Previously, hovering over the table headers in the code playground
table in the dark theme looked wrong. We were able to trace this issue
to the table-sticky-headers class not having been applied to this
table. The `alert-words` table was also affected and is fixed as well.
This also adds the `actions` class in alert-words table to fix the
inconsistency of the actions column in that table.
We've done an audit and these are the only two instances of either
bug in the HTML templates for a settings table.
I made the header sections above all our settings
panel lists more consistent.
Before this change:
* some lists had titles, others didn't
* the placement of the filter box was random
* alerts strangely went between the filter box
and the list
* filter boxes were too large
* CSS was haphazard
* forms were squished against tables
Now all the settings with list have consistent
HTML, CSS, and look-and-feel in the area directly above
their list of items.
With the exception of Custom Profile Fields, all the
lists with headers above them happen to be based on
ListWidget, but the header styling is not coupled
to ListWidget, because we want consistent headers
even if Custom Profile Fields has a non-ListWidget
list (due to its drag&drop features).
The browser seems to autofill the `Name` field of the add-playground
form. Most likely this behavior is a result of value of the `name`
input field being `name`, causing the browser do to something weird
here. This name is now changed to `playground_name`.
* Move the extended documentation of code blocks to a separate page.
* Merge "code playgrounds" documentation to be a section of that page.
* Document copy widget on code blocks.
* This commit changes how we refer to "```python" type syntax for code
blocks. Instead of being called a syntax highlighting label, this is
now referred to as a "language tag", since it serves both syntax
highlighting and playgrounds.
* Remap all the links.
* Advertise this new page in various places that previously did not have a link.
Linked the Help Center document in places like
- zulip.yaml (/events, /register/, realm/playgrounds,
/realm/playgrounds/{playground_id})
- /help/format-your-message-using-markdown (Linked to make
users reading the markdown code block style, aware of this
feature)
- /templates/settings/playground_settings_admin.hbs (Linked
as a reference to read more about playgrounds before
configuring one)
Also showcase the feature on /features and /for/open-source.
The typeahead suggests a human-readable `pretty_name` for the
`language` field in the add-playgrounds form.
The suggestions are sorted based on the popularity of these
languages.
E.g: A `py` prefix would match with `Python` first before
matching with others like `Python 2.x` based on priority.
The UI makes use of an onclick on the trash icon to call
DELETE /realm/playground/{playground_id}. The id is
extracted from the data attribute `data-playground-id`
set on that element.
The design of the form is similar to the linkifiers page
and is styled similarly.
The introduction text for "Code playgrounds" is improved
with more details and examples.
Also, we can remove the hardcoded playground and the fix
we had previously done to prevent breaking the hardcoded
playground.
Adds a setting UI to list all configured playgrounds
in a realm. The filter functionality can be used to
search playgrounds by its name or language.
Default sort is provided on the 'pygments_language'
field.
Front tests added to maintain server_event_dispatch
coverage. The `settings_playgrounds.js` file is added
to coverage exclusion list since it is majorly UI
based and will be tested using puppeteer tests (in
following commits).