The only reason to use typeof foo === "undefined" is when foo is a
global identifier that might not have been declared at all, so it
might raise a ReferenceError if evaluated. For a variable declared
with const or let or import, a function argument, or a complex
expression, simply foo === undefined is equivalent.
Some of these conditions have become impossible and can be removed
entirely, and some can be replaced more idiomatically with default
parameters (note that JavaScript does not share the Python misfeature
of evaluating the default parameter at function declaration time).
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is mostly a refactoring to break the unnecessary
dependency of bot_data on settings_bots.
This is a bit more than a refactoring, as I remove all
the debounced calls to render bots during the
initialization of bot_data. (The debouncing probably
meant we only rendered once, but it was still needless
work.)
We don't need to explicitly render bots during
bot_data.initialize(), which you can verify by loading
"#settings/your-bots" as the home page. It was just an
artifact of how add() was implemented.
Note that for the **admin** screen, we did not and
still do not do live updates for add/remove; we only do
it for updates. Fixing that is out of the scope of this
change. The code that was moved here affects
**personal** bot settings.
Note that the debounce code is quite fragile. See my
code comment that explains it. I don't have time to go
down the rabbit hole of a deep fix here. The puppeteer
tests would fail without the debounce, even though I
was able to eliminate the debounce in an earlier
version of this fix and see good results during manual
testing. (My testing may have just been on the "lucky"
side of the race.) I created #17743 to address this
problem.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We no longer use `/json/users` in the codepath
for bot settings (admin side).
We also specifically don't load human users when
we load bots, so you no longer have to pay for
the server round trip as a side effect of loading
bots. Instead, there is a dedicated `set_up_bots`
entry point.
We also get the bot ids directly from `bot_data` now.
This commit, to some degree, builds on the prior commit
that had us hydrate data from `people.js` instead
of the payload from `/json/users`.
For the below payloads we want `owner_id` instead
of `owner`, which we should deprecate. (The
`owner` field is actually an email, which is
not a stable key.)
page_params.realm_bots
realm_bot/add
realm_bot/update
IMPORTANT NOTE: Some of the data served in
these payloads is cached with the key
`bot_dicts_in_realm_cache_key`.
For page_params, we get the new field
via `get_owned_bot_dicts`.
For realm_bot/add, we modified
`created_bot_event`.
For realm_bot/update, we modified
`do_change_bot_owner`.
On the JS side, we no longer
look up the bot's owner directly in
`server_events_dispatch` when we get
a realm_bot/update event. Instead, we
delegate that job to `bot_data.js`.
I modified the tests accordingly.
We stopped needing this with
0329b67048
(Dec 2016).
The function sets `bot.can_admin`,
which was only used in `bot_data.get_editable`.
We removed two tests (and then put back
some test setup that needed to leak down
to the last test).
This cleans up the handoff of page_params
data between ui_init and modules that
take over ownership of page_params-derived
data.
Read the long comment in ui_init for a bit
more context.
Most of this diff is actually test cleanup.
And a lot of the diff to "real" code is
just glorified `s/page_params/params/`
in the `initialize` functions.
One little oddity is that we don't actually
surrender ownership of `page_params.user_id`
to `people.js`. We could plausibly sweep
the rest of the codebase to just use
`people.my_user_id()` consistently, but it's
not a super high priority thing to fix,
since the value never changes.
The stream_data situation is a bit messy,
since we consume `page_params` data in the
initialize() function in addition to the
`params` data we "own". I added a comment
there and intend to follow up. I tried
to mostly avoid the "word soup" by extracting
three locals at the top.
Finally, I don't touch `alert_words` yet,
despite it also doing the delete-page-params-data
dance. The problem is that `alert_words`
doesn't have a proper `initialize()`. We
should clean that up and have it use a
`Map` internally, too.
This is not always a behavior-preserving translation: _.extend mutates
its first argument. However, the code does not always appear to have
been written to expect that.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
This is done by using a bot's ID instead of email in
the handler methods for bot_data.bots and bot_data.services,
and updating all code paths involved.
Updated `get_editable()` so that organization admins only see their
own bots in their personal settings page; this removes a lot of
unnecessary clutter.
Fixes#2657.
Previously, we were checking if a particular user was the current user
in dozens of places in the codebase, and correct case-insensitive
checks were not used consistently, leading to bugs like #502.