This document is mainly an answer to a set of questions other
developers have been asking about Zulip's architecture and scalability
design. It's intended for developers working on Zulip, to help with
thinking about where to prioritize further efforts to optimize
scalability.
Steve asked me to remove this, since the tictactoe game was always
intended as a proof of concept. Now that we have poll and todo
widgets, the sample code for tictactoe has much less value.
We replace the content and type in test_widgets.py to maintain
coverage.
In this commit I attempt to make the docs for
writing `test_events` a little more oriented
toward telling the developer that they need to
write a test in `test_events`; in other words,
the tone is a bit more of how-to-do-it vs.
explaining the innards.
So I now start with a concrete example.
Then much of the copy related to `verify_action`
is the same as before this commit, but I rework
it a bit to be a bit more step-by-step, and I refer
back to the concrete example.
Finally, I explain the schema checking step, which
is all new copy, although for that, I mostly
instruct the developer to read event_schema.py
itself.
css-loader@4 broke @import statements referencing files with
extensions other than .css, unless those @import statements are
compiled away by another loader. Upstream is more interested in
arguing that such @import statements are semantically incorrect than
applying the one line fix.
https://github.com/webpack-contrib/css-loader/issues/1164
Signed-off-by: Anders Kaseorg <anders@zulip.com>
`zproject/settings.py` itself is mostly-empty now. Adjust the
references which should now point to `zproject/computed_settings.py`
or `zproject/default_settings.py`.
This commit adds EMAIL_PORT setting for explicitly specifying the
port of SMTP provider in dev_settings.py.
We also change email_backends.send_email_smtp to pass EMAIL_PORT
along with EMAIL_HOST to smtplib.SMTP.
After this change, we will not need to include the port along with
host in EMAIL_HOST.
Also updated the email.md docs accordingly for this change.
I also fix the code formatting so it's more
considerate of folks that have smaller monitors
or do side-by-side editing. And it's more
diff friendly as well.
Rename rest of function names, classes and comments containing bugdoown
to markdown in test_markdown.py. Also change the refactored classes and
functions occurences in other files.
This commit is part of series of commits aimed at renaming bugdown to
markdown.
Rename the file and all the refrences to file and module test_bugdown.py
to test_markdown.py.
This commit is part of series of commit that renames bugdown to markdown.
This commit is first of few commita which aim to change all the
bugdown references to markdown. This commits rename the files,
file path mentions and change the imports.
Variables and other references to bugdown will be renamed in susequent
commits.
We're migrating to using the cleaner zulip.com domain, which involves
changing all of our links from ReadTheDocs and other places to point
to the cleaner URL.
The new tools now have more concise, more parallel names:
- rebuild-dev-database
- rebuild-test-database
The actual implementations are still pretty different:
rebuild-dev-database:
mostly delegates to 5 management scripts
rebuild-test-database:
is a very thin wrapper for generate-fixtures
We'll try to clean that up a bit soon.
This setting is being overridden by the frontend since the last
commit, and the security model is clearer and more robust if we don't
make it appear as though the markdown processor is handling this
issue.
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This returns us to a consistent logging format regardless of whether
the request is authenticated.
We also update some log examples in docs to be consistent with the new
style.
Those docs were outdated and no longer represantative of how things
work. upgrade-python-dependencies and unupgradable.json are no longer a
thing, so the entire paragraph about them should be removed.
Then the requirements/README.md file is refreshed a bit to be more
accurate.
For historical reasons we were creating Recipient
objects at some point in the typing-notifications
codepath. Now we just work with UserProfiles.
This removes some queries, as indicated by
the change to `len(queries)` in a couple of the
tests.
The one subtle thing that changes here is huddles.
If user 10 sends a typing notification that they
are talking to users 20 and 30, there might not
actually be a huddle for users 10/20/30, but
we were actually creating huddles on the fly!
There is no need to create huddles just for
typing notifications, since we don't even
share huddle ids with our clients. The clients
just infer the huddles.
Some of the code that gets killed off here as
somewhat "collateral damage" is some
defensive code related to formerly supporting streams
in typing indicators. The support for streams
was killed off almost as soon as we released
the feature, and the codepath is pretty clearly
user-centric at this point.
The only clients that should use the typing
indicators endpoint are our internal clients,
and they should send a JSON-formatted list
of user_ids.
Unfortunately, we still have some older versions
of mobile that still send emails.
In this commit we fix non-user-facing things
like docs and tests to promote the user_ids
interface that has existed since about version
2.0 of the server.
One annoyance is that we documented the
typing endpoint with emails, instead of the
more modern user_ids, which may have delayed
mobile converting to user_ids (and which
certainly caused confusion). It's trivial
to update the docs, but we need to short
circuit one assertion in the openapi tests.
We also clean up the test structure for the
typing tests:
TypingHappyPathTest.test_start_to_another_user
TypingHappyPathTest.test_start_to_multiple_recipients
TypingHappyPathTest.test_start_to_self
TypingHappyPathTest.test_start_to_single_recipient
TypingHappyPathTest.test_stop_to_another_user
TypingHappyPathTest.test_stop_to_self
TypingValidateOperatorTest.test_invalid_parameter
TypingValidateOperatorTest.test_missing_parameter
TypingValidateUsersTest.test_argument_to_is_not_valid_json
TypingValidateUsersTest.test_bogus_user_id
TypingValidateUsersTest.test_empty_array
TypingValidateUsersTest.test_missing_recipient
TypingValidationHelpersTest.test_recipient_for_user_ids
TypingValidationHelpersTest.test_recipient_for_user_ids_non_existent_id
TypingLegacyMobileSupportTest.test_legacy_email_interface
isort 5 knows not to reorder imports across function calls, so this
will stop isort from breaking our code.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Django 2.2.x is the next LTS release after Django 1.11.x; I expect
we'll be on it for a while, as Django 3.x won't have an LTS release
series out for a while.
Because of upstream API changes in Django, this commit includes
several changes beyond requirements and:
* urls: django.urls.resolvers.RegexURLPattern has been replaced by
django.urls.resolvers.URLPattern; affects OpenAPI code and related
features which re-parse Django's internals.
https://code.djangoproject.com/ticket/28593
* test_runner: Change number to suffix. Django changed the name in this
ticket: https://code.djangoproject.com/ticket/28578
* Delete now-unnecessary SameSite cookie code (it's now the default).
* forms: urlsafe_base64_encode returns string in Django 2.2.
https://docs.djangoproject.com/en/2.2/ref/utils/#django.utils.http.urlsafe_base64_encode
* upload: Django's File.size property replaces _get_size().
https://docs.djangoproject.com/en/2.2/_modules/django/core/files/base/
* process_queue: Migrate to new autoreload API.
* test_messages: Add an extra query caused by .refresh_from_db() losing
the .select_related() on the Realm object.
* session: Sync SessionHostDomainMiddleware with Django 2.2.
There's a lot more we can do to take advantage of the new release;
this is tracked in #11341.
Many changes by Tim Abbott, Umair Waheed, and Mateusz Mandera squashed
are squashed into this commit.
Fixes#10835.
webpack optimizes JSON modules using JSON.parse("{…}"), which is
faster than the normal JavaScript parser.
Update the backend to use emoji_codes.json too instead of the three
separate JSON files.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This is a fairly involved set of changes, including changes that:
* Delete various legacy or semi-duplicated sections of testing.md.
Nobody needs to manually delete the postgres datbase anymore, as
reflected in the fact that the docs still mention postgres 9.1 from
Ubuntu Precise.
* Simplify the distracting heading section at the top of testing.md.
* Move content on manual testing to docs/development/using.md.
* Moves some content related to managing the database to
schema-migrations.md. (Resulting in some cleanups to that page as
well).
I ideally would have split this into smaller pieces.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Updates the message editing process to do a local 'echo'.
On slow connections, now there is visual confirmation of the edit,
similar to when sending messages. The contains_backend_only_syntax
logic and check are the same as there.
We showing "(SAVING)" until the edit is completed, and on successful
edit, the word "(EDITED)" appears. There's likely useful future work
to do on making the animation experience nicer.
Substantially rewritten by tabbott to better handle corner cases and
communicate more clearly about what's happening.
Fixes: #3530.
We'll be soon documenting a production workflow that involves using
it, and that means it needs to live under scripts/ (since tools/ isn't
present in release tarballs).