This fixes the bug where the `Saved` state button faded out almost
instantly (that is actually 300 ms) and `Discard` button fades out
along with `Saved` state button; the key problem here was that the
setTimeout intended to fade was actually delaying the transition from
"saving" to "saved".
Now, first of all, we use `setTimeOut` function to fadeout elements giving
fadeout_delay time as `800 ms` and we hide discard button during `saving`
state. Also, when `Discard` button is selected, `Save changes` and `Dicard`
fade out simultaneously.
Fixes: #11737.
This was introduced in e0236646
For 1.5 years we did not find a case that needed it (besides the
`a` tag hover state, that is not obvious if it was needed or it was
used as an example)
It is not obvious if this solution was a good idea. The concern was
that `body.night-mode` is more specific than `body` and some styles
might override others less specific in cases we might not want that.
Of course, we want that in the majority of cases, and css-specificity
rules are not simple to comprehend.
Good further reading:
http://cssspecificity.com/https://specificity.keegan.st/
The added complexity of the resulting styles and the added code that
might not serve any practical purpose seem to not be worth it.
If you click on the avatar, we now show the menu
right next to the avatar. The current behavior
is particularly funny for long names. (I confirmed
this with Rishi.)
This fixes several bugs with /me messages:
* We no longer hover name if you're over
the message.
* We now launch the user popup if you
click on the name.
* Even if you click on the avatar, we
launch the user popup to the right
of the name. (I think this is odd,
but it's consistent with how we
do it for normal messages.)
The underlying problem here is that you have
two possible organizations.
From a logical standpoint, the image and
name go together (and both launch the user menu):
img Alice | says hi
From a physical perspective, the main message
is "Alice says hi" and it's aligned differently
from the image:
img | Alice says hi
Our HTML reflects the latter.
HTML doesn't allow overlapping diffs, of course,
so you have to pick your poison.
The code that was removed here wasn't doing what it
was intending to do, and we really just want to pop
up the user menu above the currently selected message.
Previously, because our check for whether to close compose for clicks
on the page body was looking at popover-content, not popover, parts of
larger popover-title areas (e.g. the big avatar at the top of the user
popover) did not have the proper click handler behavior.
Also, rearrange the comments to be a bit clearer.
The modal-backdrop and user-profile-modal had their on-click behavior
overridden to simply hide the modal, thus preserving the compose box.
Keeping the compose box open after viewing a user's profile feels
like a more natural UX.
Tweaked by tabbott to move the fix into the central click handler.
Fixes: #11585.
Adds possibility for users to use | as an OR-operator (besides ,)
when searching for other users.
This is a thing reasonable folks might try, and | in the thing to
search for isn't a realisitic possibility, so there's no real downside
to adding this.
Fixes#4109.
It was impossible to search people in mobile browsers because virtual
keyboard used to fire resize event and the function call that we used
to handle this event caused the input field to loose focus and this
made it impossible to type in the people search bar.
The code in this commit fixes this by simply ignoring the resize
events when the user wants to search.
Fixes#11795.
In this commit, I've added a feature to unstar all the starred
messages. This is useful, e.g., for folks who are using starred
messages to keep track of things they should come back when next at
their desktop.
The event flow is the standard one for a feature with a confirmation modal:
(1) User clicks on unstar all messages.
(2) We display a confirmation modal; if the user confirms, we send a
request to the backend to clear all starred messages.
(3) The events system sends that UI update back to us, removing the
stars from the UI.
Fixes#11401.
This commit deduplicates the code for `build_realm_logo_widget` and
`build_realm_night_logo_widget`. It deduplicates the common code for
`build_realm_day_mode_logo_widget` & `build_realm_night_mode_logo_widget`
into tthe function `build_realm_logo_widget`.
We no longer have an empty message_content div for
messages like this:
/me gets some coffee
This requires a minor change in how we compute the
position of the message for editing.
This is totally broken on master. If you "collapse" a /me
message, it adds the "More..." link without actually
hiding any content.
I have another branch related to collapse/condense that
will make this easier to resurrect.
This is a fairly big commit, but at the end
it simplifies a lot of things.
It's difficult to fix highly coupled code in
incremental steps because, well, it's highly
coupled code.
The main thing this does is give each type of
chevron in the left sidebar its own class
* all-messages-arrow (NEW)
* stream-sidebar-arrow
* topic-sidebar-arrow
Before this change, the "All messages" chevron
was using stream-sidebar-arrow, which was a
strange name for something that's not actually
in the stream sidebar. Obviously this was
cargo culted.
There was not much JS to change here--we just
fix the click handler for "All messsages".
And then there's a one-line change to the template,
and the rest is re-organizing the CSS.
Using a more specific class avoids confusion related
to the .arrow class, which is not only a popover concept,
but also a Zulip concept in the left sidebar.
When the user logs in as an admin, and clicks on the 'edit user'
button under the url path #organization/user-list-admin, the modal
that was displayed didn't contain the user's email address under the
list of information. This commit adds the email input as a readonly
element, which at the very least provides helpful confirmation that
you have the right user.
Fixes part of #11453.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.
Add a background highlight to vote count button if currently
logged in user votes on that option.
Tweaked by tabbott to use better variable names and Rishi for better
styling.
This just puts the style more clearly that one shouldn't be using
`this` to refer to the outer MessageListview object, because that
breaks unexpectedly when inside a loop.
This is a pure data function, so it shouldn't be in popovers.js file
(Steve Howell added test coverage here, and tabbott removed an
accidental functional change.)
This fixes an issue where blank lines between blocks were causing
auto-numbering of list to stop before the blank line resulting
in two separate numbered list instead of one.
Edited significantly by tabbott to explain the tricky details in the
comments.
Fixes: #11651.
Fixes#11589.
Adds SCSS style for the "unavailable" user status and enables its
usage in `buddy_data.js`.
The style is a red circle with a horizontal line. The values might
look a bit 'magic' but they were considered carefully ` height` of
1px was too thin, 2px was too thick, thus 1.5px was chosen.
If you topic-edited a single message within a narrow, we would update
all our unreads/sidebar/etc. data structures, and would rerender the
message if appropriate. However, for the corner case of being inside
a topic narrow when you did this, we didn't have logic to remove the
message from the narrow (which is the appropriate situation when you
just topic-edited a message in a narrow).
When topic-editing multiple messages including the currently selected
message (the more common case), we would end up changing the narrow,
resulting in this issue being masked.
Fixes#11601.
The correct behavior here is that we want to ensure there is
whitespace in between the syntax being added and the content on either
side. Our smart_insert logic handled this for the cases that were
common with inserting emoji (etc.), but didn't handle the more complex
cases with "quote and reply".
Fixes#11702.
Accomplished by adding a function to clear the status message with
an empty string. The html is then updated to reflect changes without a
refresh.
Currently, it's a small hassle to clear a status message. This option
makes things a bit easier.
Fixes#11630.
This new helper allows us to do the same operation
on every message in our message_store. We will
use this in a future commit to clear the `is_tall`
flags on all messages, after a resize.
We should be somewhat cautious about using this,
but simple operations should be really fast, even
if you have lots of messages in the store.
Previously, if you were in the process of editing the last message in
a narrow and a new message came in, we'd rerender that second-to-last
message, causing your editing widget to lose focus (and thus the next
few keys you typed to be interpreted as keyboard shortcuts, which
had a good chance of resulting in your navigating somewhere random).
This rerendering was essentially unnecessary; the only change to state
going into the rendering process was the next_is_same_sender CSS class
being toggled on the messagebox in the message. So, at most, we
should have been just toggling that CSS class (and this commit makes
us do precisely that).
It seems like we could further improve this code by just removing the
next_is_same_sender CSS class entirely and removing this block, but
I'm leaving that for follow-up work.
Fixes#11656.
This fixes an issue where closing stream search was not working if
user had not entered a search term and tried to close the search box
by clicking on the close icon; the problem was that we'd end up
re-opening the widget immediately after through event propagation.
Fixes: #11636.
The is_editable field includes topic edits, so we need a separate
field for whether to display these icons which are all for content
editing.
Fixes#11666.
Also adds tests to ensure that we do not accidentally overwrite
the 'beginning' variable that contains the message content upto
that point. These should prevent similar errors in the future.
The bug was added in 8119258c4d.