When a bunch of messages with active notifications are all read at
once -- e.g. by the user choosing to mark all messages, or all in a
stream, as read, or just scrolling quickly through a PM conversation
-- there can be a large batch of this information to convey. Doing it
in a single GCM/FCM message is better for server congestion, and for
the device's battery.
The corresponding client-side logic is in zulip/zulip-mobile#3343 .
Existing clients today only understand one message ID at a time; so
accommodate them by sending individual GCM/FCM messages up to an
arbitrary threshold, with the rest only as a batch.
Also add an explicit test for this logic. The existing tests
that happen to cause this function to run don't exercise the
last condition, so without a new test `--coverage` complains.
ACCOUNT_ACTIVATION_DAYS doesn't seems to be used anywhere.
INVITATION_LINK_VALIDITY_DAYS seems to do it's job currently.
(It was only ever used in very early Zulip commits).
We were using a hardcoded relative path, which doesn't work if you're
not running this from the root of the Zulip checkout.
As part of fixing this, we need to make `LOCAL_UPLOADS_DIR` an
absolute path.
Fixes#11581.
The client-side fix to make these not a problem was in release
16.2.96, of 2018-08-22. We've been sending them from the
development community server chat.zulip.org since 2018-11-29.
We started forcing clients to upgrade with commit fb7bfbe9a,
deployed 2018-12-05 to zulipchat.com.
(The mobile app unconditionally makes a request to a route on
zulipchat.com to check for this kind of forced upgrade, so that
applies to mobile users of any Zulip server.)
So at this point it's long past safe for us to unconditionally
send these. Hardwire the old `SEND_REMOVE_PUSH_NOTIFICATIONS`
setting to True, and simplify it out.
For Google auth, the multiuse invite key should be stored in the
csrf_state sent to google along with other values like is_signup,
mobile_flow_otp.
For social auth, the multiuse invite key should be passed as params to
the social-auth backend. The passing of the key is handled by
social_auth pipeline and made available to us when the auth is
completed.
This is primarily a feature for onboarding, where an organization
administrator might send a bunch of random test messages as part of
joining, but then want a pristine organization when their users later
join.
But it can theoretically be used for other use cases (e.g. for
moderation or removing threads that are problematic in some way).
Tweaked by tabbott to handle corner cases with
is_history_public_to_subscribers.
Fixes#10912.
This reverts commit ec9f6702d8.
Now that pika 0.13.0 has merged our PR to not import twisted unless it
is needed, we don't need to use this performance hack in order to
avoid wasting time importing twisted and all its dependencies.
Previously, zerver.views.registration.confirmation_key was only
available in development; now we make that more structurally clear by
moving it to the special zerver/views/development directory.
Fixes#11256.
Some urls are only available in the development environment
(dev_urls.py); Corresponding views (here email_log.py) is moved to the
new directory zerver/views/development.
Fixes#11256.
We had an inconsistent behavior when `LDAP_APPEND_DOMAIN` was set
in that we allowed user to enter username instead of his email in
the auth form but later the workflow failed due to a small bug.
Fixes: #10917.
This endpoint serves requests which might originate from an image
preview link which had an http url and the message holding the image
link was rendered before we introduced thumbnailing. In that case
we would have used a camo proxy to proxy http content over https and
avoid mix content warnings.
In near future, we plan to drop use of camo and just rely on thumbor
to serve such images. This endpoint helps maintain backward
compatibility for links which were already rendered.
This setting splits away part of responsibility from THUMBOR_URL.
Now on, this setting will be responsible for controlling whether
we thumbnail images or not by asking bugdown to render image links
to hit our /thumbnail endpoint. This is irrespective of what
THUMBOR_URL is set to though ideally THUMBOR_URL should be set
to point to a running thumbor instance.
This is somewhat hacky, in that in order to do what we're doing, we
need to parse the HTML of the rendered page to extract the first
paragraph to include in the open graph description field. But
BeautifulSoup does a good job of it.
This carries a nontrivial performance penalty for loading these pages,
but overall /help/ is a low-traffic site compared to the main app, so
it doesn't matter much.
(As a sidenote, it wouldn't be a bad idea to cache this stuff).
There's lots of things we can improve in this, largely through editing
the articles, but we can deal with that over time.
Thanks to Rishi for writing all the tests.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
This should make it possible for blueslip error reports to be sent on
our logged-out portico pages, which should in turn make it possible to
debug any such issues as they occur.
This should make life a lot more convenient for organizations that use
the LDAP integration and have their avatars in LDAP already.
This hasn't been end-to-end tested against LDAP yet, so there may be
some minor revisions, but fundamentally, it works, has automated
tests, and should be easy to maintain.
Fixes#286.
Apparently, Django's get_current_site function (used, e.g., in
django-two-factor to look up the domain to use in QR codes) first
tries to use the Sites framework, and if unavailable, does the right
thing (namely, using request.get_host()).
We don't use the Sites framework for anything in Zulip, so the correct
fix is to just remove it.
Fixes#11014.