There is a bug where invite button is not enabled again after sending
invite is failed, but it is enabled on successful completion of invite.
I am not able to figure out why it is behaving differently in success and
error cases, even when the code to enable button is in complete() function
and it is called in both the cases.
But, I can confirm that adding .button('reset') fixes this bug as button
is disabled using the .button('loading') call and this is according to the
bootstrap docs only. But the bootstrap docs mention that the .button(string)
method has been removed in v4.0 as mentioned here
https://getbootstrap.com/docs/3.4/javascript/.
So, as we would want to avoid using depereceated or removed methods, this
commit simply changes the code to disable the button and set the loading
text using simple jquery and this also solves the above mentioned bug.
The moderator role was not included in the tests for create_stream_policy
and invite_to_stream_policy. The tests are do_set_realm_property_test
in test_events.py and do_test_realm_update_api in test_realm.py.
This should have been added for create_stream_policy in 5b32dcd and
in 5b32dcd for invite_to_stream_policy, but was missed by mistake.
There was a bug where invite users link is shown in the Invitations
section of settings overlay, irrespective if the user is allowed to
invite or not based on the realm settings. So here we just use the
'can_invite_others_to_realm' field of page_params, that was added in
previous commit itself to hide the link accordingly.
Also added the code in server_events_dispatch.js for this field.
Though it doesn't do live update when the overlay is opened similar
to other policies like create_stream_policy, but it ensures that the
visibility of link is correct if the overlay is opened after the
settings has changed.
We should probably do the complete live update in future of the
elements related to such realm settings.
This commit adds backend code for passing can_invite_others_to_realm
field to clients using the fetch_initial_state_data in the page_params
object.
Though this field is not used by webapp as of now, but will be used
to fix a bug of incorreclty showing the invite users option in
settings overlay in the next commit.
We add moderators and full members option to invite_to_realm_policy
by using COMMON_POLICY_TYPES and use can_invite_others_to_realm helper
added in previous commit. This commit only does the backend work,
frontend work will be done in separate commit.
This commit adds can_invite_others_to_realm helper which will be used in
further in next commit when invite_to_realm_policy will be modified to
support all values of COMMON_POLICY_TYPES.
It is important for this commit's correctness that
INVITE_TO_REALM_POLICY_TYPES was initialized to use the same values.
This commit replaces invite_by_admins_policy, which was a bool field,
with a new enum field invite_by_realm_policy.
Though the final goal is to add moderators and full members option
using COMMON_POLICY_TYPES, but this will be done in a separate
commit to make this easy for review.
Our aim is to use this library to remove use of bootstrap-tooltip
for showing popovers and tooltips. This will remove our
dependency on bootstrap for showing tooltips. Thus, bootstrap
can be upgrade more independently.
Since the base hash for org settings and user settings are
different (organization and settings), the hashchange module
gets confused that we are going from one overlay to other.
A reproducer for this flow is to visit the organization "Bots" page,
click on your own profile as the owner of a bot, and then click "Edit
profile" from there.
So, we fix this by making an exception for this particular case
in the module.
Fixes part of #18011.
Displays "Several people are typing..." when more than 3 users
are typing to avoid typing notifications in streams being too noisy.
A side effect is it shows the same message in pms too.
This commit implements a subtle optimization (described in more detail
in the comment) that can save a few hundred milliseconds in when the
sender sees that their message has sent when sending to very large
streams.
Fixes#17898.
The tests for can_create_streams and can_subscribe_other_users shares a
lot of code and we deduplicate the code by extracting most of the code
as check_has_permission_policies which will now be called by the two
tests test_can_create_streams and test_can_subscribe_other_users.
This will also help in avoiding the duplication of code when we will
convert more policies to use COMMON_POLICY_TYPES.
We send the whole data set as a part of the event rather than
doing an add/remove operation for couple of reasons:
* This would make the client logic simpler.
* The playground data is small enough for us to not worry
about performance.
Tweaked both `fetch_initial_state_data` and `apply_events` to
handle the new playground event.
Tests added to validate the event matches the expected schema.
Documented realm_playgrounds sections inside /events and
/register to support our openapi validation system in test_events.
Tweaked other tests like test_event_system.py and test_home.py
to account for the new event being generated.
Lastly, documented the changes to the API endpoints in
api/changelog.md and bumped API_FEATURE_LEVEL.
Tweaked by tabbott to add an `id` field in RealmPlayground objects
sent to clients, which is essential to sending the API request to
remove one.
Similar to the previous commit, we have added a `do_*` function
which does the deletion from the DB. The next commit handles sending
the events when both adding and deleting a playground entry.
Added the openAPI format data to zulip.yaml for DELETE
/realm/playgrounds/{playground_id}. Also added python and curl
examples to remove-playground.md.
Tests added.
This endpoint will allow clients to create a playground entry
containing the name, pygments language and url_prefix for the
playground of their choice.
Introduced the `do_*` function in-charge of creating the entry in
the model. Handling the process of sending events which will be
done in a follow up commit.
Added the openAPI format data to zulip.yaml for POST
/realm/playgrounds. Also added python and curl examples for using
the endpoint in its markdown documented (add-playground.md).
Tests added.
Tweaked exports.py to add the config object there so that our export
tool can include the table when exporting. Also includes all the
changes required to import the new table from the exported data.
Helper function `get_realm_playgrounds` added to fetch all
playgrounds in a realm.
Tests amended.
Realm administrators already get creation and deletion events for all
streams, including private streams. So these should be reflected in
the initial state data.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Muted users are stored in a map with key as user ID and
the value as the timestamp of muting.
Names can be easily fetched from existing functions
in `people.js` and hence not stored.
Adds backend code for the mute users feature.
This is just infrastructure work (database
interactions, helpers, tests, events, API docs
etc) and does not involve any behavioral/semantic
aspects of muted users.
Adds POST and DELETE endpoints, to keep the
URL scheme mostly consistent in terms of `users/me`.
TODOs:
1. Add tests for exporting `zulip_muteduser` database table.
2. Add dedicated methods to python-zulip-api to be used
in place of the current `client.call_endpoint` implementation.
Because the logic in print_listeners doesn't have access to computed
settings in dev_settings.py, we need to duplicate the special
IS_DEV_DROPLET logic for computing the default hostname.
There's still a secondary problem that this URL 404s.
It does not seem like an official version supporting Webpack 4 (to say
nothing of 5) will be released any time soon, and we can reimplement
it in very little code.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
`call_on_each_event` now supports additional params other than
`event_type` and `narrow`; Ex: `all_public_streams` to fetch events
of all public streams.
Also add a bit of explanation of how this parameter works.
Fixeszulip/python-zulip-api#647
Within 9c9d74fd6d, page_params.is_realm_admin was incorrectly
stated while building popover which lead to admin actions not
being populated within popover.
This is so beacuse `is_realm_admin` is not a valid object
of page_params.
Rectified by renaming `is_realm_admin` to `is_admin`.
This is a prep change to eventually completely
replace the term "filter" with "linkifier" in
the codebase.
This only renames files. Code changes will be
done in further commits.
This renames the test file for muting to have
the term `topic` in it, along with an ambiguously
named helper.
This is a prep change for implementing the mute
users feature.
This is a prep commit for implementing mute users feature, which
renames this function to be more specific. This function cannot be
used as-is for user mutes, because for user-muted messages, we always
want to rerender the message list, irrespective of what
`excludes_muted_users` is.
In muting_ui.js, we also remove an unnecessary conditional that is
already handled by update_topic_muting_and_rerender itself.
Previously, the recent-topics view did not update when the webapp
received `muted_topics` events.
The final state was correct **only** on the client which was used to
mute/unmute the topic, because we update the UI even before sending
the request to the server to mute/unmute the topic.
This commit fixes that by rerendering the recent-topics table when the
client receives `muted_topics` events. While doing so can be
expensive, it is likely unavoidable, because we may want to even
remove the topic from the recent-topics table, and we don't know
exactly which topic was affected (we just get an updated list of all
muted topics from the event).
Even though rerendering is expensive, it should not affect the user
experience, because a rerender will be trriggered only in the clients
which did not do the (un)muting (and hence, the user was probably not
interacting with these clients when the event was received). The
`last_topic_update` variable makes sure that this is the case.
Previously, on clicking the "bell" icon from a recent
topics topic row, two click handlers were triggered-
1. The one for the bell in the recent-topics topic
row.
2. The one for the bell in the floating recipient bar.
This is intended to be triggered only when the user
clicks on the bell icon in the floating recipient
bar to mute a topic, but this was triggered on
clicking the recent-topics topic row bell too,
because it wasn't specific and we use the same
HTML class for both the bells.
Because both these click handlers were triggered,
the webapp sent back-to-back duplicate requests to
the server to mute the topic, which caused the sever
to throw "HTTP 400: Topic already muted" error.
This commit fixes this by making the recipient bar
click handler more specific, so that it is triggered
only when the recipient bar bell icon is clicked.
There is also the issue that the recipient bar bell
icon only allows a user to mute the topic, not unmute.
So, when someone mutes a topic, and then clicks on
the recipient bar bell icon, the webapp sends a
request to mute the topic again (not to unmute),
leading to the same error as above.
This commit does not fix that. See #15223.
Added a `include_current_item` parameter to dropdown_list_widget
which behaves as follows:
- Has a default value of `true`, which includes the current value
in the dropdown list items.
- If set to false, it excludes the current value from dropdown
list items.