We should also hide the 'Other emails' heading in realm-level
defaults section when digest emails organization setting is
disabled because there is no other setting in this subsection
after we removed the enable_login_emails setting in d1732fb.
This commit does not remove the 'enable_login_emails' field from
RealmUserDefault table but it is just not used and cannot be
changed from UI or API similar to 'enable_marketing_emails' setting.
We incorrectly show message to reload in the savings indicator
for realm-level default of left_side_userlist setting. It should
be shown only for user-level setting since no change will take
place for the user changing realm-level default.
Previously, after sending a message from the full-sized compose-box,
the compose-box remained in expanded state covering the entire middle
part. Instead, it should return to the original state after the
message is sent.
There's a subtle race that would cause the "Scroll down to see your
message" compose notification to appear incorrectly, because the
full-size compose box occluded the entire message feed at the time the
message was locally echoed, even though it would no longer do so after
collapsing.
We address that by shrinking the compose box immediately before doing
a local echo, in addition to the primary code path in
`clear_compose_box`. Care is taken to ensure that we avoid shrinking
the compose box when sending a message that cannot be locally echoed
and gets an error from the server.
Tested on my Ubuntu development environment, by sending empty message,
valid message and slash commands. The compose-box only shrunk on
sending valid messages.
Fixes part of #19353.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.
We refactor the code for user notification settings and realm-level
defaults of notification settings to pass a single object consisting
of container element, settings object, url and for_realm_settings
bool variable, to the functions, instead of passing them as separate
variables.
We refactor the code for user display settings and realm-level
defaults of display settings to pass a single object consisting
of container element, settings object, url and for_realm_settings
bool variable, to the functions, instead of passing them as
separate variables.
This commit changes the code to use container id in the
selector of the status element of presence_enabled setting
such that the correct element is selected because we will
add another element with same class in the realm-level
presence_enabled setting.
This is a prep-commit which simplifies changes when we add
web public streams condition here. Since our linter forces us
use switch then, we use it beforehand to simplify changes.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
The container element and settings object are passed as
parameters to update_notification_sound_source. This change
is done so that we can use the same function for updating
the realm-level notification sound source.
This commit changes the click handler for playing
notification sound to use a variable instead of
directly using the element id such that we can
use the same code for realm-level settings also
by just setting the variable accordingly.
This commit creates a new module user_notification_settings.js
for user-level notification settings and the settings_notification.js
will be used as a common module for both user-level and realm-level
settings.
We also add parameters to the functions in settings_notifications.js
to pass container elem and settings object for the same purpose.
Notification settings uses '.on("change", "input, select")' to
handle changes to all types of input elements. But for realm-level
settings page, both display and notification settings have the
same container unlike the user-level settings, so we use inner
form element ".notification-settings-form" such that this handler
is for changing input of notification settings and not display
settings.
We set settings_object variable to user_settings object and then
use settings_object everywhere. This change will help us in using
the same code for realm-level settings also by setting the
appropriate value for settings_object.
We refactor the change_notification_setting function to have a url
parameter instead of directly using "/json/settings" directly.
This change will help us in using the same code for realm-level
settings also.
We add code for live updating notification batching period
setting. This commit also adds 'continue' statement in the
else-if condition of update_page function such that we do
not execute the code of checkbox settings for notification
sound and email batching period settings.
We also update the other_notification_settings list in
settings_config.ts to remove email_notifications_batching_period
and instead have email_notifications_batching_period_seconds
which is the correct name of setting used in backend and in
the events sent to the clients such that the live-update is
done correctly.
This commit removes the id from email notification batching period
setting dropdown and adds class such that we can use same template
for the realm-level settings as well. We also add 'setting_'
prefix as we do for other settings and modify the JS code accordingly.
We do not have any system user groups as of
now, but this commit is just a prep commit
to prevent any change in user-facing pages
to avoid confusion till this feature is
completed.
This change was initially made in 6117c38,
but it was reverted in 1543775a due to merge
conflicts with the typescript migration of
user_groups.js.
This commit adds code for live-updating the realm-level default
settings page which contains only display settings as of now.
This commit also adds realm_user_settings_defaults object to
zpage_params so that we can write the tests.
This commit adds a new module settings_defaults.js which calls
the functions in settings_display passing appropriate container
element and settings object as parameters.
We also add one more parameter for_realm_settings to some of the
functions in settings_dislay to differentiate between the user
and realm-level settings.
This commit refactors the code in settings_display.js
by modifying the functions to receive the container
element and settings object as parameter such that
we can use the same functions for realm-level
settings by passing appropriate container element
and settings object.
This change is needed as settings_display will be
used as a common module for user settings and realm
level settings.
We also rename the default_language_name variable in
settings_display to user_default_language_name as we
would add a separate variable for realm-level setting
in future.
We want the saving indicator to be sticky in the cases
where we ask user to reload after changing settings.
This used to work correctly before 9e08c6db93, as
'if(remove_after)' returned false if remove_after was
null, but the condition was changed in 9e08c6db93
to 'if(remove_after !== undefined)' and thus the
condition returned true when remove_after was null.
This commit change the remove_after value to undefined
for sticky cases.
The previous phrasing used incorrect terminology (E.g. "stream
members", not "stream subscribers", which is really confusing given
that we have a "member" role which is also relevant in this text).
This commit changes the settings_display.js code to reference the
user_setings object using settings_object variable. This will help
to easily use the same code for realm-level defaults where instead
of user_settings realm_user_settings_defaults object will be used.
Instead of passing user settings directly as user_settings
variable to the settings templates, we pass them using
settings_object variable.
This change is important so that we can use the exisiting
display_settings and notification_settings template for
realm-level default settings by passing realm-level
settings using settings_source variable.
This commit splites email notification settings in two
parts - one with heading "Email message notifications"
containing batchning period, message-content and
organization-name settings and the other with heading
"Other emails" containing login, digest and marketing
emails settings.
Fixes#19717.
This commit changes the behavior of how we show
animated emojis in the buddy list. We now show still
image of animated emoji and when hovered show the
animated emoji.
Fixes#19521
This commit displays a banner at the top for demo orgs letting the
user know that the org will be automatically deleted in the
specified number of days. The alerts are prioritized as follows:
- If there are <=7 days left till deletion, the alert is prioritized
above desktop notification queries and is colored red.
- If there are more then 7 days left till deletion, the alert is
prioritized below desktop notification queries.
This is a part of #19523.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
We can use this format to display text in plural form or not based
on a number. This helps translators easily translate text and
users get a better formatted text.
We are renaming stream to stream_name in formatted draft object
just to be more explicit and be clear that we are storing that
stream name in this variable.
This commit changes snapshot_message to store stream_id for
drafts along with stream names. The stream_id field is
undefined if draft is for empty or invalid stream name.
After this change:
- If draft has a valid stream_id stored and it maps to
a stream, then we display the stream name from the
obtained stream object.
- If draft.stream_id is undefined or doesn't map to a stream,
then we display the name stored in draft.stream, which can
be invalid (no stream of this name existed ever), can be
empty and can also be name of a deactivated stream.
This change helps us to show correct stream-name for drafts
in case of renaming a stream.
Fixes#15155.
Along with the extraction, we do some simplifications of inserting
text in compose too. This same function can now be used in
compose formatting popover too.
We use "text-field-edit", which has good cross-browser `undo` /
`redo` support, to do the text replace for us instead of writing
that logic ourselves.
There is a bug when multiple message edit forms are opened at the
same time where undefined value of stream_id is sent to the server.
This happens because a global variable stream_widget is used to get
the id of stream selected in dropdown and value of stream_widget
variable keeps on changing when we open multiple message edit forms.
Thus, stream_widget can have the dropdown widget of already closed
edit form resulting in undefined value of stream id.
This commit changes the save_message_row_edit function to access
the dropdown element directly using message id instead of using
stream_widget.value() and thus we always use the correct dropdown
element to get the stream id.
We also move the stream_widget variable to be inside edit_message
function instead of being global variable for the module.
Fixes#19663.
Before this commit, the message or any draft is deleted as soon
as the compose box is closed. So, it removes that by removing
delete_active_drafts and instead this commit will add the deletion
process of drafts in reify_message_id that is called when a
message is successfully sent and received.
Now, see there are two types of messages, one that are locally
echoed and the second ones are that aren't locally echoed but
sent directly to server. This commit only saves the message in
draft if it is locally echoed as they are the only messages
that show message failed in message list. The non locally echoed
ones aren't remove from the compose box until they are
successfully sent. Now as the draft-id is stored in the message
data for locally echoed messages, as they are echoed from the
server, they are deleted using that draft-id.
This also adds node tests for echo reify_message_id for testing
this feature that this commit is adding.
Fixes#17697
Since, the filter button is replaced with a different button
after click, the `current_focus_elem` points at incorrect
element. `revive_current_focus` follows a good
method to locate the filter button, hence
we use it to correct the element `current_focus_elem` points at.
This commit fixes the live update of notification sound
setting dropdown. We already update the notification sound
source to play the correct sound after changing the setting.
This will be used to check if the narrow being requested by
spectator requires authentication without requesting the server.
Having this check locally, makes this process look snappy to
the user and doesn't result in 404s in the browser log.
For spectators, without sending any request to the server,
check locally if the hash requires authentication or which
shows a feature that requires authentication;
if it does, we show login_to_access modal to the user.
We will use this modal for any narrow / hash or other UI element that
requires an actual account to use, to provide something reasonable to
occur when a user clicks on those things.
We ideally will also add a /help/ page explaining these with an
example, but it seems appropriate to make the labels frame it around
what sort of emails we actually intend to send (newsletters with
updates about Zulip, not a "drip campaign").
We rename class of notification settings except checkboxes
by prefixing them with 'setting_' for clarity.
We do not change class of checkboxes because settings_checkbox
is used by other templates also and if we only change class
of those using notification_settings_checkboxes then live
update code will break and will need to add separate condition
for differentiating between which partial template is used.
This is a prep commit for adding UI for realm-level defaults
of user settings.
This commit renames notification-sound-audio element to
user-notification-sound-audio because we will be adding similar
element for realm-level default of user settings also.
We also change the child elements to have current id as their
class for the same reason.
This is a prep commit for adding UI for realm-level default
of user settings. We refactor the code to use classes
instead of ids such that we can use the common code for the
new settings.
This commit refactors change_display_setting function to accept
url as a paramter instead of directly using '/json/settings'
such that we can use the same function for realm-level settings.
This commit refactors change_display_setting function to
accept container element as a paramter and then determine
the correct status element from it. This is the prep commit
for adding realm-level default settings UI.
We add a prefix to id of default_language_modal.hbs
such that we can use the same code for user settings
and realm-level settings.
We also add a class "default_language_modal" to the
modal div to avoid duplicate css.
This is a prep commit for adding UI for realm-level
default of user settings. We refactor the code to use
classes instead of ids such that we can use the common
code for the new settings.
We were using incorrect element as we changed the input from
select to radio buttons in 439bc2920a.
This code was originally added in 6cb03ea78e (though in a
different file) and was removed from sometime and then added
again in e7311cdf5d. But in the meantime the input was
changed to radio, which resulted in incorrect code.
We were using emojiset_spinner element in destroy_indicator, but
there is no such element and emoji-settings-status element is used
in make_indicator, so destroy_indicator should also use the same
element.
This was added originally in 6cb03ea78e (though in a different
file) and was removed for sometime and then readded in e7311cdf5d.
But between these two commits, the setting was changed to be a
radio element and thus the spinner elements were also changed.
On mobile, when the sidebar is toggled, the following three issues
are encountered:
- When none of the sidebar menus are expanded, the sidebar has no
scrollbar, which is expected. But if you scroll, the background
content scrolls, which is a bug.
- When some of the sidebar menus are expanded such that the content
overflows and is "scrollable", once you get to the end of the
sidebar content, the background content keeps scrolling in a weird
way.
- If the mobile screen is wide enough, if you scroll the sidebar
content, it scrolls as expected. But if you move the pointer to
the side of the background content that is still visible, you
can scroll the background content even though it should be fixed.
This commit fixes all of the above issues.
This commit updates both the stream-level and realm-level message
retention setting to use 'unlimited' instead of 'forever' to set
message retention setting to "retain messages forever".
Earlier copy to the link present above the composebox (which
appears when a message is sent outside the current narrow), it
used to provide the link to the home page which is fixed now.
Now, copy to the link gives the link of the narrow where message
is sent.
When one resizes the window and tries to switch to the vertical
sidebar menu, the CSS transition flickers in and out. This is
less than ideal.
This commit implements a solution to this problem. The solution is
inspired by the following helpful article:
https://ishadeed.com/article/layout-flickering/
We found a bug in our top-level nav on certain Samsung phones where
tapping on the dropdowns didn't do anything. As it turns out, trying
to figure out whether touch is enabled on a device using CSS media
queries such as `(hover: none)` is very tricky business! While it
may work on some devices, it may break spectacularly on others.
This commit presents a potential solution to this. Media queries
about widths are a lot more device-independent than hover media
queries. So, this is what we do now:
- We fire click events regardless of whether the top-level nav is in
the vertical sidebar orientation or the horizontal orientation.
Since we are no longer dependent on hover media queries for click
events, this fixes the mobile bug mentioned above because taps or
clicks will always work regardless of device.
- The mouseover/mouseout events are only fired when the header is
in the horizontal orientation and the primary input mechanism
supports hovering over elements. This allows us to support hovering
over menus on desktop. However, since mouseout/mouseover events are
irrelevant for mobile, we are fine on that front since clicks/taps
will still work.
NOTE that the above approach also takes care of weird edge cases where
you have a horizontal orientation on a device such as the iPad Pro that
is flipped in the horizontal position. Since clicks work anyway, these
edge cases are largely taken care of.
Commit 9049fb3bd4 (#19176) broke these
by changing {page_params} to {...page_params}. We could change it
back, but it’s better to be explicit about which items we use from
page_params.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This commit makes the compose.update_fade as an exported
function and adds the listener to update the fade manually
as deleting the pill was not calling this functions.
Fixes#18865
We want to avoid passing opaque messages around to
low-level functions that only need certain fields.
This sets us up to handle mark-as-unread messages
that aren't necessarily full messages.
We only care about ~8 fields from a Zulip message
when we're tracking unread counts. For example, we
don't care about the "content" field. This also sets
us up to pull up the "display_recipient" logic in an
upcoming commit.
This reverts commit 1965584eec.
This syntax has a bad interaction with table syntax and needs to be
rethought.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
'corporate_enabled', 'realm_push_notifications_enabled'
and 'realm_digest_emails_enabled' settings are part of
page_params and not user_settings.
This was introduced in 998d710275.
The reason for this was we were not loading extra
parameters while storing the status emoji object.
For this we also need the emoji module to be initialized
early because the right sidebar would need it to display
the status emoji.
We now use the newly added "user_settings" event in the frontend
code instead of previous "update_global_notifications" and
"update_display_settings" events which are now depreceated.
This reverts commit 5e97ec9ad9.
This change has been pretty confusing for users, and so we need to do
something more in order to make the UI acceptable to change this
default.
This commit moves the warn_if_private_stream_is_linked,
needs_subscribe_warning, and warn_if_mentioning_unsubscribed_user
to compose_validate.js from compose.js.
These warning functions are very naturally part of the compose box
validation system, though they're a bit different in being called from
the typeahead codebase.
Part of splitting compose.js into more natural modules.
Previously, once the user opens the "Set user status" UI,
the focus isn't automatically set to the input bar.
This is so because the input field isn't visible at
the time when UI is loaded because of the bootstrap
fade property which delays the event.
Added a fix to trigger the focus event on input bar
only when the modal is completely shown.
Fixes#19417.
This commit enhances our Multiselect dropdown list widget by
displaying a tippy tooltip over the dropdown button once it's
text changes to `n selected` where n is the number of items
selected by user which exceeds the limit passed.
It essentially helps the user to identify the dropdown items they
have selected by just hovering over the dropdown toggle button.
This commit adds the support to select multiple dropdown items by inheriting
dropdown list widget and overriding some of it's properties.
The parameters that can be passed along with it are-
- widget_name: The desired name of the widget.
- data: The data that needs to be populated as dropdown items.
- default_text: The default text to be rendered when none of the items is selected.
- on_update: Function to trigger once the filter button is pressed.
- on_close: Function to trigger once the dropdown is successfully closed after filtering.
- value: The default value that is initially selected by user.
- limit: The maximum number of dropdown items to display on button text.
This widget can later be implemented in recent topic view to replace the
several ellipses filter button and also within the organisation user's page
to quickly sort the users list according to their org role.
Previously, our dropdown list widget was lacking several
keyUp/keyDown keyboard focus events due to which the user
couldn't shift the focus from the dropdown item to it's
search input.
This commit essentially binds several additional keyboard events
by defining a `dropdown_focus_events` function which helps
in enhancing our keyboard focus events.
Due to the above changes, it removes the custom event binded
to dropdown list widget because of which we fallback to our
deprecated keydown event handler functions present in /third/bootstrap.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
In this case, for TypeScript narrowing to work correctly, we need
a if statement that check that both of the type are same. The one
condition we had that checked that both have the same type doesn't
work with TypeScript narrowing yet.
We use a Symbol for unassigned_value_sentinel and explictly assign
the compute_value property instead of using Object.assign. Both of
these are needed to type annotate it easily.
In this commit, we update the UI to:
* Display emoji on the buddy list (right side sidebar).
* Display the emoji picker on the set status overlay.
It also updates the `z-index` of
`#set_user_status_modal`, which was changed from 105
to 1050 in 166bfa4cf8. We change it back to 105, so
emoji-popover can be visible on top of the
`#set_user_status_modal`.
We also remove the `tabindex` property from the
`#set_user_status_modal` so it can allow keyboard
events for emoji popover.
In this commit, we only update the existing architecture
to support the status emoji feature:
* We add the `user_status_emoji_info` map so we can
keep track of the users' staus emoji.
* Listen to the server event to update/set the
`user_status_emoji_info` map.
* Add `status_emoji_info` field, when getting user's data.
This commit replaces boolean field add_emoji_by_admins_only with an
integer field add_custom_emoji_policy as we would also add full members
and moderators option for this setting in further commits.
This removes a bunch of non-functional duplicate JavaScript, HTML, and
CSS that was interfering with maintenance on the functional originals,
because it was never clear how to update the duplicates or how to
check that you’d updated the duplicates correctly.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
As explained in the commit 3a35a0b72c9b2c46ed0afa6456d4a5a80a2c12f9:
`nextFocus` is set on a keydown event to indicate where
we should focus on keyup. We can't focus at the time of
keydown because we need to wait for typeahead. And we
can't compute where to focus at the time of keyup because
only the keydown has reliable information about whether it
was a Tab or a Shift+Tab.
Though the previous configuration didn't show any bug but we should
follow the same logic here also.
This commit moves "enter_sends" setting to property_types dict.
With this change, changing enter_sends setting also sends an
event of type "update_display_settings" and thus enables us
to live-update the UI.
We only disable the dropdown and keep the label as it is when
disabling a dropdown input, but for a check-box we need to
change label style also while disabling it.
Till now disable_sub_settings_on_change was used only for
dropdown but will be used for a check-box in the next commit.
91b83cf09f migrated delete_topic modal
to confirm_dialog. confirm_dialog closes the modal after clicking on
the Confirm button. So manually closing the modal is redundant.
On mobile, when you go to our /help pages, you cannot scroll the
sidebar content. As for testing, the bug can be reproduced by
using a mobile display in Chrome inspector. One caveat of this
bug is that if you go to /help with a mobile display toggled,
the scrollbar won't work. However, if you switch between
different mobile displays, it starts working.
This commit adds some JS that sets the right CSS properties
when the hamburger is clicked.
Cross realm bots will soon stop being a thing. This param is responsible
for displaying "System Bot" in the user info popover - so this rename is the
right way to handle the situation.
We will likely want to rename the `cross_realm_bots` section as well,
but that is a more involved API migration.
This fixes the following flow being broken:
* You start on
http://zulipdev.com:9991/accounts/go/?next=/upgrade%23sponsorship
(which we link to from e.g. /plans/)
* The form on that page has
`action=/accounts/go/?next=%2Fupgrade%23sponsorship`, i.e. it has correctly
URL-encoded the `next `value.
* You enter a realm name and hit submit.
* That redirects you to
`http://realm-26.zulipdev.com:9991/upgrade#sponsorship`, would is
correct if you are already logged in.
* However, if you're not logged in, `/upgrade` will serve a redirect
to the login page, landing you at
`http://realm-26.zulipdev.com:9991/devlogin/?next=/upgrade/#sponsorship`.
This page works. But in production, it would instead be:
`http://realm-26.zulipdev.com:9991/login/?next=/upgrade/#sponsorship`.
On this page, password login works but social login does not.
Note that the `next=` value is no longer URL-encoded, and thus is
parsed by the browser as `?next=/upgrade` + a hash of
`#sponsorship`.
* If you now login with Google auth, you find yourself on
`http://realm-26.zulipdev.com:9991/#sponsorship` (no /upgrade).
The root cause was that we have a bit of JavaScript in signup.js and
dev-login.js that is intended to handle this; but it was broken for
the social login case for unknown legacy reasons.
This bug appears to date from the original
b62bdde303 which introduced `next`
support for social backends in the first place.
This is a prep commit to add the status emoji feature.
This function will add missing/extra parameters to the
emoji info object, that would need by the template to
render an emoji.
Co-authored-by: Yash Rathore <33805964+YashRE42@users.noreply.github.com>
This is a prep commit to add the status emoji feature.
We update the templates associated with the emoji
picker to add class `status_emoji` to `emoji` in the
popover. So we can later add the events when the user
selects the emoji.
We also update the functions in `emoji_picker.js` to
support opening emoji picker popover in the 'set_status_
overlay`.
We also increase the `z-index` of the `popover-flex`
class (This class is only added to popover-emoji content
if the view is mobile), so in the mobile view the emoji
popover doesn't go behind the '#set_user_status_modal'.
We rely on calling eventually_render_bots from the event handling
code path for bot events to both updating the list and switching
the tab.
Now we decouple the logic and make render_bots take care of
rendering the list of bots only and switch the tab upon calling
the success handler of creating the bot.
Fixes: zulip#17743
As it turns out, anchor links on headings only worked on our /help and
/api pages but were broken everywhere else. This commit adds the
required JS to scroll properly when an anchor link on any of our
various landing pages is clicked. We already have similar code to
accomplish this in help.js.
We verified with console logging, browser Sources inspection, and
checking source files that help.js and landing-page.js are never
included in the same page, but we add comments to make this
architecture clear.
Fixes#19349.
The distance of compose-box from the top is hardcoded in the existing
code as `50px`, which only considers the height of the `.header`, plus the
padding-bottom of the header. This results in a bug where the top bar of
compose-box gets hidden behind the header if navbar_alerts is also present
in the view.
This commit calculates the top distance of the compose-box dynamically,
whenever the compose-box is opened and set the `top` property of the
compose-box accordingly.
Tested on my Ubuntu development environment.
Fixes: #19249.
For spectators (logged view), we send user_id=0 via page_params.
The people module does not know about this user ID, and so throws the
exception. Earlier `people.get_by_user_id` was not called on page load,
but only when determining settings permissions with `settings_data.user_has_permission`.
But 231c536cad made it so that that function
is always called, so we need to handle the spectator case explicitly.
Co-authored-by: Gaurav Pandey <gauravguitarrocks@gmail.com>
This commits replaces the custom `send_notification` message_edit
checkboxes with our `settings_checkbox` partial.
The main intention is to also support the feature of selecting a
checkbox by clicking over its corresponding label as we have
in the case of the organization settings checkboxes.
Due to above change, this commit also removes the redundant
`break-row` HTML class along with it styles.
These modern landing pages cover use cases previously not detailed on
our website. Technically, we had a /for/research page before, but it
wasn't finished or linked everywhere.
Removed "function-url-quotes" stylelint rule
since I need to use quotes in url to use an
svg as list bullet point. There are spacing issues
using it as an image. Also, using quotes in url
is actually the recommended way to do it otherwise
there could be issue with escaping.
This is a prep commit for the Stripe checkout migration.
create_ajax_request function used to create an ajax request to our
billing API and on completion redirect to one of the URLs in our
website. The stripe migration requires the ajax request function to
execute Stripe javascript code post the request completion to redirect
to Stripe checkout page. So this commit updates the function to accept a
callback function which gets executed post the request completion.
Our logic for filtering subscribed users in stream setting was
buggy and gave irrelevant filters based on email matching.
We correct it by using same logic as we use for filtering in
buddy list.
A recent PR introduced a bug where navigation dropdowns on the
landing page would not open for tablet/mobile screens. This
commit fixes that issue by using the proper media query to
differentiate between touch and mouse-based devices.
We have merged the '/settings/display' and 'settings/notifications'
endpoints to '/settings' in backend. This commit updates the frontend
code to '/settings' endpoint for updating notification settings
instead of '/settings/notifications' endpoint.
We have merged the '/settings/display' and 'settings/notifications'
endpoints to '/settings' in backend. This commit updates the
frontend code to '/settings' endpoint for updating display settings
instead of '/settings/display' endpoint.
We move templates related to listing streams in left pannel of
stream settings overlay to stream_settings folder by making
following changes:
* Rename `subscriptions.hbs` to `browse_streams_list.hbs`.
* Move `settings_stream_list.hbs` to stream_settings folder.
* Rename `subscription.hbs` to `browse_streams_list_item.hbs`.
* Move `settings_stream_list_item.hbs` to stream_settings folder.
Following changes are done to subscription_table_body.hbs:
* Rename subscription_table_body.hbs to stream_settings_overlay.hbs,
to have a uniform naming pattern for stream settings templates.
* Move it to stream_settings folder.
The timestamp in edit history ui also has .message_time.
We had a tippy hover event attached to .message_time
whose code assumes it to belong to an actual message
which caused an error on hovering the message timestamp
in edit history.
This commit fixes it by making the selector more specific.
Because the right_sidebar initialization calls user_has_permission, in
organizations that has a waiting period before users become full
members, and only full members can send invitations, Zulip will throw
an exception on startup.
This makes several changes:
* Fixes a bug where the help text explaining our policies was not displayed.
* No help text was defined for many organization types.
* Copy-edits the help text somewhat.
* Offers all of the organization type options.
* Removes the 100% coverage requirement because it's annoying to test
the e.currentTarget click handler.
We rename loader.svg to loader-white.svg as this svg contains
white rectangles for clarity as we have also added loader-black.svg
which is same but with black rectangles instead of white.
We use img tag for showing the loading spinner in message edit form
and dialog-widget submit button, instead of object tag because using
object tag gives the following error- "Refused to display
'https://chat.zulip.org/' in a frame because it set 'X-Frame-Options'
to 'deny'." in the browser console.
As mentioned by Anders in czo, this is probably because we’re loading
the SVG using an <object> tag as if it’s totally-not-an-IE3-ActiveX-
control.
We also need to add a new svg file similar to loader.svg with the
change that the retangles are filled with black color. This needs
to be done because we cannot get access to the svg document if we
use img tag and so we cannot change the color of rectangles using
jquery as we were doing before to show the spinner depending on
day/night mode. So, now we just set the src attribute of img tag
to the correct svg file depending on day/night mode.
Discussed in #issues > loading tail-spin.svg denied by X-Frame-Options.
We do following changes in this commit to have a uniform file
structure for stream setting templates.
* Move change_stream_info_modal.hbs to stream_settings folder.
* Rename subscription_stream_privacy_modal.hbs to
stream_privacy_setting_modal.hbs.
* Move stream_privacy_setting_modal.hbs to stream_settings folder.
This commmit does following two changes to subscription_settings.hbs:
* Rename subscription_settings to stream_settings to have a uniform
naming pattern for stream settings.
* Move it to stream_settings folder.
We handled tooltips for failed message action buttons separately
through our default tippy-zulip-tooltip class because of
a diffrent html structure for these buttons. But as we refactored
html for those buttons to have same structure as for other buttons
in message action this extra check is no more needed.
Previously, Everytime the user triggers the Stream create UI
by pressing the `Create stream` button, the
`create_handlers_for_users` function would reinitialize which
created duplicate event handlers for its elements.
This could lead to multiple click events being triggered over the
same element.
One such example was filed as #19255, where the click event was
triggering twice and hence the "Copy from stream" dropdown
would remain folded (closed).
Fixed this by - Initializing the `create_handlers_for_users` function
within the main `set_up_handlers` function, which is triggered only
once upon the opening of Stream create UI.
Fixes#19255.
This commit fixes the bug of showing custom email to admin in
the user-info form even when email_address_visibility is set
to admins only.
This commit fixes it to show the correct email according to
email_address_visibility values.
This commit restructures the top-level navigation on our landing
page using dropdowns in a manner that allows us to advertise some
important pages to our visitors:
- Use cases for companies, open source projects, and communities.
- Miscellaneous pages about the product are now accessible from the
"Product" dropdown.
- "Resources" are a few key resources our users may want to consult
if they need help or support.
Implemented dropdown_list_widget in message_edit UI
which enables the functionality to search for streams
while moving a particular message across streams.
This matches the UI we have in the "move topic" widget.
Fixes#18416.
Previously, non-admin emoji authors were allowed to
delete the emoji only if add_emoji_by_admins_only
was false. But, as add_emoji_by_admins_only setting
is for who can add emoji and not delete emojis, it
should not affect the behavior of deleting emojis
and users should always be allowed to delete the
emojis which. they added themselves
This commit changes the bot-edit modal to use dialog_widget instead of
edit_fields_modal.
This commit also removes edit_fields_modal module as it is no longer used.
This commit changes the edit-user-info modal to use
dialog_widget instead of edit_fields_modal.
The edit_fields_modal module will be removed in
further commits to avoid code duplication.
This commit changes the edit-linkifier modal to use
dialog_widget instead of edit_fields_modal.
The edit_fields_modal module will be removed in
further commits to avoid code duplication.
We show red color for confirmation modals and green for other
modals with input fields.
As of this commit, only confirmation modals use dialog_widget but
some other modals with input fields will be migrated to use
dialog_widget.
We used html_submit_button to pass text to be present in the modal
submit button. There are only two possible options as of now -
"Confirm" and "Save changes" and the correct one can be determined
using is_confirm_modal parameter. So, we remove this paramter for
now and we can add it later if we have more type of modals using
this widget.
This commit adds a new dialog_widget.js file containing most
of the code of confirm_dialog.js with some minor changes and
changes confirm_dialog to be a wrapper around dialog_widget.js.
We pass 'is_confim_dialog' as true in dialog_widget for a
confirm_dialog modal. This commit also renames confirm_dialog.hbs
and confirm_dialog_heading.hbs to dialog_widget.js,
dialog_widget.hbs and dialog_widget_heading.hbs respectively.
This commit renames the variables, functions used in confirm_dialog.js
and classes and ids used in confirm_dialog.hbs.
This change is made so that we can easily migrate edit_fields_modal to
use this same code with some more changes.
We will change the file names and correspondingly import variables in
the next commit.
We are doing this to avoid annoying behavior, when
"enter sends" is enabled, and the user accidentally hits
"Enter" and has to deal with the error message.
Fixes#19182
We improved it in the following ways:
* Show the error message with the maximum character
limit.
* Disable the send button.
* When the user tries to send the message via hotkeys
i.e, When "Press enter to send" is enabled or the user
uses "Shift" + "Enter" shortcut, Flash the red border
around the compose box.
Also renamed `check_and_set_overflow_text` to
`check_overflow_text` for better clarity.
This bug was found when the user tries to send a
over character limit message, i.e It has failed the
validation but it still shows the "Sending..." text.
This commit essentially migrates our custom email tooltip
to tippy tooltip for displaying user's email when their
names would overflow past the right edge of user popover.
This also removes the `email_tooltip` and `tooltip_holder` HTML
classes aloong with their CSS styles as they no longer used.
We use subs as a common variable name for a collection of stream
data structure used in settings, in lot of modules. So this
rename clears a bunch of related shadowed variables.
We had a common title `stream settings` for two cases
when no stream was selected and also when settings for
a particular stream were shown.
To improve this situation we now show `Settings for {stream_name}`
when settings for a particular stream are shown.
We move away from a single scrollable page to have a tabs settings
structure instead.
This commit consists of the minimal changes required to set up toggler
component. And the subsequent commits would include all the UI UX
changes required for updating the layouts.
Co-authored-by: Ryan Rehman <ryanrehman99@gmail.com>
This commits removes the redundant `compute_show_invites` function
which computes the `show_invites` page parameter in `lib/users.py`.
It is so because, commit 13399833b0 removed
the `show_invites` context variable passed in index.html.
Hence, the `show_invites` page_param key is no
longer required to compute in backend as it can be switched with
`settings_data.user_can_invite_others_to_realm()` in the frontend.
This commits also removes the `test_compute*` tests in
`test_home` that concerned with the `show_invites` page parameter
as they are no longer required.
This reverts commit 5a61c9bb14 (#18849),
which had a number of bugs:
• It had a poor interaction with Ctrl+Shift+L resulting in double link
formatting.
• It didn’t work at all in Firefox.
• It didn’t check whether what you’re pasting into is even a compose
box.
• On pasting into the message edit box, it would throw “Error: Cannot
read property 'text' of undefined”.
Signed-off-by: Anders Kaseorg <anders@zulip.com>