This fixes the bug where the `Saved` state button faded out almost
instantly (that is actually 300 ms) and `Discard` button fades out
along with `Saved` state button; the key problem here was that the
setTimeout intended to fade was actually delaying the transition from
"saving" to "saved".
Now, first of all, we use `setTimeOut` function to fadeout elements giving
fadeout_delay time as `800 ms` and we hide discard button during `saving`
state. Also, when `Discard` button is selected, `Save changes` and `Dicard`
fade out simultaneously.
Fixes: #11737.
This was introduced in e0236646
For 1.5 years we did not find a case that needed it (besides the
`a` tag hover state, that is not obvious if it was needed or it was
used as an example)
It is not obvious if this solution was a good idea. The concern was
that `body.night-mode` is more specific than `body` and some styles
might override others less specific in cases we might not want that.
Of course, we want that in the majority of cases, and css-specificity
rules are not simple to comprehend.
Good further reading:
http://cssspecificity.com/https://specificity.keegan.st/
The added complexity of the resulting styles and the added code that
might not serve any practical purpose seem to not be worth it.
If you click on the avatar, we now show the menu
right next to the avatar. The current behavior
is particularly funny for long names. (I confirmed
this with Rishi.)
This fixes several bugs with /me messages:
* We no longer hover name if you're over
the message.
* We now launch the user popup if you
click on the name.
* Even if you click on the avatar, we
launch the user popup to the right
of the name. (I think this is odd,
but it's consistent with how we
do it for normal messages.)
The underlying problem here is that you have
two possible organizations.
From a logical standpoint, the image and
name go together (and both launch the user menu):
img Alice | says hi
From a physical perspective, the main message
is "Alice says hi" and it's aligned differently
from the image:
img | Alice says hi
Our HTML reflects the latter.
HTML doesn't allow overlapping diffs, of course,
so you have to pick your poison.
One goal of this commit is to just make the "happy
path" code a lot easier to read. It should be
pretty easy to verify that in this diff.
And then more stuff is now in me_message.
This is a pure code move, and it doesn't fix these
structural issues yet:
* the "say hi" part of "/me says hi" is
inside ".message_sender" (due to legacy
positioning issues)
* the avatar is outside of .sender-status
(again due to legacy positioning issue)
* we don't have sender_info_hover on
the sender name (which causes it not
to launch the user menu)
The code that was removed here wasn't doing what it
was intending to do, and we really just want to pop
up the user menu above the currently selected message.
This fixes some annoying copy-paste issues we've seen with users
accidentally getting a weird invisible unicode character in their URL
format string when trying to copy-paste an existing linkifier to
use for a new linkifier.
Fixes#10828.
Previously, because our check for whether to close compose for clicks
on the page body was looking at popover-content, not popover, parts of
larger popover-title areas (e.g. the big avatar at the top of the user
popover) did not have the proper click handler behavior.
Also, rearrange the comments to be a bit clearer.
The modal-backdrop and user-profile-modal had their on-click behavior
overridden to simply hide the modal, thus preserving the compose box.
Keeping the compose box open after viewing a user's profile feels
like a more natural UX.
Tweaked by tabbott to move the fix into the central click handler.
Fixes: #11585.
Adds possibility for users to use | as an OR-operator (besides ,)
when searching for other users.
This is a thing reasonable folks might try, and | in the thing to
search for isn't a realisitic possibility, so there's no real downside
to adding this.
Fixes#4109.
We now use 10px to the left of major elements in
left sidebar.
And we then explicitly use 19px for the following:
icons in top left
indent for (more conversations)
stream hashtag icons
stream lock icons
We also kill off 2px of gutter that was caused
by whitespace in the HTML (and was slightly messing
up alignment of names beneath "Private messages").
Finally, we make the topic indent a bit more explicit.
It was impossible to search people in mobile browsers because virtual
keyboard used to fire resize event and the function call that we used
to handle this event caused the input field to loose focus and this
made it impossible to type in the people search bar.
The code in this commit fixes this by simply ignoring the resize
events when the user wants to search.
Fixes#11795.
The previous gradient must have been from a previous design; it looked kind
of crazy against our current homepage. This widget also appears on /help,
/integrations, and other pages with a variety of different backgrounds, so a
neutral, muted style is probably safest.
The icon change is just because fa-off seems to be broken/missing. Maybe it
was in Font Awesome 3?
The extra padding line is to supercede padding (I assume) unintentionally
added by `.top-links a` to this widget on /help.
The border radius is a compromise between:
* Windows: no border radius on windows
* Mac: border radius top and bottom
* Ubuntu: border radius only on top
Ideally the image itself would just have border radius matching the OS, but
that's a bit tricky to do in the image editing software I'm using.
In this commit, I've added a feature to unstar all the starred
messages. This is useful, e.g., for folks who are using starred
messages to keep track of things they should come back when next at
their desktop.
The event flow is the standard one for a feature with a confirmation modal:
(1) User clicks on unstar all messages.
(2) We display a confirmation modal; if the user confirms, we send a
request to the backend to clear all starred messages.
(3) The events system sends that UI update back to us, removing the
stars from the UI.
Fixes#11401.
This commit deduplicates the code for `build_realm_logo_widget` and
`build_realm_night_logo_widget`. It deduplicates the common code for
`build_realm_day_mode_logo_widget` & `build_realm_night_mode_logo_widget`
into tthe function `build_realm_logo_widget`.
We no longer have an empty message_content div for
messages like this:
/me gets some coffee
This requires a minor change in how we compute the
position of the message for editing.
This is totally broken on master. If you "collapse" a /me
message, it adds the "More..." link without actually
hiding any content.
I have another branch related to collapse/condense that
will make this easier to resurrect.
Most elements, apart from chevrons, now have explicit
font sizes.
In some cases I chose integer values that were close
to the calculated values you would get with all the
ratio calculations.
And then I tweaked how the hashtag/lock icons get
aligned.
The alignment for those icons if off in this version; it'll be fixed
in an upcoming commit.
The fonts there used to be 14.2px due to an arcane
calculation. Now we explicity set a value.
If you expand Private Messages, the font inside now
is explicitly set to 13px. It used to be 12.8px due
to a complex calculation.
The previous commits made the "arrow" class no longer
necessary for these left sidebar elements.
The "arrow" class was always a bit dangerous, as bootstrap
has a class by the same name for a different concept.
We weren't really using consistent styling for "arrow"
across all our chevrons, so even without bootstrap in
play, it was just creating complexity.
This is a fairly big commit, but at the end
it simplifies a lot of things.
It's difficult to fix highly coupled code in
incremental steps because, well, it's highly
coupled code.
The main thing this does is give each type of
chevron in the left sidebar its own class
* all-messages-arrow (NEW)
* stream-sidebar-arrow
* topic-sidebar-arrow
Before this change, the "All messages" chevron
was using stream-sidebar-arrow, which was a
strange name for something that's not actually
in the stream sidebar. Obviously this was
cargo culted.
There was not much JS to change here--we just
fix the click handler for "All messsages".
And then there's a one-line change to the template,
and the rest is re-organizing the CSS.
Using a more specific class avoids confusion related
to the .arrow class, which is not only a popover concept,
but also a Zulip concept in the left sidebar.
The way we build chevrons is super messy and highly
coupled. This comment reflects an audit I did on the
code in its current state.
Subsequent commits will make things a bit easier to
understand.
The topic-sidebar-arrow chevron never shows
here--it was just cargo-culted code from
the topic lists.
It's also a landmine--we don't want to
accidentally build a topic-related sidebar
menu for PMs.
We could arguably just use zero-unreads everywhere,
but we definitely don't want zero-topic-unreads
inside our PM list.
I prefer to just have these two concepts:
zero-pm-unreads
zero-topic-unreads
And it's super easy to share CSS properties for both.
The antialiasing decisions we made for the webapp should be constant
over the entire page, not limited to particular subsections or themes.
If we wanted antialiasing, we should do it on the entire page, not
individual random widgets. But it's not clear we actually want to do
it on the entire page. The `-moz-osx-font-smoothing: grayscale`
setting now happens by default in OSX Mojave (40% world market share
right now and growing), so there's no reason to override it. And
without retina displays, generally, subpixel rendering provides better
results than antialiasing (which overrides subpixel rendering).
Thanks to Anders Kaseorg for advice on this issue.
When the user logs in as an admin, and clicks on the 'edit user'
button under the url path #organization/user-list-admin, the modal
that was displayed didn't contain the user's email address under the
list of information. This commit adds the email input as a readonly
element, which at the very least provides helpful confirmation that
you have the right user.
Fixes part of #11453.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.