This changes the time render to be done on the client-side and
therefore take advantage of knowing the client’s timezone, along with
being formatted in a more human-parseable way.
This changes the layout of administration for non-administrators such
that they can view organization settings and emoji settings and
displays everything as readonly unless they have the capability to edit.
For now, we just enabled this for the emoji settings and organization
settings features.
This removes all the .expectOne statements and replaces with a
single broad stroke .hide() that doesn't check if they exist,
but rather just ensures they are hidden by default until triggered.
This adds to Zulip support for a user changing their own email
address.
It's backed by a huge amount of work by Steve Howell on making email
changes actually work from a UI perspective.
Fixes#734.
* Created a drafts modal to display/restore/delete drafts
* Created a Draft model to support storing draft data in localstorage
* Removed existing restore-draft functionality
* Added casper and node tests for drafts functionality
Fixes#1717.
We now sweep all active messages for avatar changes and update
the message items and re-render, rather than patching the
DOM. This avoids some quirks that happen when subsequent messages
get sent and we re-render previous messages out of the message
store.
Our approach here is similar to how we do full-name updates.
In f75af94984 I added some
lines of code that made it so that live updates for avatar
urls would affect messages currently in the browser.
This change worked well when the live update actually happened,
but then the next time the user would reload, the avatar in
the message pane would regress back to showing the avatar urls
from the server (which could have caching issues of their own).
This fix removes a couple lines of code that had the intended
effect of making all of your messages from any given sender
show the same url (good) but which generally grabbed
the url from an old message (bad).
After this fix, we go back to having old messages possibly
showing the old avatar urls, but new messages will display the
new avatar.
(There are lots of moving parts in the avatar system, because
not only do browsers cache image urls, but our server caches
messages and recipient info, so there have been "fixes" to
avatars since this change that are valid fixes in their own
right but not directly relevant to this commit.)
The current logic that we have is as follows:
* If a message is locally echoed, the draft is stored via the locally
rendered message, and that system takes care of it. So no need to
store it here.
* If the message isn't locally echoed, we don't close the compose box
until, so the content is safe here as well. It'll be saved as a draft
if the compose box is later closed due to a failure sending.
This replaces the settings toggle which had the same markup as the
current component toggle, but not the same JavaScript, along with
having an issue with inline-block spacing, with the new JS generated
one.
We now call activity.build_user_sidebar when we initialize
the user sidebar, which avoids some janky jQuery code
that was intended for partial updates.
With 2000 users in dev, the amount of time to build the sidebar
decreases from 1100ms to 700ms in my tests. (Times vary a bit,
but it does seem consistently faster now.)
Activity.update_users() is still used to handle partial
updates of users in the buddy list, but now all the places
that want to re-build the whole widget go through
build_user_sidebar().
The pinned streams were sorted in alphabetic order (i.e. Verona appears
before devel). The reason is that after we plucked pinned streams out from
stream_data.subscribed_streams(), we didn't sort them again, so they
remained in the alphabetic order used in stream_data.
However, we did sort unpinned streams explicitly by using custom compare
function in stream_list.js (by default sort by lowercase stream name,
but when there are more than 40 subscribed streams, sort active streams
first). That's why this issue only relates to pinned streams.
Changes were made to sort pinned streams by lowercase stream name, always,
whether they are active or not (different from unpinned streams).
Tests were added to ensure this overall sort order is correct, i.e.
1. pinned streams are always sorted by lowercase stream name.
2. pinned streams are always before unpinned streams.
3. unpinned streams are sorted by lowercase stream name, if there are more
than 40 subscribed streams, sort active streams at the top, among active
and inactive streams, still sorted by lowercase stream name.
Fixes#3701
User search for streams will now return results where the stream
description (but not the stream name) include the string in the
user query.
The filtering process first obtains the streams whose names match the
user search query, then sorts and displays them. From the remaining
streams, it obtains streams whose description matches the query and
displays them in sorted order after the name match results. Other
streams are not displayed.
Fixes: #2674.
When an admin deactivate a stream, we now remove the
appropriate row from the default streams tables for other
folks viewing default streams in the admin tables.
We add a default_streams_table() function that builds an
object encapsulating the defaults streams table in the admin
system.
This function allows us to simplify the click handler code by
closing on row/stream_name rather than picking those values out
of the DOM.
Fixes#268.
Modified significantly by tabbott to:
* improve code cleanliness / repetition
* add missing translation tags
* move code into message_edit.js
* correspond with the new backend.
* not display the option for messages only topic-edited
The new behavior is:
(1) If enter-sends is enabled, just send the messsage.
(2) If enter-sends is not enabled, return focus to the compose area.
Based on great work by khantaalaman in #3673.
Fixes#3489.
This is a fairly risky, invasive change that speeds up
stream deactivation by no longer sending subscription/remove
events for individual subscribers to all of the clients who
care about a stream. Instead, we let the client handle the
stream deactivation on a coarser level.
The back end changes here are pretty straightforward.
On the front end we handle stream deactivations by removing the
stream (as needed) from the streams sidebar and/or the stream
settings page. We also remove the stream from the internal data
structures.
There may be some edge cases where live updates don't handle
everything, such as if you are about to compose a message to a
stream that has been deactivated. These should be rare, as admins
generally deactivate streams that have been dormant, and they
should be recoverable either by getting proper error handling when
you try to send to the stream or via reload.
(There was a method with the same name before, but it wasn't
being used. The new version will accept stream_id instead
of name, and we will use it as part of deactivating streams.)
We already do detection of the client on the backend based on
User-Agent and the fact that it's a JSON view, which is pretty safe.
This fixes an issue where the server was not treating the Electron app
as its own client.
This significantly simplify the logic for our logging process, making
it the case that websockets message sending requests always are logged
as having the exact same client as a normal AJAX request from that
server.
This prevents users from either dragging formatted markup into content
editable boxes or pasting it in. This uses the “input” event rather
than “paste” because “paste” does not have the end result of the
contents whereas “input” does.
This is not a security vulnerability as it may seem. Processing on the
backend sanitizes input if it contains HTML.
We use to have client-side logic that would append timestamps
or random numbers to avatar URLs to force browsers to
refresh their cache.
We no longer need this now that the back end maintains
versions for avatar changes and puts the version in the URLs.
When we process messages for unread counts, we now call
people.pm_reply_user_string() to get a string of user ids,
rather than using emails that may have changed since the
message was originally created.
There is a particular case in which when a user clicks on a tab, then
uses the goto method to go to another, and then clicks on the original
tab again, it will not load the original tab. This is due to the fact
that the goto function that is used to navigate to a tab without
clicking does not set the last_value, therefore leaving a state that is
incorrect and denying a view update in the case that a user performs
the following:
Click B -> Goto A -> Click B
In this case, it saves the last_value as “B” and so when a user clicks
back on “B” it does not trigger any change as it thinks the user is
going from “B” to “B”.
For our user administration, we now primarily work with user ids
that get put into data-user-id attributes. We still put emails in the
tags to make our Casper tests easy to maintain.
This requires a minor change to the back end to pass down user ids
for the /users endpoint (in get_members_backend).