We could anchor the regexes, but there’s no need for the power (and
responsibility) of regexes here.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This PR updates the puppet manifest to allow /etc/zulip to be a symlink. The current behaviour overwrites /etc/zulip if it is link to another directory, which is problematic with docker-zulip and
in particular the `LINK_SETTINGS_TO_DATA` setting.
Generated by `pyupgrade --py3-plus --keep-percent-format` on all our
Python code except `zthumbor` and `zulip-ec2-configure-interfaces`,
followed by manual indentation fixes.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
The nginx ‘add_header’ directive doesn’t inherit the way you’d
want (https://trac.nginx.org/nginx/ticket/854), so we need to manually
simulate inheritance using ‘include’, like we previously did with
api_headers.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
isort 5 knows not to reorder imports across function calls, so this
will stop isort from breaking our code.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Puppet doesn’t re-run an exec blocks that’s declared as creating an
existing file, even if it’s notified. Remove the creates declaration.
Fixes#13730.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
"Zulip Voyager" was a name invented during the Hack Week to open
source Zulip for what a single-system Zulip server might be called, as
a Star Trek pun on the code it was based on, "Zulip Enterprise".
At the time, we just needed a name quickly, but it was never a good
name, just a placeholder. This removes that placeholder name from
much of the codebase. A bit more work will be required to transition
the `zulip::voyager` Puppet class, as that has some migration work
involved.
This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Resolves these warnings from puppet-lint.
puppet-lint| puppet/zulip/manifests/app_frontend_base.pp - WARNING: double quoted string containing no variables on line 14
puppet-lint| puppet/zulip/manifests/app_frontend_base.pp - WARNING: double quoted string containing no variables on line 19
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This has been a spurious alert for a long time.
It's unclear that this check is useful at all, but if it spikes
dramatically above what's normal, there's perhaps still utility in
being alerted.
Since LoopQueueProcessingWorker jobs cannot be monitored by checking
for connected consumers (since they poll, rather than consuming as
events arrive), they can't be monitored with check_consumers. It's
OK, because that monitoring was redundant with monitoring for
potential growth in their queue that we have as well.
Also clean up the block comments for the two other similar queue
procesors.
Now that we're implemented tsearch_extras in pure postgres, we no
longer need a custom extension. This should help us considerably, as
it means we no longer need to ship custom apt packages at all.
Fixes#467.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>