We have added people.pm_with_url(message), which computes a
PM url from a private message using user ids rather than emails.
We call this in add_message_metadata(), since the slugs will
be valid even if emails change, so we don't need to compute
them on the fly during message rendering.
We now trigger an event in user_events.js, and we dynamically
build the list of names in pm_list.js by calling out to
people.get_recipients().
We have a few variations of functions that build lists of names
for huddles, which should be cleaned up eventually. They are
called at different times in the code path, so the different
functions, while doing mostly the same thing, start with different
data sources.
This breaks the function
message_store.get_private_message_recipient into two functions:
get_pm_emails and get_pm_full_names.
The get_pm_emails function behaves the same way as the original
function, but get_pm_full_names now dynamically gets full names
from people.js using the user_id in the message.display_recipient
row.
This makes the recipient bar show the correct new name if you reload
your page. It doesn't help with live updates.
Pass down 'local_id' through functions that handle notifications for messages
that are sent locally. If 'local_id' is undefined, the message was not sent in
the respective tab, so no "outside_viewport" notification should be displayed.
This fixes#1783.
This commit replaces the placeholder "clipboard" button with a reaction button.
This is done on any message that can't be edited. Also, on messages sent by
the user the actions popover (toggled by the down chevron icon) contains
an option to add a reaction.
When clicked, a popover with a search bar and a list of emojis is displayed.
If the right sidebar is collapsed (the viewport is small), the popover is placed
to the left of the button.
Focus is set to the search bar. Typing in the search bar filters emojis.
Emojis with which the user has reacted to this message are highlighted.
Clicking them sends an API request to remove that reaction.
Clicking on non-highlighted emojis sends an API request to add a reaction.
When the popover loses focus it is closed.
The frontend listens for reaction events. When an add-reaction event is
received, the emoji is displayed at the bottom of the message with a
count initialized to 1. If there was an existing reaction to the message with
the same emoji, the count is incremented.
Old messages fetched from the server contain reactions.
They are displayed (along with title and count) at the bottom
of each message.
When clicking the emoji reaction at the bottom of the message, if the
user has already reacted with that emoji to this message, the reaction
is removed and the count is decremented. Otherwise, a reaction is added
and the count is incremented.
Hovering over the emoji reaction at the bottom of the message displays
a list of users who have reacted with this emoji along with the
emoji name.
Hovering over the emoji reactions at the bottom of the message displays
a button to add a reaction.
Fixes#541.
When editing a message changes the current narrow, we rerender the
narrowed view earlier in the function, so we don't need to do it here.
But we still need to rerender the home view, or the messages will be
displayed incorrectly once the user unnarrows!
Tweaked by tabbott for clarity and simplicity.
Fixes#2464.
This commit extracts people.extract_people_from_message()
from message_store.add_message_metadata(), and now
add_message_metadata() extract people before it calls
process_message_for_recent_private_messages(), which
fixes a bug where we are trying to look up an email
for a deactivated user who was in the message but not
in the pre-loaded list of people.
Fixes#2701
This fixes a bug with the group pm section of our
buddy list. It wasn't updating when you fetched
old private messages.
We had been calling activity.process_loaded_messages() as
part of message_store.do_unread_count_updates(), which was
called sometimes unnecessarily and sometime not called when
we needed to get huddle info.
Now we call it when we need it most, which is when you
click on "Private Messages".
If I try to send a message to an unknown user (which is possible
for some types of realms), then I simply ignore them during the
send codepath, so that I don't later need to patch up their attributes.
We no longer store pm_recipient_count on person objects, but we
instead use a Dict to store them. Then the new API is this:
people.get_recipient_count()
people.incr_recipient_count()
This is controlled through the admin tab and a new field in the Realms
table. This mirrors the behavior of the old hardcoded setting
feature_flags.disable_message_editing. Partially resolves#903.
Previously, we were checking if a particular user was the current user
in dozens of places in the codebase, and correct case-insensitive
checks were not used consistently, leading to bugs like #502.
Move recenter_pointer_on_display, suppress_scroll_pointer_update,
fast_forward_pointer, furthest_read, and server_furthest_read to
a new pointer module in pointer.js.
Like the Stream Subject lists, Private messages are now shown
when the user clicks on the "Private message" link. User can drill in
to get more than 5 conversations. Selecting PMs from the user or group
PM lists on the right sidebar also opens the list & highlights the
selected conversation.
[Edited by tabbott@mit.edu to fix some small bugs.]
add_messages is a good entrypoint for this, since it gets called by:
1) get_old_messages
2) get_events_success (for new messages, via insert_new_messages)
which is all the places that rewrites should happen, but nowhere
where extra work is being done.
(imported from commit 844c33bc32d35aa39c9cdacf42eb7e8ddf5ae63c)
Closing the edit box earlier will make future changes less brittle,
when we, for example, re-narrow based on topic edits.
(imported from commit 36219c5129153beebfefe443932825fdf74abc43)