This button will allow users to avoid a distracting red banner across
their screen, while they wait for their sysadmin to do the upgrade
work.
Fixes: #18359
Since we don't process private messages yet, we don't
need to re-render when we receive a new private message
as it doesn't change any data related to recent_topics.
* Move the extended documentation of code blocks to a separate page.
* Merge "code playgrounds" documentation to be a section of that page.
* Document copy widget on code blocks.
* This commit changes how we refer to "```python" type syntax for code
blocks. Instead of being called a syntax highlighting label, this is
now referred to as a "language tag", since it serves both syntax
highlighting and playgrounds.
* Remap all the links.
* Advertise this new page in various places that previously did not have a link.
This will allow us to avoid duplication of array filtering
logic of the form-
`Array.filter((user_id) => !muting.is_user_muted(user_id))` and
`Array.filter((person) => !muting.is_user_muted(person.user_id))`
We want to exclude 1:1 PMs from muted users everywhere
except in `pm-with/<muted_user>`.
This method will help us determine whether we are in such
a narrow.
* We show a "Click here to reveal." hyperlink in the hidden
message dialog for user to click on and read a hidden message.
* The "reveal" action is temporary, in the sense that a revealed
message will again be hidden once the broswer tab reloads or
if the user renarrows.
* When a message is revealed, we make sure to show the sender
of that message, even if it isn't the first message of it's group.
This is because the first message of that message group (which
would have otherwise shown the sender) can still be hidden.
* Reactions and background color after revealing a message are
the same as if the message hadn'e been hidden at all in the
first place.
* We hide the sender and reactions on messages sent by muted
users, and replace the content with a "This message was hidden"
dialog.
* Ideally, we should collapse a series of consequetive
messages sent by muted users into one such dialog, but
that could break the cursor behaviour and `near/<message_id`
links, so we as of now show one dialog per muted message.
* Because we hide the sender, there is a chance of the first
hidden message in a group looking like it was sent by the
author of the message above it. To tackle this, we intentionally
make the hidden message dialog float-left, so that it is clear
that this is a special type of message.
* For context, we still show the timestamp of the message.
* Starring, editing, deleting etc a message still work just like
before.
A further commit will add the ability to reveal a
hidden message.
We were not considering the owner role in `sort_role` function
which was leading to improper sorting when sorting the users
list according to role. This commit fixes this bug by considering
role in `sort_role` function.
We also add a check to see if `message_feed_container` is visible,
since it is possible that recent topics could be visible which
was not a possibility when this logic was written.
Linked the Help Center document in places like
- zulip.yaml (/events, /register/, realm/playgrounds,
/realm/playgrounds/{playground_id})
- /help/format-your-message-using-markdown (Linked to make
users reading the markdown code block style, aware of this
feature)
- /templates/settings/playground_settings_admin.hbs (Linked
as a reference to read more about playgrounds before
configuring one)
Also showcase the feature on /features and /for/open-source.
The typeahead suggests a human-readable `pretty_name` for the
`language` field in the add-playgrounds form.
The suggestions are sorted based on the popularity of these
languages.
E.g: A `py` prefix would match with `Python` first before
matching with others like `Python 2.x` based on priority.
The UI makes use of an onclick on the trash icon to call
DELETE /realm/playground/{playground_id}. The id is
extracted from the data attribute `data-playground-id`
set on that element.
The design of the form is similar to the linkifiers page
and is styled similarly.
The introduction text for "Code playgrounds" is improved
with more details and examples.
Also, we can remove the hardcoded playground and the fix
we had previously done to prevent breaking the hardcoded
playground.
This commit displays the loading animation and hides other
avatar options as delete_user_avatar is called and as we get
response from the server, we show the options back and hide
the loading animation.
These two blocks of code has incorrectly placed or implemented
conditionals for the rare corner case of Zepyhr mirroring
organizations.
Longer-term, we'll want to refactor this further to directly reference
can_render_subscribers, making the logic more general.
The previous commit remove an obsolete form laying within
subscription_table_body.hbs. However, doing so broke the functionality
of triggering the stream-creation modal using the 'Enter' hotkey.
This commit re-introduces the functionality of loading the stream
creation modal only if the user has the permission to create streams.
At the same time, we make sure it's still possible to subscribe to
streams within zephyr mirroring organizations.
The 'reply' button shows the stream>topic or recipient(s) of the
selected message, for better UX. It also expands to fill the
remaining horizontal space in the button bar -- this should help make
it easier for new users to figure out how to reply.
Finally, it uses "Message" instead of "Reply", to better match the
compose box.
Fixes#17940.
Followup of #17926.
Basically, the aim is to concise modal texts
to use 'Confirm' instead of long labels since they can
tricky for translators and can also create bad strings
having long words.
Earlier, a user can only mute a topic from its recipient bar but can't
unmute it from there (and in fact we displayed an option to mute even
if the topic was already muted!). This commit fixes that bug and
allows a user also to unmute the topic from its recipient bar.
There are two core issues here;
* We did not have code, an icon, etc. for the "already muted" case in
the recipient bar logic at all.
* We did not rerender messages in !excludes_muted_topics views when
muting state changed.
See: 660475bd0c for background on when
we started only rerendering the streams with excludes_muted_topics
after muting changes. Rerendering of newly muted topics are important
for live rendering if a user is narrowed to that topic itself, which
are essentially all excludes_muted_topics narrows anyway.
Hence, now, we rerender by calling the `rerender` function for muted
topics (which is done just before we update the items for muting via
the function: `update_items_for_topic_muting`).
Tweaked by tabbott to add comments explaining the reasoning and
long-term plans.
Fixes#15223.
We are restricting the feedback widget (confirmation pop-up)
to be visible to the users if they have muted the topic using
the hotkey: `M`, because if the users have muted the topic in
some other way then it is known to them about their activity.
In fact, the confirmation pop-up was intrusive to some users
(see #2367).
While using the hotkey they can unknowingly mute the topic. Hence, in
such a case, it is necessary to acknowledge the users about their
action.
Since we don't have content for GIPHY popover at the time
popover is rendered, we need to render with some fake
content otherwise popover library doesn't allows for us
to show the popover.
This came into notice after 5adc6d7297
broke show popover behaviour for GIPHY but didn't break it for
emoji popover as emoji popover already renders with some content.
Prior to this commit, popover library used `title` as content for
GIPHY popover.
In the source realm selector, when we select a realm from which we want
to import the data, we pass the source realm's string_id. The problem
with this approach is that the string_id can be an empty string. This
commit makes the source_realm pass the realm's id instead of string_id.
Now, the source_realm's value will either be an integer or "" (empty
string) when we don't want to import settings from any realm.
Currently only enabled in development, since the exact details don't
seem right..
Co-Author-By: Signior-X <b19188@students.iitmandi.ac.in>
Co-Author-By: Aman Agrawal <amanagr@zulip.com>
Implements UI for #8005.
This avoids slightly glitchy looking behavior in certain scroll
positions where there just isn't enough space above link to make it
look like it's top of the other element.
Currently we show the PMs list align with the Private
messages header that make them no difference between
header and its elements list and it may confuse the user
to notice that PMs list is expanded or not. We follow
a trend of shifting the child elements slightly towards
right from the parent header element in stream-topic list.
Maintaining this trend we fix this issue similarly, the
PMs list is shifted by 10px towards the right.
Replacing the group PMs icon with "fa fa-group" icon
drops the color class "fraction_present" logic. As there
is no more use of fraction_present class this commit
cleanups its all existence from the codebase.
It is difficult to distinguish group PMs from 1:1 PMs, so to
improve the UI it is better to show different icon for group
PMs. Here we are using fa fa-group icon for group PMs.
Fixes#18069.
As of now, editing a widget doesn't update the rendered content.
It's important to ensure that existing votes or options added later on
don't get deleted when rendered.
This seems more complex than it's worth.
For now, we just prevent edits to widgets.
This commit makes the UI clearer that editing widgets isn't allowed.
See also:
https://github.com/zulip/zulip/issues/14229https://github.com/zulip/zulip/issues/14799Fixes#17156
Introduce a new class "table-sticky-headers" in the settings
and organisation settings HTML table tags and it is used
to make the table headers fix at the top. This commit also
add the background-color and hover properties to the
settings and organisation settings table to make them look
similar to the recent_topics_table.
Currently, when there are some old starred messages
in a topic, it is possible that some of them won't be
unstarred on doing "Unstar all messages in topic".
This happens when those messages haven't been fetched
yet from the server, and we have no way to verify if
they actually belong to the topic.
This commit fixes that by changing this mechanism to
first fetch all starred messages in the topic from
the server, and then send their IDs back to the backend
to unstar them.
While doing this, we assume that the user does not
have more than 1000 starred messages in that topic.
Note that, we still depend on the local data to
decide whether or not the "Unstar all messages in
topic" option should be shown in the topic popover.
A method similar to the above cannot be used here, because
making server requests before opening the popover
could visually slow down the popover opening.
Using local data for the topic popover would probably
not be a big problem, because users would want to
unstar all messages in a topic probably after noticing
that there are a lot of them, meaning there was at least
one starred message from that topic which was already
fetched, which is sufficient for us to conclude that
we need to show the option in the topic popover.
Fixes#17790
The dialog now shows `stream > topic` instead of
just the topic.
This creates a new tiny widget for this purpose,
which can be reused in other places too.
The `undefined` case is probably very unlikely, but
if the `stream_id` is bad, after the user confirms,
the request will fail on the backend, which could
confuse the user, since there will be no changes to
the starred messages in view.
So, we don't open the confirmation dialog at all in
such cases.