We no longer create the 'core team' private channel when
a realm is created.
Earlier, "New user announcements" channel was set to the
"core team" channel. Now it is disabled by default.
populate_db still creates the 'core team' channel to
represent a private channel.
This prevents users from hammering the invitation endpoint, causing
races, and inviting more users than they should otherwise be allowed
to.
Doing this requires that we not raise InvitationError when we have
partially succeeded; that behaviour is left to the one callsite of
do_invite_users.
Reported by Lakshit Agarwal (@chiekosec).
In zerver/models/realms.py, updates the topic for stream/channel updates
to be "channel events" instead of "stream events".
Part of stream to channel rename project.
This commit adds a realm-level setting named
'zulip_update_announcements_stream' that configures the
stream to which zulip updates should be posted.
Fixes part of #28604.
This commit renames the realm-level setting
'signup_notifications_stream' to 'signup_announcements_stream'.
The new name reflects better what the setting does.
This commit renames the realm-level setting 'notifications_stream'
to 'new_stream_announcements_stream'.
The new name reflects better what the setting does.
The widening of the time between when a process is marked for
reload (at Tornado startup) and when it sends reload events makes it
unlikely-to-impossible that a single `/` request will span both of
them, and thus hit the WebReloadClientError corner case.
Remove it, as it is not worth the complication. The bad behaviour it
is attempting to prevent (of a reload right after opening `/`) was
always still possible -- if the `/` request completed right before
Tornado restarted -- so it is not clear that it was ever worth the
complication.
This is preparatory work towards adding a Topic model.
We plan to use the local variable name as 'topic' for
the Topic model objects.
Currently, we use *topic as the local variable name for
topic names.
We rename local variables of the form *topic to *topic_name
so that we don't need to think about type collisions in
individual code paths where we might want to talk about both
Topic objects and strings for the topic name.
This commit adds code to not include original details of senders like
name, email and avatar url in the message objects sent through events
and in the response of endpoint used to fetch messages.
This is the last major commit for the project to add support for
limiting guest access to an entire organization.
Fixes#10970.
Earlier, the event sent when an onboarding step (hotspot till now)
is marked as read generated an event with type='hotspots' and
'hotspots' named array in it.
This commit renames the type to 'onboarding_steps' and the array
to 'onboarding_steps' to reflect the fact that it'll also contain
data for elements other than hotspots.
This commit adds a new endpoint 'users/me/onboarding_steps'
deprecating the older 'users/me/hotspots' to mark hotspot as read.
We also renamed the view `mark_hotspot_as_read` to
`mark_onboarding_step_as_read`.
Reason: Our plan is to make this endpoint flexible to support
other types of UI elements not just restricted to hotspots.
This commit adds code to not allow Zulip Cloud organizations that are not
on the Plus plan to change the "can_access_all_users_group" setting.
Fixes#27877.
Guests might lose access to deactivated users if the user
is not involved in any DM with guest. This commit adds
code to send "realm_user/remove" events for such cases.
We now send user creation events to recipient users
when sending DMs if recipients gain access to either
sender or other pariticpating users in the DM.
This commit adds code to send "realm_user/remove" event
when a guest user loses access to a user due to the user
being unsubscribed from one or more streams.
This commit adds code to send user creation events to
guests who gain access to new subscribers and to the
new guest subscribers who gain access to existing
stream subscribers.
The presence and user status update events are only sent to accessible
users, i.e. guests do not receive presence and user status updates for
users they cannot access.
This commit adds code to make sure that update events for changing
a user's role, email, etc. are not sent to guests who cannot access
the modified user.
We do not send the original user data in user creation events
to guests if user access is restricted in realm, as they would
receive the information about user if user is subscribed to some
common streams after account creation.
This commit adds code to send stream deletion events when
unsubscribing non-admin users from private streams and
when unsubscribing guests from public streams since
non-admins cannot access unsubscribed private streams
and guests cannot access unsubscribed public streams.
This commit removes "email_address" field from Subscription objects
and we would instead a new endpoint in next commit to get email
address for stream with proper access check.
This change also fixes the bug where we would include email address
for the unsubscribed private stream as well when user did not have
permission to send message to the stream, and having email allowed
the unsubscribed user to send message to the stream.
Note that the unsubscribed user can still send message to the stream
if the user had noted down the email before being unsubscribed
and the stream token is not changed after unsubscribing the user.
We now send "realm_user/update" (and "realm_bot/update" for bots)
events with "is_active" field when deactivating and reactivating
users, including bots.
We would want to use "remove" event for a user losing access
to another user for #10970, so it is better to use "update"
event for deactivation as we only update "is_active" field
in the user objects and the clients still have the data for
deactivated users.
Previously, we used to send "add" event for reactivation along
with complete user objects, but clients should have the data
for deactivated users as well, so an "update" event is enough
like we do when deactivating users.
This commit moves constants for system group names to a new
"SystemGroups" class so that we can use these group names
in multiple classes in models.py without worrying about the
order of defining them.