Previously clicking on an existing message reaction (outside of the
emoji picker) while having the emoji picker open, removed the reaction
without updating the highlighting of the reacted emoji in the emoji
picker.
The emoji picker already is already closed when clicking outside.
The message reaction click handler however previously stopped the event
propagation, leaving the picker open, allowing the inconsistency.
There is a bug when clicking on the stream row in stream settings page
subscribes/unsubscribes the user from stream. The ideal behaviour
should be that user should be subscribed/unsubscribed only
when user clicks on tick icon. The buggy behaviour is visible only after
clicking the tick icon once.
This is because clicking on tick is adding sub_unsub_button class to the
stream row, while it should be added only to the ".check" element to
re-enable the button to handle requests.
This commit fixes the bug by adding the "sub_unsub_button" class to
".check" element only and not to the stream row and same change
is done for removing the "sub_unsub_button" class also.
Subscribe/Unsubscribe button in the right section of stream settings
page is not working because the target element in click handler was
changed to 'check.sub_unsub_button' in c234b4f2 and the button in
the right section with class 'sub_unsub_button' also uses the same
click handler.
This commit reverts c234b4f2 and the bug of subscribing/unsubscribing
the user by clicking on stream row in the stream settings page, which
c234b4f2 intended to fix will be fixed in next commit.
As we add more features where rendered_markdown.update_elements does
something useful, it'll become important to run this code everywhere
we render markdown in the DOM.
One can see in this case that we had actually copied one hunk of
rendered_markdown.update_elements years ago, before we extracted it as
an independent function; we get to delete that copy.
Fixes#15500.
We do not show the warning while sending messages to announce
stream if there is a wildcard mention in the message (i.e.
when wildcard_mention != null)
There are two cases where we should ideally show the warning
but we don't-
- When there is no wildcard mention in the message and
wildcard_mention is set to undefined (initial value of
wildcard_mention).
This is because "wildcard_mention != null" returns true for
this case and thus the warning is not shown, assuming the
message to have wildcard mention.
- When previous message had a wildcard mention and now a message
is being sent with no wildcard mention.
This is because the condition "wildcard_mention != null" is
checked with the previous value of wildcard_mention and not
with the value according to current message content, and thus
the warning is not shown, assuming the message to have wildcard
mention.
This commit changes the code to set wildcard_mention from the
latest message content before performing other validations and
thus solves the problems described above.
This particular commit has been a long time coming. For reference,
!avatar(email) was an undocumented syntax that simply rendered an
inline 50px avatar for a user in a message, essentially allowing
you to create a user pill like:
`!avatar(alice@example.com) Alice: hey!`
---
Reimplementation
If we decide to reimplement this or a similar feature in the future,
we could use something like `<avatar:userid>` syntax which is more
in line with creating links in markdown. Even then, it would not be
a good idea to add this instead of supporting inline images directly.
Since any usecases of such a syntax are in automation, we do not need
to make it userfriendly and something like the following is a better
implementation that doesn't need a custom syntax:
`![avatar for Alice](/avatar/1234?s=50) Alice: hey!`
---
History
We initially added this syntax back in 2012 and it was 'deprecated'
from the get go. Here's what the original commit had to say about
the new syntax:
> We'll use this internally for the commit bot. We might eventually
> disable it for external users.
We eventually did start using this for our github integrations in 2013
but since then, those integrations have been neglected in favor of
our GitHub webhooks which do not use this syntax.
When we copied `!gravatar` to add the `!avatar` syntax, we also noted
that we want to deprecate the `!gravatar` syntax entirely - in 2013!
Since then, we haven't advertised either of these syntaxes anywhere
in our docs, and the only two places where this syntax remains is
our game bots that could easily do without these, and the git commit
integration that we have deprecated anyway.
We do not have any evidence of someone asking about this syntax on
chat.zulip.org when developing an integration and rightfully so- only
the people who work on Zulip (and specifically, markdown) are likely
to stumble upon it and try it out.
This is also the only peice of code due to which we had to look up
emails -> userid mapping in our backend markdown. By removing this,
we entirely remove the backend markdown's dependency on user emails
to render messages.
---
Relevant commits:
- Oct 2012, Initial commit c31462c278
- Nov 2013, Update commit bot 968c393826
- Nov 2013, Add avatar syntax 761c0a0266
- Sep 2017, Avoid email use c3032a7fe8
- Apr 2019, Remove from webhook 674fcfcce1
Previously, the function update_table_stream_color did not update the
color of the date_row when it appeared within a topic. This was
incorrect because it meant that a small piece of the border to the
left of the message box would be left to the previous color when the
stream color was updated. This commit resolves the issue by adding an
update.
Fixes#15197.
To make the typeahead code more readable, we extract this function to
timerender. We also improve the logic to be more readable, and add tests
to confirm its validity.
We have moved our invalid timestamp logic to use timestamp-error class,
however, if there are any valid outputs by the backend markdown that
the frontend considers invalid, we want to debug them. This commit
adds tooling to ensure we log those error messages.
We had been using !time() syntax for timestamps so far. Since its
an unreleased feature, we can make changes without affecting many
people.
Fixes#15442.
This commit fixes a bug where clicking on a stream row on the left
in the subscriptions table called the ".stream-row" as well as the
".sub_unsub_button" click events in `stream_edit.js`.
This caused the stream subscription to toggle everytime the row was
clicked. Also, this bug is only observed if the ".sub_unsub_button"
had been clicked first.
The previous element passed was a simplebar container which calculated
the incorrect height, thus `scroll_util.scroll_element_into_container`
had no effect.
There is a bug and race issue that occurs when a message is selected
while we are in the process of reifying a locally echoed message,
raising the "Selected message id not in MessageList" error.
The code flow to get the exception is as follows:
* A user sends a message to the current narrow we are in.
* Before the new message event is received, we sent a message to
the same message list which renders it with a locally echoed id.
* One of the ways of getting the exception is to already have the
locally sent message selected, before receiving an acknowledgment
from the server.
* Thus the Message List Data's `selected_id` now points to the new
message id. The exception is raised on entering the `was_selected`
if block inside `message_list_view` which tries to re-select the
message.
Updating the `_rerender_message` code for this special case won't fix
the entire bug because, as mentioned above there are other ways of
getting the exception:
Ideally, after all our synchronous work (`echo.process_from_server`)
has completed we would expect the re-order and re-render work of the
`change_message_id` would occur first, due to the timer of the
setTimeout being set to 0.
However as evident from the race condition existing, this isn't always
the case. `change_message_id` function is responsible for 3 things:
updation, re-ordering and re-rendering.
The first one which is responsible for updating the message list's
local cache, occurs synchronously while for the latter two, they both
occur asynchronously.
Before the setTimeout which is responsible for the latter two actions,
is encountered the user might select the message by clicking or more
commonly by scrolling, which causes this message selection event to be
ahead of the setTimeout in the callback queue.
During this time frame, our race condition takes place.
And even though the message id is updated it's Message List is not
in the correct sort order, which leads to `closest_id` !== `id` in
`MessageList_select_id` being true and raising the exception.
Now, we only asynchronously call the re_render function, to guarantee
the data is always correct and UI updates should be done at the end.
Extended by tabbott to comment the setTimeout call.
Fixes#15346.
We change validate_stream_message to check the existence of stream from
the stream name in compose box early and we then pass stream_id or the
obtained sub objects accordingly to other validate functions.
Passing stream_id or sub objects to these functions, enables us to use
stream_id instead of stream name in stream_data.get_subscriber_count.
stream_data.get_stream_post_policy is also removed as we only used it in
validate_stream_message_policy, but we do not need it now as we can get
stream_post_policy directly from sub object obtained by early check of
valid stream name.
This commits add data-stream-id attribute to the compose_invite_users
template. This helps in avoiding the error that occured if user
clicked the link after renaming of stream.
As a result of above changes, the checks for empty and invalid stream
name in compose box are done in warn_if_mentioning_unsubscribed_user
function instead of needs_subscribe_warning function.
If a channel has a thousand subscribers this commit results in the count
being displayed with a thousands separator, e.g. with English locale you
get 1,000 instead of 1000.
Since we migrated to `image_upload_widget.hbs`
for upload widget's so we have to access those widget's elements
according to the `image_upload_widget.hbs` new CSS class names.
We need to access delete button element with
`#user-avatar-upload-widget .settings-page-delete-button`
not with old CSS id `#user_avatar_delete_button`.
When we extract common HTML template (`image_upload_widget.hbs` )
for user avatar, realm day/night logo and realm icon widget's
lot of new CSS are created to match image_upload_widget.hbs and
old CSS are preserved in `settings.scss`. This commit removes all
unwanted or unused CSS in `settings.scss`.
For the email and full name modals we simply change width to max-width.
The password modal used a flex-row class for no apparent reason,
the class wasn't used anywhere else and removing it fixes the UI bug.
Fixes#15311.
While highlights was the only case where this came up in the normal
message feed, we might in the future have other elements inside a
link, and we don't want those to ever eat the click.
I don't think there's a real performance concern here; fundamentally,
this is the handler for the user clicking, it can traverse a few DOM
elements.
Adds support for clicking anywhere on the header (except in a link) to
expand a spoiler block. Also fixes jumpy animation glitch on spoiler
collapse.
Fixes#15414.
Co-authored-by: Sara Gulotta <sgorecki@gmail.com>
Fixes the click target for the gear icon by providing
a proper rectangular area around it.
Minor UI adjustments of gear icon and expanded
navbar-search for small size devices.
Fixes: #15222.
When the keyboard focus is not on search box and user clicks on
search box, the focus will go move away from the search box to
the `current_focus_elem` on any rerender. To avoid that, we
move `current_focus_elem` to the search box when user clicks on it.
Since we had extracted `image_upload_widget.hbs` HTML for
image upload widget's like user avatar, realm logo, realm icon
we can also extract `image_upload_widget.scss` SCSS file
from settings.scss file with all the CSS related
to image upload widget's.
This change will also help us to keep `settings.scss` cleaner.
Previously, this was unconditional wrt local echoe which caused a bug
where by the pencil edit icon was visible first, then got hidden when
the chevron and star became visible.
This commit resolves the above bug, but this area still behaves
slightly weirdly in that, if, within a PM narrow, the user's mouse
cursor is over the spot where the message edit controls will appear
after sending, and then a message is sent by the user, only the
chevron and star appear at first. On cursor exit and reenter, all
three controls reappear ie the final state is correct.
Similar to the other "unless locally echoed" cases here, this will
probably prevent unexpected bugs caused by eg trying to enter edit
state before the message was received by the server, and then
redrawing later, etc.