Previously we would select the first message in the block. Now, we
only do that if a message that is selected will not be in the
resulting narrowed view. If the selected message will be in the
narrowed view, we select that message once narrowed.
(imported from commit 4da5a3a0b597b58c2e028f1b29ac20ae3808a4d1)
I kind of expect this to work, and hopefully this'll help with
people getting stuck on the "Settings" page in the tutorial.
(imported from commit 1159d884dcd331bcfb74864a0176fa293e8c3714)
Most of them are just typos or funny punctuation, but this also adds
the word "above" after "You and Humbug Tutorial Bot" since otherwise
the user might try to click the text in the message body and be
confused.
(imported from commit dccaf4acd24db713acab261440f0a9d03860e0f4)
Right now the MIT realm has pretty bad UI lag with 1,200 messages loaded. We
need to fix the root problem, but this commit at least makes reloading the page
a satisfactory remedy.
(imported from commit 93d47710891cfc4db9fa00beaa5ccd10113aa1c3)
Here I have a sketchy but functional framework for dealing with
all of the async stuff that a tutorial requires, and an early
draft of what such a tutorial might look like.
I could probably go and remove the first-run message, but I'll
keep it around for now in the unlikely event that something I
haven't anticipated goes wrong in starting up the tutorial.
(imported from commit de9779a66a1b3fe790082decb324c90ec180b39b)
The idea here is: part of the onboarding tutorial is going to
be you talking to the tutorial bot and it talking to you, from
our Javascript.
The reason it's driven by Javascript is that then in principle we can
do nice stuff like making popovers appear in places to point things
out to you, whereas if we were to do it strictly server-side, doing so
would be a lot harder.
The downside to doing it in Javascript is that you don't get any of
the Markdown rendering, since that happens on the server. So instead
we add this call where you give it a message, and it responds by
having the tutorial bot send you that message.
I don't think there are any security concerns here because
(1) The bot only messages you -- so you can't use it to make someone
else think that the system is telling them to do something
(2) If there were an issue associated with having the server parse
arbitrary Markdown, you could just trigger the issue by sending
a message yourself.
(imported from commit b34f594dab6be6bcb81899278ae1cbe447404468)
The defaults are quite large for a small site like ours where on
server down means an outage (e.g. only check every 5 minutes and then
require 4 failures before we alert the admins).
(imported from commit 3b2f436bbb716262f4ee939434749be535ffd6d3)
- Find Python and JavaScript files the same way, by looking at
everything in Git with specific exceptions
- Check the non-browser JavaScript, with appropriate JSLint options
Fixes#19 and #387.
(imported from commit 042bd6c26aa7a7ea2209935320ef4da12344b02b)
We leave the stuff under api/ alone for now, since we need to be able to ship
it as a standalone thing.
tools/post-receive wasn't using the function anyway.
For push to master: Push this commit, update post-receive per instructions at
the top of that file, then push the rest of the branch to confirm that the hook
still works.
No manual instructions for prod.
(imported from commit 9bcbe14c08d15eda47d82f0b702bad33e217a074)
At Ksplice we used /usr/bin/python because we shipped dependencies as Debian /
Red Hat packages, which would be installed against the system Python. We were
also very careful to use only Python 2.3 features so that even old system
Python would still work.
None of that is true at Humbug. We expect users to install dependencies
themselves, so it's more likely that the Python in $PATH is correct. On OS X
in particular, it's common to have five broken Python installs and there's no
expectation that /usr/bin/python is the right one.
The files which aren't marked executable are not interesting to run as scripts,
so we just remove the line there. (In general it's common to have libraries
that can also be executed, to run test cases or whatever, but that's not the
case here.)
(imported from commit 437d4aee2c6e66601ad3334eefd50749cce2eca6)
This fixes the issue where toggling show/hide on a stream in the home
view scrolls the page, because the removing and adding of rows in the
still-visible message table causes the cursor and scroll position to jump
(imported from commit 7454284a44af26379a0d2e7fce3683d98e3e4c48)
We don't typically have these (see message type, etc.) and removing
them will allow simplifying the code.
(imported from commit fbefb08ee9b08c73f32c8150a6fa1060957aa8ad)
This keeps the name to the right of the bullet even if it overflows
onto two lines.
Fixes#909.
(imported from commit 60528bb30c2d9e29687b773abc76c18369a8a068)
Previously we were doing 100 queries for new messages being sent to
the main hacker school channels; they were faster than many similar
instances because they were all done within 1 transaction, but still,
send_message_backend would be spending up to 200ms (and 148 queries)
querying the database with the previous code on prod; this new version
should do a fixed number of database queries per message.
(imported from commit 3799e63aebb6f017932ddb0fe1f6209281c0ddcf)
This commit does the actual work of formatting recent dates as weekday
names and updating the format when the date is sufficiently far in the
past.
Also, silence a bogus jslint warning.
(imported from commit 503286fbd9c1e33a81cc7d78cf8d08d5e7f78c1a)
This commit just moves time rendering logic to its own file, and does
not make any functionality changes.
(imported from commit d111d03c6abc8d9550fcf65e4f89eab8056d1ed4)