Have the server send down the stream's id for removal
events, and have the client use that id to look up the
stream in its internal data structures. This sets the
stage for eventually just sending the stream id (and not
the stream name) down to clients, once all our clients
are ready to use the stream id.
(imported from commit 922516c98fb79ffad8ae7da0396646663ca54fd0)
Splitting out subs.mark_sub_unsubscribed gives the calling
code flexibility to track down the "sub" as it sees fit.
(imported from commit 4052f5a2a0f6fd58a2177f2b5961ce72f052cf94)
Before this change, we were using sequentially generated ids
on the client side to identify streams. Now we just use
the ids from the server. The goal here is to reduce the
confusion of having two different ids attached to a stream.
Also, not that it matters a ton, but this also means that
the browser basically has an immutable id for each stream
that is future-proof to reloads, multiple create_sub calls, etc.
It also a bit easier to grep for ".stream_id" than ".id".
(imported from commit 057f9e50dfee127edfe3facd52da93108241666a)
We have shim code that makes our internal narrow operators
support both a tuple interface and an object interface. We
are removing the shim on staging to help expose any dark
corners of the code that still rely on operators being
represented as tuples.
(imported from commit f9d101dbb7f49a4abec14806734b9c86bd93c4e1)
Our overall guideline is the type names for events are singular, and the list of
events of that type are plural. 'subscriptions' was not following this guideline
and (potentially as a result) had a bug where it was impossible for clients to explicitly
subscribe to subscription change events properly.
(imported from commit 7b3162141fd673746e0489199966c29ea32ee876)
Chrome was showing a memory leak after many auto-reloads. Emptying the
the collections and removing the event listeners reduces the severity.
Before this change 40 reloads would would grow to about 140MB, now it
stays around 50MB.
(imported from commit 55fbeff9bdd0363bb95929f2981a2de238ff35d8)
This is yet another change related to phasing out the
[operator, operand] tuple data structure for representing
terms in a narrow.
(imported from commit 508e58fc4eebae8a24a8ae59919ba5d94fc66850)
The JS code can now call stream_data.get_sub_by_id() to get
a sub from a stream_id. Subs have stream_id due to a prior commit,
and we keep track of the mapping in stream_data's subs_by_stream_id
variable.
(imported from commit 409e13d6d2e79d909441a66c85ee651529d15cd2)
The tutorial introduces "engineering" messages that might not
be in the user's normal subscription, and they would get a gray
border if we did not override the stream color. Before this change,
we accomplished this by overriding the core data structure in
stream_data.js. Now we are a bit more future-proof; we only
override stream_color.default_color.
(imported from commit 0d0845b72f766912679f5aa7641ae9a60fdbb4ce)
This does have a small functional change of using use_closest even for
the current_msg_list.last().id case, but that's harmless; and it does
reduce a lot of code duplication and confusing logic here.
(imported from commit 7c4ecaa197120cc6d5c05ce4887f33c7d94a9c59)
The leading theories this will test are:
1) MessageList._items becomes unsorted and the binary search starts
returning the wrong index from selected_idx.
2) MessageListView.render is not rendering the message or it is not
being inserted into the cache.
(imported from commit 926b7d7bf9df338320a8cba6241038176ce4b47d)
This sets us up to redraw the window title without having to
pass in the unread count, which will be useful for realm name
changes. The redraw_title() function is only responsible for
rendering stuff, whereas update_title_count() handles
the details of caching the count.
(imported from commit 67cfb7a273e2a61720ce2bd8d91d73fe1089c813)
Add try/catch blocks to get_updates_success and send a blueslip error on
errors we catch. This will let get_updates_success return successfully
so that the next call to get_updates will start immediately.
(imported from commit 44d8b85d9d8e930a5552a5fbf4af1d0e5e8c07e8)
There are 2 uses of all_msg_list previous to this commit:
(1) The contiguous block of messages to be used for constructing the
initial state of narrows.
(2) A way to look up an arbitrary message by ID that may or may not be
in the home view to check if we have it locally.
We eliminate all applications of use case (2), replacing them with
queries on message_store, since they are in fact wrong -- any messages
that are outside the contiguous time period of all_msg_list would not
appear in all_msg_list and thus would incorrectly not be returned.
(imported from commit e2e2efe919242331bbc44abc6c50b16e3ab1336e)
This implementation is somewhat hackish in large part because I think
we're going to be wanting to redo the get_old_messages API somewhat
soon, and this may naturally become a lot cleaner as a result, but
this isn't a lot of code and fixes#2235 part (A) and substantially
mitigates #1510.
(imported from commit 47a2160a44befa9d83190c5cc95b90e92cc5b4cc)
The old layout was misleading, because users would make the perfectly
reasonable assumption that their avatar change wouldn't be made until
they hit the Save button. Moving the avatar stuff below the Save button
makes the UI clear and also unclutters the form for updating name and
password.
(imported from commit 9154ba69a2d61844701c88c2afdf399532ccddd9)
When users select messages starting with stream header we should format
the text as using the custom copy handler.
(imported from commit 4f9851939484d046619c3e53c71c47ad64797670)
I apparently screwed up when backing up the process_loaded_for_unread
move in a way that just lost the function.
(imported from commit 91dfcf1abc85d439274cb8b0be380e9230942ebb)