Issue #2088 asked for a wrapper to be created for
`create_stream_if_needed` (called `ensure_stream`) for the 25 times that
`create_stream_if_needed` is called and ignores whether the stream was
created. This commit replaces relevant occurences of
`create_stream_if_needed` with `ensure_stream`, including imports.
The changes weren't significant enough to add any tests or do any
additional manual testing.
The refactoring intended to make the API easier to use in most cases.
The majority of uses of `create_stream_if_needed` ignored the second
parameter.
Fixes: #2088.
To ensure that we have some basic data for custom profile settings,
in the `populate_db` data set, remove `options['test_suite']` check
for adding intial custom profile data.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
This commit adds a generic function called check_send_webhook_message
that does the following:
* If a stream is specified in the webhook URL, it sends a stream
message, otherwise sends a PM to the owner of the bot.
* In the case of a stream message, if a custom topic is specified
in the webhook URL, it uses that topic as the subject of the
stream message.
Also, note that we need not test this anywhere except for the
helloworld webhook. Since helloworld is our default example for
webhooks, it is here to stay and it made sense that tests for a
generic function such as check_send_webhook_message be tested
with an actual generic webhook!
Fixes#8607.
This makes it easier to work on features that depend on messages
having been sent in the past (E.g. the date parts of recipient bars).
The new feature only works with --threads=1; since with the ~100
default messages that populate_db generates, the multi-threaded
feature shouldn't have significant performance impact (and it would be
tricky to make increasing timestamps work with the multi-threaded
model), it's reasonable to just set the default number of threads to 1
for now and have this timestamp-spreading feature only supported with
--threads=1.
Fixes#8277.
This completes the separation of our logic for managing Stripe
customers from the view code for the billing page.
As we add more features to our Customer model and to our Stripe
integration, we might further separate those two things; but for now
they're nearly synonymous and there's no problem in them being mixed
together.
Pull the code that talks to Stripe out into its own functions.
In a followup commit we'll move these to a separate file, as well
as the error-handling logic that remains in the view function
for now.
Also fix the translation markings: the translated string must be a
constant (e.g. a format string), or else translation is impossible.
Viewing with `-b` shows the few changes that happen in the logic
as it moves out of the view function; viewing without shows the
few changes in the rest of the view function.
Several changes:
* De-duplicate code for different error types.
* No need to list lots of error subtypes where we aren't treating
them differently; StripeError is the base class of them all.
* Unexpected, non-Stripe-related, exceptions we can handle in the normal
way. Just make them show up in the billing-specific log too.
* The Stripe client library already logs type, code, param, and message
before raising an error, so we don't need to repeat those; just add the
HTTP status code (because it's not there already and sure why not),
and the Python exception type the client library chose to raise
in case that makes things a bit easier to interpret.
Normal server admins will never run this code, and zulipchat.com will
have this information configured before users see it, so this message
is really just for development.
Stripe Checkout means using JS code provided by Stripe to handle
almost all of the UI, which is great for us.
There are more features we should add to this page and changes we
should make, but this gives us an MVP.
[greg: expanded commit message; fixed import ordering and some types.]
We'd rather this work be just executed immediately, rather than
queued, since queued events can confuse the queue workers if the
database is dropped and recreated repeatedly.
The 'simple' realm was super broken and confusing for new users. We
should replace this with having an easy way to make a new realm in
development, done properly.
Fixes#6116.