Since we need to use number values for these breakpoints directly
in some places, having `px` values exported for them is not
great as we have to write weird looking code to convert it into
number.
Long labels like "Deactivate xyz" or "Delete xyz" can
be confusing for translators and it can also create bad
strings that can end with like 4 long words in German.
It is better to have the simple options like "Confirm"
and "Cancel". This commit fixes this issue by changing
the text to "Confirm" in their respective template files.
Fixes#17926.
Long labels like "Unstar messages" can be confusing for
translators and it can also create bad strings that can
end with like 4 long words in German. It is better to
have the simple options like "Confirm" and "Cancel".
This commit fixes this issue by changing such text
to "Confirm" as default in confirm_dialog_modal.
Part of #17926.
Tippyjs automatically places it to bottom.
NOTE: placement of tooltip is changed from 'bottom' to `auto`.
Custom css was set here to avoid tooltip being partially hidden
on small screens. This change automatically takes care of it
by showing the tooltip on right side of message_reaction on
small screens if it is partially hidden from the left or
vice versa.
We no longer need to add_tooltip_to_left_panel_row since
tippyjs.delegate will automatically do that for us.
Tippyjs automatically places it to left on small widths and bottom
for large widhts.
We don't want to import tippyjs module here
along with its dependencies, so we just copied
over tippyjs defaults here. They should be
work fine for /stats page even if we decide to change
defaults for the app in tippyjs and forget to do
it here.
Hiding and instantly showing a modal causes a race condition in
Bootstrap since `hide` and `show` calls are asynchronous.
See https://getbootstrap.com/docs/4.0/components/modal/#methods
Instead, use `overlays.open_modal` which prevents background
mouse events when a modal is present.
This prevents a user from maybe accidentally clicking on another deactivate
button while a modal is present. This also prevents a black screen
caused due to this race condition.
And since a user can't click on the button while the modal is present,
it doesn't make sense to hide it before showing it.
So, remove the `hide` call.
Fixes#17297
This color picker did not hide even after exiting stream settings.
Fix by adding logic to auto-close any open color pickers when closing
stream settings.
Tweaked by tabbott to use the existing on-close handler, which is
important if one clicks outside the modal or otherwise navigates
another way.
Fixes#17334.
Commit d84727ce7f (#17970) slightly
decreased the apparent size on some platforms depending on which font
was in use before, and some users complained that it was a bit hard to
read. Based on experiments with multiple platforms and monitors and
resolutions, this appears to be a good compromise that increases the
rendered height without increasing the width more than necessary.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
When the user's full name is long, the full name + `(you)`
in the buddy list starts to truncate, but when hover, the
tooltip displays the full name but not `(you)`.
This commit fixes this by adding `(you)` in the tooltip.
"Narrow to topic" option do exactly the same thing as
clicking the topic name does. So therefore decided to
remove that option from the popover. This commit removes
all the code related to .narrow_to_topic including it's
template code, on click event and a function used for it.
Fixes#18027.
We should disable the stream message retention dropdown for owners
of realm with limited plans. The behavior is correct in other
places, will also just explain the behavior in other places -
For limited plans-
1. Owners can see the dropdown in stream creation form but others
cannot, and in stream privacy modal, the modal is visible to all.
But the modal is disabled in all cases since the realm is on
limited plan.
For standard plans -
1. Owners can see and edit the dropdown in both stream creation
form and stream privacy modal. Non-owners cannot see the modal
in stream creation form but they can see the dropdown in stream
privacy modal and it will be disabled.
Thus, the only change in this commit is to disable the dropdown
in the stream creation form for owners and in limited plan realms.
The other behavior mentioned above was already there.
There is a bug where invite button is not enabled again after sending
invite is failed, but it is enabled on successful completion of invite.
I am not able to figure out why it is behaving differently in success and
error cases, even when the code to enable button is in complete() function
and it is called in both the cases.
But, I can confirm that adding .button('reset') fixes this bug as button
is disabled using the .button('loading') call and this is according to the
bootstrap docs only. But the bootstrap docs mention that the .button(string)
method has been removed in v4.0 as mentioned here
https://getbootstrap.com/docs/3.4/javascript/.
So, as we would want to avoid using depereceated or removed methods, this
commit simply changes the code to disable the button and set the loading
text using simple jquery and this also solves the above mentioned bug.
There was a bug where invite users link is shown in the Invitations
section of settings overlay, irrespective if the user is allowed to
invite or not based on the realm settings. So here we just use the
'can_invite_others_to_realm' field of page_params, that was added in
previous commit itself to hide the link accordingly.
Also added the code in server_events_dispatch.js for this field.
Though it doesn't do live update when the overlay is opened similar
to other policies like create_stream_policy, but it ensures that the
visibility of link is correct if the overlay is opened after the
settings has changed.
We should probably do the complete live update in future of the
elements related to such realm settings.
This commit replaces invite_by_admins_policy, which was a bool field,
with a new enum field invite_by_realm_policy.
Though the final goal is to add moderators and full members option
using COMMON_POLICY_TYPES, but this will be done in a separate
commit to make this easy for review.
Our aim is to use this library to remove use of bootstrap-tooltip
for showing popovers and tooltips. This will remove our
dependency on bootstrap for showing tooltips. Thus, bootstrap
can be upgrade more independently.
Since the base hash for org settings and user settings are
different (organization and settings), the hashchange module
gets confused that we are going from one overlay to other.
A reproducer for this flow is to visit the organization "Bots" page,
click on your own profile as the owner of a bot, and then click "Edit
profile" from there.
So, we fix this by making an exception for this particular case
in the module.
Fixes part of #18011.
Displays "Several people are typing..." when more than 3 users
are typing to avoid typing notifications in streams being too noisy.
A side effect is it shows the same message in pms too.
Muted users are stored in a map with key as user ID and
the value as the timestamp of muting.
Names can be easily fetched from existing functions
in `people.js` and hence not stored.
Within 9c9d74fd6d, page_params.is_realm_admin was incorrectly
stated while building popover which lead to admin actions not
being populated within popover.
This is so beacuse `is_realm_admin` is not a valid object
of page_params.
Rectified by renaming `is_realm_admin` to `is_admin`.
This is a prep commit for implementing mute users feature, which
renames this function to be more specific. This function cannot be
used as-is for user mutes, because for user-muted messages, we always
want to rerender the message list, irrespective of what
`excludes_muted_users` is.
In muting_ui.js, we also remove an unnecessary conditional that is
already handled by update_topic_muting_and_rerender itself.
Previously, the recent-topics view did not update when the webapp
received `muted_topics` events.
The final state was correct **only** on the client which was used to
mute/unmute the topic, because we update the UI even before sending
the request to the server to mute/unmute the topic.
This commit fixes that by rerendering the recent-topics table when the
client receives `muted_topics` events. While doing so can be
expensive, it is likely unavoidable, because we may want to even
remove the topic from the recent-topics table, and we don't know
exactly which topic was affected (we just get an updated list of all
muted topics from the event).
Even though rerendering is expensive, it should not affect the user
experience, because a rerender will be trriggered only in the clients
which did not do the (un)muting (and hence, the user was probably not
interacting with these clients when the event was received). The
`last_topic_update` variable makes sure that this is the case.
Previously, on clicking the "bell" icon from a recent
topics topic row, two click handlers were triggered-
1. The one for the bell in the recent-topics topic
row.
2. The one for the bell in the floating recipient bar.
This is intended to be triggered only when the user
clicks on the bell icon in the floating recipient
bar to mute a topic, but this was triggered on
clicking the recent-topics topic row bell too,
because it wasn't specific and we use the same
HTML class for both the bells.
Because both these click handlers were triggered,
the webapp sent back-to-back duplicate requests to
the server to mute the topic, which caused the sever
to throw "HTTP 400: Topic already muted" error.
This commit fixes this by making the recipient bar
click handler more specific, so that it is triggered
only when the recipient bar bell icon is clicked.
There is also the issue that the recipient bar bell
icon only allows a user to mute the topic, not unmute.
So, when someone mutes a topic, and then clicks on
the recipient bar bell icon, the webapp sends a
request to mute the topic again (not to unmute),
leading to the same error as above.
This commit does not fix that. See #15223.
Added a `include_current_item` parameter to dropdown_list_widget
which behaves as follows:
- Has a default value of `true`, which includes the current value
in the dropdown list items.
- If set to false, it excludes the current value from dropdown
list items.
This fixes a bug I introduced when merging
86eccfd20f, by not using the "new topic
button" trigger.
It would probably be wise to replace that "trigger" system with just
passing actual options, as it's pretty confusing.
This commit adds an option to create new topic in stream
popovers. Then adds a click listener on them which triggers
the compose start function with the stream specified.
Fixes#13480.
Fixes#2507.