When we create a stream, we usually send a welcome message on the
stream itself as well as an announcement on the announcement stream,
but we no longer PM the individual users. Hopefully this will be
more pleasant for users (less spammy), and it also will make creating a
stream a lot faster.
We still send notifications when we add subscribers to an existing
stream.
This is one of the last major endpoints that were still done in the
pre-REST style.
While we're at it, we change the endpoint to expect a stream ID, not a
stream name.
This fixes most cases where we were assigning a user to
the var email and then calling get_user_profile_by_email with
that var.
(This was fixed mostly with a script.)
The example_user() function is specifically designed for
AARON, hamlet, cordelia, and friends, and it allows a concise
way of using their built-in user profiles. Eventually, the
widespread use of example_user() should help us with refactorings
such as moving the tests users out of the "zulip.com" realm
and deprecating get_user_profile_by_email.
This is a better solution to the problem of how _pg_re_escape should
handle the null character. There's really no good reason to have a
null character in a stream name.
zerver/lib/actions: removed do_set_realm_* functions and added
do_set_realm_property, which takes in a realm object and the name and
value of an attribute to update on that realm.
zerver/tests/test_events.py: refactored realm tests with
do_set_realm_property.
Kept the do_set_realm_authentication_methods and
do_set_realm_message_editing functions because their function
signatures are different.
Addresses part of issue #3854.
This makes get_stream match get_realm, get_user_profile_by_email,
etc., in interface, and is more convenient for mypy annotations
because `get_stream` now doesn't return an Optional[Stream].
Our linter for translation strings shouldn't check test files, since
then we'll end up translating non-user-facing strings.
So we fix that, and actually add the opposite lint rule.
This is a fairly risky, invasive change that speeds up
stream deactivation by no longer sending subscription/remove
events for individual subscribers to all of the clients who
care about a stream. Instead, we let the client handle the
stream deactivation on a coarser level.
The back end changes here are pretty straightforward.
On the front end we handle stream deactivations by removing the
stream (as needed) from the streams sidebar and/or the stream
settings page. We also remove the stream from the internal data
structures.
There may be some edge cases where live updates don't handle
everything, such as if you are about to compose a message to a
stream that has been deactivated. These should be rare, as admins
generally deactivate streams that have been dormant, and they
should be recoverable either by getting proper error handling when
you try to send to the stream or via reload.
The goal of this library is to make it a lot easier to prevent bugs
like CVE-2017-0881 by having all of our views logic for fetching a
stream go through a couple carefully tested code paths.
A bug in Zulip's implementation of the "stream exists" endpoint meant
that any user of a Zulip server could subscribe to an invite-only
stream without needing to be invited by using the "autosubscribe"
argument.
Thanks to Rafid Aslam for discovering this issue.
This fixes a regression introduced by our migration to track
subscribers for all public streams, where now users who are added to
an invite-only stream were receiving a mark_subscribed event
for a stream their browser didn't know existed, causing an exception.
To fix this, we now send a stream create event to the browser just
before the user receives the notification that it was added to the
invite-only stream.
This changes bugdown to use the realm passed in by the caller (if any)
for rendering, fixing a problem where bots such as the notification
bot would have their messages rendering using the admin realm's
settings, not the settings of the realm their messages are being sent
into.
Also adds a test for the notification bot case.
Fixes#3215.