We already know which list widget a `<th>`
tag is associated with when we set up the
event handler, so it's silly to read data
from the DOM to find that widget again
when the handler runs.
This commit eliminates a whole class of possible
errors and busy work.
For some widgets we now avoid duplicate redraw
events from this old pattern:
widget = list_render.create(..., {
}).init();
widget.sort(...);
The above code was wasteful and possibly
flicker-y due to the fact that `init` and
`sort` both render.
Now we do this:
widget = list_render.create(..., {
init_sort: [...],
});
For other widgets we just clean up the need
to call `init()` right after `create()`.
We also allow widgets to pass in `sort_fields`
during initialization (since you may want to
have `init_sort` use a custom sort before the
first render.)
Finally, we make the second and third calls
eliminate the prior updates from the previous
widget. This can prevent strange bugs with
double-reversing columns (although that's
been prevented in a better way with a recent
commit), as well as avoiding double work
with sorting.
This code has always been kind of convoluted
and buggy, starting with the first
sorting-related commit, which put filtering
before sorting for some reason:
3706e2c6ba
This should fix bugs like the fact that
changing filter text would not respect
reversed sorts.
Now the scheme is simple:
- external UI actions set `meta` values like
filter_value, reverse_mode, and
sorting_function, as needed, through
simple setters
- use `hard_redraw` to do a redraw and
trigger external actions
- all filtering/sorting/reverse logic on
the *data* happens in a single, simple
function called `filter_and_sort`
We put this in `scroll_util` to make it more likely
we will eventually unify this with other scrolling
logic. (A big piece to move is ui.get_scroll_element,
but that's for another PR.)
And then the other tactical advantage is that we get
100% line coverage on it.
I changed the warning to an error, since I don't
think we ever expect scrolling at the `body` level,
and I don't bother with the preview node.
I pushed this risk commit to the end of
a PR that had a bunch of harmless prep
commits at the front, and I didn't make
it clear enough that the last commit (this
one) hadn't been tested thoroughly.
For the list_render widget, we can simplify
the intialization pretty easily (avoid
extra sorts, for example), but the cache aspects
are still tricky on subsequent calls.
For some widgets we now avoid duplicate redraw
events from this old pattern:
widget = list_render.create(..., {
}).init();
widget.sort(...);
The above code was wasteful and possibly
flicker-y due to the fact that `init` and
`sort` both render.
Now we do this:
widget = list_render.create(..., {
init_sort: [...],
});
For other widgets we just clean up the need
to call `init()` right after `create()`.
We also allow widgets to pass in `sort_fields`
during initialization (since you may want to
have `init_sort` use a custom sort before the
first render.)
We had a bug where if your peer mentioned you in
message, but then edited the message not to mention
you, the latter wouldn't reset your unread counts
for "Mentions". And the same problem would happen
vice versa.
The fix basically extracts `update_message_for_mention`
and makes sure it handles all combinations of
unread/mentioned flags, instead of assuming
any invariants about which directions of change
are possible.
And then we call that new function from
`message_events.js` whenever we get message
edit events.
Fixes#14544
We use a somewhat more realistic message, mostly
to prep for testing some mention/unread stuff in
a subsequent commit.
We also set message booleans.
Unfortunately, `recent_senders` is kind of awkward
for checking a single message, since its only
public API is for sorting. I don't bother with it.
But I do check the `topic_data` interaction.
Breaking the Casper tests into smaller tests
will make it a lot easier in the future to
hone in on test flakes.
Having small tests adds little overhead--most
of the slowness comes from starting the server.
The only extra steps here are logging in and
entering "Manage Organization", which is two
lines of code.
We split out the custom profile test first,
since the code for custom profiles has the
annoying property that it can only run once
before failing, as it has the side effect
of creating a field name that can't be reused.
We only need to run loops to test flakes, so
this isn't an immediate blocker.
The function message_send_error was messing up
on calls to message.get when we were passing in
string versions of `local_id`. Now we pass in
float ids.
This fixes a traceback where we tried to set
`.failed_request` on to an `undefined` value
that we had instead expected to be a locally
echoed message from our message store.
We stop using `local_id_counter`, which was just noise,
and instead we just make the test more realistic:
- Use 123.04 for our local id on the message that
we're simulating sending.
- Use 127 as the message id that the server gives
us back in the success payload.
We still stub echo functions, but for
one of our stubs (`try_deliver_locally`)
we now exercise one its actual callees
in the stub (`echo.insert_local_message`).
And we're still stubbing some callees
of `echo.insert_local_message`, since
that has all kinds of unwanted side
effects, too.
The main piece we want from
`insert_local_message`, for now,
is somewhat realistic handling of
our local message ids.
We also add a little sanity check
that our timestamp does get plumbed
through to `local_message.insert_message`.
Option is added to video_chat_provider settings for disabling
video calls.
Video call icon is hidden in two cases-
1. video_chat_provider is set to disabled.
2. video_chat_provider is set to Jitsi and settings.JITSI_SERVER_URL
is none.
Relevant tests are added and modified.
Fixes#14483
This adds a new realm setting: default_code_block_language.
This PR also adds a new widget to specify a language, which
behaves somewhat differently from other widgets of the same
kind; instead of exposing methods to the whole module, we
just create a single IIFE that handles all the interactions
with the DOM for the widget.
We also move the code for remapping languages to format_code
function since we want to preserve the original language to
decide if we override it using default_code_clock_language.
Fixes#14404.
This is a prep commit for changes to the top navbar, it adds helpers
to filter.js which will help control the behavior of some aspects of
the redesigned navbar.
Modified by tabbott to add comments, internationalization tags on the
strings, support streams:public, and change various title strings.
We fix this by adding a more expressive data function, with tests, for
whether a filter is on UserMessage data, which would mean that
streams:public could never add additional matches.
We now use `assert.throws()` to test that we're
properly calling `blueslip.fatal`.
In order to not break line coverage here, we have
to remove an unreachable `return` in `stream_data.js`.
Usually we test `fatal` for line coverage reasons.
Most places where we use `blueslip.fatal` fall in
these categories:
* the code is theoretically unreachable, but
we have `blueslip.fatal` for defensive reasons
* we have some upstream bug that we should just
fix
* the code should recover gracefully and just
use blueslip.errors()
It's possible that we should eliminate `blueslip.fatal`
from our API and just throw errors when really important
invariants get broken. This will make it more obvious
to somebody reading the code that we're not going to
continue after the call, and `blueslip` already knows
how to catch exceptions and report them.
When we redraw the left sidebar, we need to tell the
topic list to clear its data structures (and do other
stuff like hiding its popover), since we are clearing
its parent container.
The commit f0e18b3b3e
introduced this regression in late January 2020.
That commit made topic_list use a vdom to avoid
unnecessary updates. Before that, topic_list did
a lot of brute-force redraws, which covered up the
fact that we weren't having stream_list telling it
when the rug was being pulled out from under it.
The boundary between stream_list and topic_list
has always been kind of complicated code, since
topic lists get embedded into the stream list.
The main interactions, though, are basically:
* topic_zoom.clear_topics() - you're leaving
a narrow that may or may not be zoomed
* topic_list.clear() - you're about to redraw
stream items in the unzoomed stream list
* topic_list.rebuild(stream_li, stream_id) -
you're building or updating a topic list
for the newly active stream
Fixes#14465
In case of video embeds, the previous logic used
`data-src-fullsize` or `src` as a key to look
for the metadata of video in `lightbox.open()`,
but while parsing, the key used while storing
the metadata was the video ID.
This doesn't make any sense because video's data
could never be accessed from `asset_map` and we
always needed to lookup the DOM for this.
This commit fixes this by using $img.attr('src')
as a key for `asset_map` for both, images and
videos. Since `src` is the link of preview image
in case of video embeds, it will always uniquely
determine the video ID and we won't loose
anything with the change in how videos handle
things.
Part of #14152.
This changes the payload that is used
to populate `page_params` for the webapp,
as well as responses to the once-every-50-seconds
presence pings.
Now our dictionary of users only has these
two fields in the value:
- activity_timestamp
- idle_timestamp
Example data:
{
6: Object { idle_timestamp: 1585746028 },
7: Object { active_timestamp: 1585745774 },
8: Object { active_timestamp: 1585745578,
idle_timestamp: 1585745400}
}
We only send the slimmer type of payload
to clients that have set `slim_presence`
to True.
Note that this commit does not change the format
of the event data, which still looks like this:
{
website: {
client: 'website',
pushable: false,
status: 'active',
timestamp: 1585745225
}
}
This adds a new test_realm_integer, replacing test_realm_boolean for
testing integer fields like realm_create_stream_policy,
realm_invite_to_stream_policy, and realm_invite_required in dispatch.js.
Fixes#12284
Fields like realm_email_address_visibility and realm_bot_creation_policy
were strings instead of integers in page_params obeject in
settings_org.js tests.
Also use values struct defined in settings_config.js and setting_bots.js
instead of direct values for improving readability.
If folks use an overly broad selector for message rows,
they will accidentally include drafts from the drafts
dialog, which won't have zids. More specific selectors
will be more efficient and possibly prevent strange
behaviors.
For testing convenience, we extract the message.
The UI in the `#settings/notifications` page is updated similarly
to what is done in the `update_global_notifications` path present
in the `server_events_dispatch` file.
This setting is being overridden by the frontend since the last
commit, and the security model is clearer and more robust if we don't
make it appear as though the markdown processor is handling this
issue.
Co-authored-by: Tim Abbott <tabbott@zulipchat.com>
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>