We now do push notifications and missed message emails
for offline users who are subscribed to the stream for
a message that has been edited, but we short circuit
the offline-notification logic for any user who presumably
would have already received a notification on the original
message.
This effectively boils down to sending notifications to newly
mentioned users. The motivating use case here is that you
forget to mention somebody in a message, and then you edit
the message to mention the person. If they are offline, they
will now get pushed notifications and missed message emails,
with some minor caveats.
We try to mostly use the same techniques here as the
send-message code path, and we share common code with the
send-message path once we get to the Tornado layer and call
maybe_enqueue_notifications.
The major places where we differ are in a function called
maybe_enqueue_notifications_for_message_update, and the top
of that function short circuits a bunch of cases where we
can mostly assume that the original message had an offline
notification.
We can expect a couple changes in the future:
* Requirements may change here, and it might make sense
to send offline notifications on the update side even
in circumstances where the original message had a
notification.
* We may track more notifications in a DB model, which
may simplify our short-circuit logic.
In the view/action layer, we already had two separate codepaths
for send-message and update-message, but this mostly echoes
what the send-message path does in terms of collecting data
about recipients.
This ensures that as we expand the logic for under what circumstances
email and push notifications should be sent, we can be confident about
this code path always doing the right thing.
This fixes a problem introduced in the recent refactoring where
`triggers` would not be set correctly when a push or email
notification was triggered by missedmessage_hook.
Fixes#6612.
Now, the two code paths do the same thing for this check.
It seems like there may be more work to do here, in that
wildcard_mentioned messages seem to not be eligible for sending
email/push notifications. We probably want to add some logic there
for the user doing the mention to control whether or not it does.
This is a nonfunctional refactor, designed primarily to make it
simpler to extend this code path when we later add support for
controlling whether email notifications go out on stream messages.
Previously, due to a logic bug, this feature would also send email
notifications for all messages on the stream, which is definitely not
the intent. The recent refactoring we just did makes the logic more
obvious.
This creates a lot of logging noise, and also causes confusion
for new contributors when something isn't working as they expect
and they aren't sure if this message is normal or an error.
Usually a small minority of users are eligible to receive missed
message emails or mobile notifications.
We now filter users first before hitting UserPresence to find idle
users. We also simply check for the existence of recent activity
rather than borrowing the more complicated data structures that we
use for the buddy list.
This fixes the original issue that #5598 was the root cause of; when
the user returns to a Zulip browser tab after they've been idle past
the timeout (10 min, per IDLE_EVENT_QUEUE_TIMEOUT_SECS), we now
correctly reload the page even if they're using Zulip in German or
another non-English language where we have a translation for the
relevant error message.
This provides the main infrastructure for fixing #5598. From here,
it's a matter of on the one hand upgrading exception handlers -- the
many except-blocks in the codebase that look for JsonableError -- to
look beyond the string `msg` and pass on the machine-readable full
error information to their various downstream recipients, and on the
other hand adjusting places where we raise errors to take advantage
of this mechanism to give the errors structured details.
In an ideal future, I think all exception handlers that look (or
should look) for a JsonableError would use its contents in structured
form, never mentioning `msg`; but the majority of error sites might
continue to just instantiate JsonableError with a string message. The
latter is the simplest thing to do, and probably most error types will
never have code looking for them specifically.
Because the new API refactors the `to_json_error_msg` method which was
designed for subclasses to override, update the 4 subclasses that did
so to take full advantage of the new API instead.
In order to benefit from the modern conveniences of type-checking,
add concrete, non-Any types to the interface for JsonableError.
Relatedly, there's no need at this point to duck-type things at
the places where we receive a JsonableError and try to use it.
Simplify those by using straightforward standard typing.
I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
In the future, the type annotation should use Deque in order to be
compatible with the latest mypy version. See
https://github.com/python/mypy/pull/2845 for more info.
Most of this code was simply moved from activity.js with some
minor renaming of functions like set_presence_info -> set_info.
Some functions were slightly nontrivial extractions:
is_not_offline:
came from activity.huddle_fraction_present
get_status/get_mobile:
simple getters
set_user_status:
partial extraction from activity.set_user_status
last_active_date:
pulled out of admin.js code
We also fixed activity.filter_and_sort to take user_ids.
Change `from django.utils.timezone import now` to
`from django.utils import timezone`.
This is both because now() is ambiguous (could be datetime.datetime.now),
and more importantly to make it easier to write a lint rule against
datetime.datetime.now().
Expose `is_mentioned` in `message` dict which contains
boolean value about our account is mentioned in the message
content or not.
This is already available via `flags`, but it seems worth making this
data point more explicit, given its importance in writing bots.
Fixes#2667.
A few functions had arguments removed without having their type
annotations updated accordingly. As a result mypy version 0.4.6
thinks that the first type in the annotation is supposed to be
the type of `self`, a new mypy feature which we are not intending
to use here.