This is largely inspired by requests from people not liking the
Google's new emojiset. A lot of people were requesting to revert
back to old blobs emojiset so we are re-enabling this feature
after making relevant infrastructure changes for supporting google's
old blob emojiset and re-adding support for twitter emojiset.
Fixes: #10158.
This will help us in reducing the size of the release tarball
significantly. I have refrained from changing the `EMOJISETS`
constant in the `emoji_setup_utils.py` as that controls the
emojisets that we want to support. Since we want to re-enable
the feature of changing emojisets sometime again in the future
that variable should be kept as it is as it controls several
other things like emoji scripts that we use to generate emoji
names. Changing it might cause hard to catch bugs.
`emoji-datasource` package v4.0.4 introduced the concept of qualified
and non-qualified emoji codes. As chat programs don't need to use
emoji representation selector, so we used migrated our infrastructure
to use non-qualified emoji codes. But we missed the fact that the
emoji file names in emoji farm are based on emoji data's 'unified'
field and the value of this field has changed. Consequently the image
file names must also have been changed. We used `emoji_code` while
converting the span tags to img tags while processing notifications.
But since now `emoji_code` refers to non-qualified code while image
file names are based on qualified code, we need to rename images
to correctly do the conversion. This commit just fixes this.
The autenticate function now follows the signature of
Django 2.0 https://github.com/django-auth-ldap/
django-auth-ldap/commit/27a8052b26f1d3a43cdbcdfc8e7dc0322580adae
Also AUTH_LDAP_CACHE_GROUPS is depricated in favor of
AUTH_LDAP_CACHE_TIMEOUT.
This commit closes a long pending issue which involved moving the
`EMOTICON_CONVERSION` mapping to build_emoji infrastructure so
that there is only one source of truth. This was pending from the
time when this feature was implemented.
This commit updates the `emoji-datasource` packages to version 4.0.4.
This update brings following changes to emoji infra:
1: Fix for the bleeding sprite sheets.
2: The category of some emojis has been changed. Categorywise breakup of
net gain or loss is as follows:
Travel & Places: 58 (gain)
Symbols: 47 (loss)
Smileys & People: 52 (gain)
Objects: 11 (loss)
Food & Drink: 3 (gain)
Animals and Nature: 46 (gain)
Activities: 9 (loss)
3: There were some changes in the image farm of the package which were
breaking our old emoji farm. I fixed them by modifying the remapped
emoji map.
Fixes: #8235.
We add this dependancy to thumbor for no use other than making an
import possible in one of the upcoming commits. Basically we wanted to
import LOCAL_UPLOADS_DIR from zproject.prod_settings or
zproject.dev_settings and prod_settings_template.py imports
django-auth-ldap (which depends on python-ldap and django).
This seems counterproductive, but it makes it possible for us to save
significant thumbor server startup time that would have been consumed
in `get-django-setting`, and once thumbor supports Python 3, we'll
probably be merging the virtualenvs anyway (in which case this change
would become a no-op).
This migrates Zulip to use a dramatically better set of names and
aliases for our emoji set, defined in emoji_names.py (which is in turn
manually generated from our hand-curated CSV file).
This should significantly improve the experience of using Zulip's
emoji picker and emoji typeahead for finding what one is looking for.
This commit moves all files previously under the 'app' bundle in
the Django pipeline to being compiled by webpack under the 'app'
entry point. In the process, it moves assets under the app entry
to a file called app.js that consumes all relevant css and js files.
This commit also edits the webpack config to be able to expose certain
variables for third party libraries that are currently required by
some modules. This is bad coding form and should be refactored to
requiring whatever dependencies a module may have; we're just
deferring that to the future to simplify the series of transitions we
need to do here. The variable exposure is done using expose-loader in
webpack.
The app/index.html template is edited to override the newly introduced
'commonjs' block in the base template. This is done as a temporary
measure so as not to disrupt other pages on the app during the transition.
It also fixes the value of the 'this' context that was being inferred
as window by third party libraries. This is done using imports-loader
in the webpack config. This is also messy and probably isn't how we
want things to work long term.