This is primarily useful for the mobile app, but could also be used to
control whether we display push-notifications related settings to
users in the web UI.
The "Short/Long Text" option for custom profile fields wasn't properly
capitalized (i.e. "Text" should have been all lowercase), and also
wasn't properly tagged for translation.
For the sake of consistency, the change to proper capitalization has
also been applied to the models and any tests involving this feature.
Due to a bug in Django, it complained about the models having changed
and thus not being consistent with the migrations. That isn't actually
true (since the database stores the numeric values for each key), but
the migrations have been modified to avoid this error. This does not
affect the migrations' behaviour in any way.
This fixes exceptions when sending PMs in development (where we were
trying to connect to the localhost push bouncer, which we weren't
authorized for, but even if we were, it wouldn't work, since there's
no APNS/GCM certs).
At the same time, we also set and order of operations that ensures one
has the opportunity to adjust the server URL before submitting
anything to us.
It makes sense to refactor out the last_reminder logic out of
send_pm_if_empty_stream and have a generic function that can send
rate-limited PM notifications to a bot owner and can be used by
methods other than send_pm_if_empty_stream.
We send add events on upload, update events when sending a message
referencing it, and delete updates on removal.
This should make it possible to do real-time sync for the attachments
UI.
Based in part on work by Aastha Gupta.
We only use this data in a rarely-used settings screen, and it can be
large after years of posting screenshots.
So optimize the performance of / by just loading these data when we
actually visit the page.
This saves about 300ms of runtime for loading the home view for my
user account on chat.zulip.org.
A typo in my reading of 6cc2e8bbff meant
that we were incorrectly doing database queries for each Service
object, just to get the user_profile.id, which we already had.
This eliminates the need to call user_ids_to_users inside the
get_service_dicts_for_bots code path, saving a database query.
This completes my refactor to fix backend performance issues in this
code path. Previously, our messy layering of queries that resulted in
Zulip doing work even if none of the bots actually had Services or
config_data.
Our query for Custom Profile fields was for no good reason passing the
list of all users in the realm (potentially many thousands) into a
database query, rather than letting the database do that join.
Fixing this saves 100ms-200ms in the loading time for / on
chat.zulip.org for all users, since we were previously doing a ton of
work even if the feature wasn't being used.
These decorators will be part of the process for disabling access to
various features for guest users.
Adding this decorator to the subscribe endpoint breaks the guest users
test we'd just added for the subscribe code path; we address this by
adding a more base-level test on filter_stream_authorization.
The main thing here is writing check_string_fixed_length and
check_capped_string as returning a Validator, but we also fix issues
around passing default=None.
This is helpful for cases where an argument is supposed to be a normal
string, and we want to use a Zulip validator function to do basic
things like check its length.
We were rejecting strings of length equal to the max.
While we're at it, fix the unnecessary period in the error message,
which doesn't align with similar validators.
This commit changes the tests based on the fact that pygments.css
will no longer be found in the template during testing. pygemnts.css
is being compiled by webpack under app-styles and so we look for the
stubentry for app-styles instead.
Tweaked by tabbott to do a cleaner test.
We flip the Stream "Rome" to be a web public stream. Also we add
attribute is_web_public in various stream dicts and in the
bulk_create_streams function of bulk_create.py responsible for
default stream creation in dev environment.