles
by single query from database
- add models.get_services_for_bots() for reading services for bots
by single query from database
- add bot_config.get_bot_configs() for reading config data for bots
by single query from database
Fixes#8838
This bot was basically a duplicate of NOTIFICATION_BOT for some
specific corner cases, and didn't add much value. It's better to just
eliminate it, which also removes some ugly corner cases around what
happens if the user account doesn't exist.
This number is way too high, because of a recent regression. Adding a
test here lets us prevent similar regressions in the future and
provides an easy way to be sure if we've fixed the issue.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
We'll replace this primarily with per-realm quotas (plus the simple
per-file limit of settings.MAX_FILE_UPLOAD_SIZE, 25 MiB by default).
We do want per-user quotas too, but they'll need some more management
apparatus around them so an admin has a practical way to set them
differently for different users. And the error handling in this
existing code is rather confused. Just clear this feature out
entirely for now; then we'll build the per-realm version more cleanly,
and then we can later add back per-realm quotas modelled after that.
The migration to actually remove the field is in a subsequent commit.
Based in part on work by Vishnu Ks (hackerkid).
In this commit we also fix a test which would fail as a result of
doing this cleanup since the test wasn't designed to take into
account the space chars which might occur in the beginning of a
html line.
This is the first step for allowing users
to edit a bot's service entries, name the
outgoing webhook configuration entries. The
chosen data structures allow for a future
with multiple services per bot; right now,
only one service per bot is supported.
This commit adds a setting to limit creation of generic bots
to admins for realms that want that restriction. (Generic
bots, apart from being considered spammy on some realms,
have less locked down permissions than webhook bots).
Fixes#7066.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
Previously, we weren't doing a proper left join in
user_groups_in_realm_serialized, resulting in empty user groups being
excluded from the query. We want to leave decisions about excluding
empty user groups to the UI layer, so we include these here.
This fixes a regression in ae5ba7f4fd,
where Zulip would 500 if the newly added system bots didn't exist on
the server.
This also fixes a moderate size performance problem where we'd fetch 5
users from memcached or the database in a loop.
These are new:
new-user-bot
emailgateway
Our cross-realm bots are hard coded to have email addresses
in the `zulip.com` domain, and they're not part of ordinary
realms.
These have always been cross-realm, but new enforcement in the
frontend code of all messages having been sent by a known user means
that it's important to add these properly.
Almost all callers to do_create_user were trying to
create active users, except for one test. The
active=False codepath was kind of broken (things
like sending welcome messages had sort of undefined
behavior there), so instead of trying to maintain it,
we just update the one test (`test_people`) to flip the
`is_active` flag manually.
Fixes#7197
Having send_stream_message() avoids the need to supply
Recipient.STREAM as a parameter, and it also uses the more
modern name of `topic_name` for topics. Under the hood, it
avoids some annoying steps for re-formatting the recipients,
since we just have a single stream name.