"Zulip Voyager" was a name invented during the Hack Week to open
source Zulip for what a single-system Zulip server might be called, as
a Star Trek pun on the code it was based on, "Zulip Enterprise".
At the time, we just needed a name quickly, but it was never a good
name, just a placeholder. This removes that placeholder name from
much of the codebase. A bit more work will be required to transition
the `zulip::voyager` Puppet class, as that has some migration work
involved.
These docstrings hadn't been properly updated in years, and bad an
awkward mix of a bad version of the user-facing documentation and
details that are no longer true (e.g. references to "Voyager").
(One important detail is that we have real documentation for this
system now).
Closes#13736.
zerver.lib.server_initialization.create_internal has precisely the same
code (you can copy-and-paste swap them, with one level of indentation
adjustment, without generating any diff) so they can be trivially
deduplicated.
zerver.lib.server_initialization.create_users has precisely the same
code (you can copy-and-paste swap them without generating any diff) so
they can be trivially deduplicated.
This doesn't change any behavior, the purpose of this is to make the
function identical to what we have in server_initialization.py so that
it can be deduplicated in follow-up commits.
This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
return in that loop was a bug, which would lead to the To: header not
being set even though data['recipient'] = str(message['To']) is being
run next, thus requiring the header. We can remove the return
statement and now the loop will overwrite all the potentially
troublesome headers.
This is a preparatory commit for using isort for sorting all of our
imports, merging changes to files where we can easily review the
changes as something we're happy with.
These are also files with relatively little active development, which
means we don't expect much merge conflict risk from these changes.
If ldap sync is run while ldap is misconfigured, it can end up causing
troublesome deactivations due to not finding users in ldap -
deactivating all users, or deactivating all administrators of a realm,
which then will require manual intervention to reactivate at least one
admin in django shell.
This change prevents such potential troublesome situations which are
overwhelmingly likely to be unintentional. If intentional, --force
option can be used to remove the protection.
This allows us to email sets of users on a server with a nicely
formatted email similar to our onboarding emails, built off of a
Markdown template.
The code was based on send_password_reset_email, but it doesn't
replace that use case, since one cannot include special values like
password reset tokens in these emails.
Fixes#1727.
With the server down, apply migrations 0245 and 0246. 0246 will remove
the pub_date column, so it's essential that the previous migrations
ran correctly to copy data before running this.
Previously, incorrectly passing an existing directory to the
`manage.py export --output` option would remove its contents without
warning. Abort instead.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Also cleans up the interface between the management command and the
LDAP backends code to not guess/recompute under what circumstances
what should be logged.
Co-authored-by: mateuszmandera <mateusz.mandera@protonmail.com>
Apparently, the filters written for the send_password_reset_email (and
some other management commands) didn't correctly consider the case of
deactivated users.
While some commands, like syncing LDAP data (which can include whether
a user should be deactivated) want to process all users, other
commands generally only want to interact with active users. We fix
this and add some tests.
Previous cleanups (mostly the removals of Python __future__ imports)
were done in a way that introduced leading newlines. Delete leading
newlines from all files, except static/assets/zulip-emoji/NOTICE,
which is a verbatim copy of the Apache 2.0 license.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We simply state that certain options are `Optional`.
The following files are affected:
add_users_to_mailing_list
send_to_email_mirror
fill_memcached_caches
client_activity
When typing `**options` as an `Optional[str]` we will see errors
in the from of `None type has no attribute 'split'`. This change
allows mypy to effectively handle the `None` case.
As of commit cff40c557b (#9300), these
files are no longer served directly to the browser. Disentangle them
from the static asset pipeline so we can refactor it without worrying
about them.
This has the side effect of eliminating the accidental duplication of
translation data via hash-naming in our release tarballs.
This reverts commit b546391f0b (#1148).
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
When parsing custom HTTP headers in the integrations dev panel, http
headers from fixtures system and the send_webhook_fixture_message
we now use a singular source of logic: standardize_headers which
will take care of converting a dictionary of input headers into a
standard form that Django expects.
The argument parser has default empty values set for the options
`--password` and `--password-file`, and this causes the script to try and
read a password file even when the argument was not provided.
The upload option will no longer be limited to strictly S3 uploads. This
commit serves as a preliminary step for supporting LOCAL_UPLOADS_DIR as
part of the public only export feature.
This is a very old commit for #106, which has been on hiatus for a few
years. It was significantly modified by tabbott to:
* Improve coding style and variable names
* Update mypy annotations style
* Clean up the testing logic
* Update for API changes elsewhere in our system
But the actual runtime code is essentially unmodified from the
original work by Kirill.
It contains basic support for archiving Messages, UserMessages, and
Attachments with a nice test suite. It's still not usable in
production (e.g. it will probably break Reactions, SubMessages, etc.),
but upcoming commits will address that.
This lets us handle directly in our tooling the user experience that
we document for exporting a realm with member consent (before, it
required unpleasant manual work).