Generated by `pyupgrade --py3-plus --keep-percent-format` on all our
Python code except `zthumbor` and `zulip-ec2-configure-interfaces`,
followed by manual indentation fixes.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
That's the value that matters to the code that catches the exception,
and this change allows simplifying the plumbing somewhat, and gets rid
of the get_rate_limit_result_from_request function.
This breaks provisioning because running this as import time would
require language_name_map.json to be generated by `manage.py
compilemessages` before we can run any management commands :(.
We could potentially fix this in the future by changing the generate
language files to be things we commit to the project.
This simplifies the update_display_settings endpoint to use REQ for
validation, rather than custom if/else statements.
The test changes just take advantage of the now more consistent
syntax.
We were using `code` to pass around messages.
The `code` field is designed to be a code, not
a human-readable message.
It's possible that we don't actually need two
flavors of messages for these type of validations,
but I didn't want to change that yet.
We **definitely** don't need to put two types of
message in the exception, so I fix that. Instead,
I just have the caller ask what level of detail
it needs.
I added a non-verbose message for the case of
system bots.
I removed the non-translated version of the message
for deactivated accounts, which didn't have test
coverage and is slightly more prone to leaking
email info that we don't want to leak.
We are trying to elminate the version of
`validate_email` that lives in `actions.py`.
Inlining it barely increases the code size, and
it removes some noise related the three-item
tuple that `check_incoming_email` returns.
Previously, if you tried to invite a user whose account had been
deactivated, we didn't provide a clear path forward for reactivating
the users, which was confusing.
We fix this by plumbing through to the frontend the information that
there is an existing user account with that email address in this
organization, but that it's deactivated. For administrators, we
provide a link for how to reactivate the user.
Fixes#8144.
For a long time, we've been only doing the zxcvbn password strength
checks on the browser, which is helpful, but means users could through
hackery (or a bug in the frontend validation code) manage to set a
too-weak password. We fix this by running our password strength
validation on the backend as well, using python-zxcvbn.
In theory, a bug in python-zxcvbn could result in it producing a
different opinion than the frontend version; if so, it'd be a pretty
bad bug in the library, and hopefully we'd hear about it from users,
report upstream, and get it fixed that way. Alternatively, we can
switch to shelling out to node like we do for KaTeX.
Fixes#6880.
This change makes it possible for users to control the notification
settings for wildcard mentions as a separate control from PMs and
direct @-mentions.
The previous code for ensuring the sort order of emoji choices was
correct relied on an OrderedDict structure, which isn't guaranteed to
be preserved when passed to the frontend via JSON (in fact, it isn't,
since we converted the way page_params is passed to use
sort_keys=True). Switch it to a list of dictionaries to correct this.
Fixes#13220.
This commit adds a new setting to the user's notification settings that
will change the behaviour of the unread count in the title bar and
desktop application.
When enabled, the title bar will show the count of unread private messages
and mentions. When disabled, the title bar will act as before, showing
the total number of unread messages.
Fixes#1736.
Rename notification property `enable_stream_sounds` to
`enable_stream_audible_notifications` to match with other
notification property patterns.
Fixes part of #12304
This adds a setting to control Zulip's default behavior of sorting to
bottom and graying out inactive streams. The previous logic is still
the default "automatic", but this gives users more control. See the
models.py comment for details.
Fixes#11524.
This is useful when syncing avatars from an integrated LDAP/active
directory.
The upload avatar and delete avatar buttons are hidden if avatar
changes are disabled and the user is a non-admin.
If the user has a gravatar set, then the user will not be able to
upload an image as their avatar if avatar changes are disabled.
Part of #12132.
It appears that our i18n logic was only using the recipient's language
for logged-in emails, so even properly tagged for translation and
translated emails for functions like "Find my team" and "password
reset" were being always sent in English.
With great work by Vishnu Ks on the tests and the to_emails code path.
Also, add a new notification sound, "ding". It comes from
https://freesound.org, where the original Zulip notification sound comes
from as well. In the future, new sounds can be added by adding audio
files to the `static/audio/notification_sounds` directory.
Tweaked significantly by tabbott:
* Avoided removing static/audio/zulip.ogg, because that file is
checked for by old versions of the desktop app.
* Added a views check for the sound being valid + tests.
* Added additional tests.
* Restructured the test_events test to be cleaner.
* Removed check_bool_or_string.
* Increased max length of notification_sound.
* Provide available_notification_sounds in events data set if global
notifications settings are requested.
Fixes#8051.
This adds a function that sends provided email to all administrators
of a realm, but in a single email. As a result, send_email now takes
arguments to_user_ids and to_emails instead of to_user_id and
to_email.
We adjust other APIs to match, but note that send_future_email does
not yet support the multiple recipients model for good reasons.
Tweaked by tabbott to modify `manage.py deliver_email` to handle
backwards-compatibily for any ScheduledEmail objects already in the
database.
Fixes#10896.
This adds a feature in the "Notification" section of "Settings" tab,
which lets user enable or disable login emails notification.
Tweaked by tabbott to simplify the test.
Fixes: #5795, progress towards #5854.
Previously, if both EmailAuthBackend and LDAPAuthBackend were enabled,
LDAP users could set a password using EmailAuthBackend and continue to
use that password, even if their LDAP account was later deactivated.
That configuration wasn't supported at all before, so this doesn't fix
a pre-existing security issue, but now that we're making that a valid
configuration, we need to cover this case.
This should make it easier for us to iterate on a less-dense Zulip.
We create two classes on body, less_dense_mode and more_dense_mode, so
that it's easy as we refactor to separate the two concepts from things
like colors that are independent.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
Users having only account in one realm will not be distracted by realm
name in subject lines of every email. Users who have multiple
accounts in realms can turn this setting on and receive a
corresponding realm name in email's subject.
Tweaked by tabbott to rebase and address a few small issues.
Fixes#5489.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
Seems like the more logical check. Also, the previous code makes it feel
like there is a potential vulnerability where one could get an email change
object in a realm where email changes are disabled, and then open that link
while logged in to a different realm.
While we're at it, remove the unnecessary check that the user is
logged in when clicking the confirmation link; that creates
unnecessary trouble for users who use multiple browsers.