Epics are a way to further organize Pivotal Stories and are a
somewhat advanced feature that would take a significant amount of
work to properly implement. Unless we get requests for supporting
epics, I don't think we should support them.
This verifies an important case. We still have an open bug for why in
some production environments, the email_gateway_bot seems to not be
tagged as an API super user (resulting in this code path not working).
We've already got a bunch of other comments on work we need to do for
this decorator and an open issue that will ensure we at some point
rework this and add tests for it. In the meantime, I'd like to lock
down the rest of decorator.py at 100% coverage.
Fixes#1000.
This exception class was clearly missing the part where `role` gets
stored, which was intended to be inherited from
InvalidZulipServerError.
This fixes an unnecessary 500 error in the push notifications bouncer.
Tweaked by tabbott to add a test and fix a super subtle issue with the
relative_settings_link variable having been set once the first time a
/help article was rendered.
A common path is a new user goes to realm_uri, which redirects to
realm_uri/login, and clicks the google auth button thinking it is a
registration button.
This commit just changes the wording on the page they land on to be
friendlier for that use case.
This piece of code was used when we used Django template engine. Since
we moved to Jinja2 template engine, we wrote a newer version of this
function (minified_js) in 'zproject/jinja2/compressors.py' which is
now used in our templates. This newer function essentially retired the
old function defination and thus the old code became dead. We probably
missed out this clean up at the time we migrated to Jinja2 template
engine.
This should make it easier to find the templates that are actually
part of the core webapp, instead of having them all mixed together
with the portico pages.
This completes the effort to ensure that all of our webhooks that do
parsing of the third-party message format log something that we can
use to debug cases where we're not parsing the payloads correctly.
The main change here is to send a proper confirmation link to the
frontend in the `confirm_continue_registration` code path even if the
user didn't request signup, so that we don't need to re-authenticate
the user's control over their email address in that flow.
This also lets us delete some now-unnecessary code: The
`invalid_email` case is now handled by HomepageForm.is_valid(), which
has nice error handling, so we no longer need logic in the context
computation or template for `confirm_continue_registration` for the
corner case where the user somehow has an invalid email address
authenticated.
We split one GitHub auth backend test to now cover both corner cases
(invalid email for realm, and valid email for realm), and rewrite the
Google auth test for this code path as well.
Fixes#5895.
This test class is basically a poor version of the end-to-end tests
that we have in `test_auth_backends.py`, and didn't really add any
value other than making it difficult to refactor.
By moving all of the logic related to the is_signup flag into
maybe_send_to_registration, we make the login_or_register_remote_user
function quite clean and readable.
The next step is to make maybe_send_to_registration less of a
disaster.
The code in maybe_send_to_registration incorrectly used the
`get_realm_from_request` function to fetch the subdomain. This usage
was incorrect in a way that should have been irrelevant, because that
function only differs if there's a logged-in user, and in this code
path, a user is never logged in (it's the code path for logged-out
users trying to sign up).
This this bug could confuse unit tests that might run with a logged-in
client session. This made it possible for several of our GitHub auth
tests to have a totally invalid subdomain value (the root domain).
Fixing that bug in the tests, in turn, let us delete a code path in
the GitHub auth backend logic in `backends.py` that is impossible in
production, and had just been left around for these broken tests.
This code path has actually been dead for a while (since
`invalid_subdomain` gets set to True only when `user_profile` is
`None`). We might want to re-introduce it later, but for now, we
eliminate it and the artificial test that provided it with test
coverage.
This is done mainly because this backend has the simplest code path
for calling login_or_register_remote_user, more than because we expect
this case to come up. It'll make it easier to write unit tests for
the `invalid_subdomain` corner case.
This is a simple computed field. It's intended to more clearly
capture the meaning of this restriction for the users in zephyr mirror
realms, and eventually support guest user accounts in normal Zulip
realms.
This is part of the effort to remove the use of is_zephyr_mirror_realm
across the code path for situations that might be relevant for other
users. It helps keep the code readable.
When you're importing with --destroy-rebuild-database, we need to
check subdomain availability after we've cleared out the database;
otherwise, trying to reuse the same subdomain doesn't work.
This commit sends the event for renaming of a private stream to
organization admins of the realm, in addition to the obvious list of
subscribers of the private stream.
Normally, admins can manage a private stream (e.g. unsubscribing a
user). But when the admin tried to unsubscribes a user from a
previously renamed stream, we previously were throwing a JS error, as
the webapp hadn't been notified about the new stream name.
Fixes#9034.
In this commit:
Two new URLs are added, to make all realms accessible for server
admins. One is for the stats page itself and another for getting
chart data i.e. chart data API requests.
For the above two new URLs corresponding two view functions are
added.
This was stored as a fixture file under zerver/fixtures, which caused
problems, since we don't show that directory under production (as its
part of the test system).
The simplest emergency fix here would be to just move the file, but
when looking at it, it's clear that we don't need or want a fixture
file here; we want a Python object, so we just do that.
A valuable follow-up improvement to this block would be to create an
actual new Realm object (not saved to the database), and dump it the
same code we use in the export tool; that should handle the vast
majority of these correctly.
Fixes#9123.
This logging was apparently broken when sorting imports; it's a fairly
unique thing in our codebase that this would be a problem. Prevent
future regressions by adding this exception explicitly to the isort
configuration.
We let Markdown increment the list step numbers, which is more
reliable than keeping track of numbered-steps manually.
Also, instead of linking to the CircleCI docs, we now have full
instructions for how to setup a webhook by modifying the circle.yml
file.
Ancient GitLab from several years ago doesn't include the
HTTP_X_GITLAB_EVENT header (and seems to have a different format), so
we should ignore its requests.
Might be good to document the version threshhold, but it's very hard
to tell from Googling what it is.
The size information of an avatar is not required during the import.
Check function 'import_uploads_local' and 'import_uploads_s3'
in 'export.py' for this.
We should still short-circuit the iteration in
`add_missing_messages` if the unsubscription was the last
thing to happen to the user before unsubscription and
soft deactivation.
Rishi and I decided that it makes sense to get rid of the Facebook
integration for a few reasons, some of which are:
* The setup process is too complicated on Facebook's end. The users
will surely have to browse Facebook's huge API reference before even
having a vague idea of what they want.
* Slack chooses not to have a Facebook integration, but relies on
Zapier for it. Zaps that integrate with Facebook are much more
streamlined and the setup process isn't as much of a pain. Zapier's
Facebook Zaps are much more fine-tuned and there are different Zaps
for different parts of the FB API, a luxury that would likely span
2K+ lines of code on our end if we were to implement it from
scratch. So, I think we should relegate integration with Facebook to
Zapier as well!
* After thoroughly testing the setup process, we concluded that the
person who submitted the FB integration didn't really test it
thoroughly because there were some gaping holes in the docs (missing
steps, user permissions, etc.).
This extends the /user_uploads API endpoint to support passing the
authentication credentials via the URL, not the HTTP_AUTHORIZATION
headers. This is an important workaround for the fact that React
Native's Webview system doesn't support setting HTTP_AUTHORIZATION;
the app will be responsible for rewriting URLs for uploaded files
directly to add this parameter.
This commit increases the rendered_content limit from 2x to 10x of the
original message length.
Earlier, we had placed a limit of MAX_MESSAGE_LENGTH * 2 for the
rendered content (explained in commit
77addc5456). That limit was based on
the assumption that in most cases, the rendered content wouldn't cause
a large increase in message length. However, quite prominently in
syntax highlighted codeblocks, that wasn't true and this caused the
limit condition to be hit for long messages composed primarily of code
blocks.
Example: The following message would render close to 10x it's original size.
```py
if:
def:
print("x", var)
x = y
```
Because the syntax highlighted logic is extremely compressible, having
rendered_content reach up to 100KB doesn't create a network
performance problem.
This fixes a set of XSS issues with Zulip's frontend markdown
processor, which is used in a limited set of contexts, such as local
echo of messages and the drafts feature.
The implementation of several syntax elements, including the <em>
syntax, user and stream mentions, and some others failed to properly
escape the content inside the syntax.
Fix this, and add tests for each corrected code path.
Thanks to w2w for reporting this issue.
This is a mobile-specific endpoint used for logging into a dev server.
On mobile without this realm_uri it's impossible to send a login request
to the corresponding realm on the dev server and proceed further; we can
only guess, which doesn't work for using multiple realms.
Also rename the endpoint to reflect the additional data.
Testing Plan:
Sent a request to the endpoint, and inspected the result.
[greg: renamed function to match, squashed renames with data change,
and adjusted commit message.]
Deletion of medium sized image is done if it exists before calling the
function 'ensure_medium_avatar_image', to avoid potentially confusing
problems with left-over medium-size avatar images from a previous run
being used when repeatedly importing the same realm in a development
environment..
Fixes#8949.
This one is one of the most tedious to set up and get working.
We now also rely on the Trello scripts available as part of the
`python-zulip-api/zulip` API package to make the setup process
easier.
After some thinking, I don't think there's any actual value to doing
the ../ style relative links here, whereas there is actual harm from
the links being slightly broken in the current model. We fix this by
just using /#settings as the URL.
Fixes#8978.
For certain queries where both include_history and
use_first_unread_anchor are set to True, we were excluding
historical rows. Now we only use the use_first_unread_anchor
flag to filter rows that we use to find the anchor, without
having it filter the actual search results.
The bug went unreported for a long time, because it only
affected mobile users who had newly subscribed to streams.
Note that we make a small change to the test called
test_use_first_unread_anchor_with_muted_topics, which has
a very scary comment about being "arcane" and "be
absolutely sure you know what you're doing." I think it's
fine.
Also, the new test code would fail before this fix, so it
should help prevent future regressions.
Fixes#8958
This is a bit more than a pure refactor, because we duplicate a
chunk of code to calculate a query inside of
find_first_unread_anchor(), so we're doing a bit more work
than before.
We need this refactoring to start decoupling find_first_unread_anchor
from get_messages_backend for the case where include_history is
True. This will happen in a subsequent commit.
The only test that changes here is a direct test on
find_first_unread_anchor(). All other tests pass without
modification, and we have decent coverage on get_messages_backend.
We use an array now to build up the list of search operands and
then consolidate the special search handling after the loop (which
means setting the flag, putting two more columns in the query, and
using ' '.join to build the string).
We have a debugging statement for some obscure errors we get
when narrows have search terms. We now show all the narrow
operators. This isn't really to improve debugging; it's more
to make it easier in the next commit to extract a function
that would make search_term have to be passed back in a tuple.
But it shouldn't hurt debugging either.
Refactoring in this file had resulted in the logic for
html_settings_link being duplicated and extra logic being needed to
ensure these variables were set where they were needed.
This fixes subscriptions_html not being rendered properly in the /help
and /api pages, in addition to removing duplicate code.
This is a pure refactoring and just pulls the function out
to the top level of the module. (The prior commit extracted
it inside a larger function to make a nicer diff.)
Remove models.get_user_profiles_by_ids() and
obtain user's bots profiles in actions.get_service_dicts_for_bots() by
users.user_ids_to_users() instead of models.get_user_profiles_by_ids().
Fixes#8939
We don't indend for this server-level setting to exist in the long
term; the purpose of this is just to make it easy to test this code
path for development purposes.
This implements much of the Message side part of #2745.
The new name can_access_stream_history_by_name gets to the point of
what this function actually does. And passing in a user object lets
us define what this does based on the user subscribed.
The comments explain this pretty well, but basically because we
rewrite the realm ID during the import process, we need to edit all
the message bodies that link to an attachment to instead link to the
post-processed URL where that file will be hosted on the new server.
Fixes#8926.
Implement few optimizations for reading admin's bot dicts from database
for a constants number of requests:
- add models.get_user_profiles_by_ids() for reading bots profiles
by single query from database
- add models.get_services_for_bots() for reading services for bots
by single query from database
- add bot_config.get_bot_configs() for reading config data for bots
by single query from database
Fixes#8838
This fixes a bug where the endpoint for editing bot users would allow
an organization administrator to edit the full name of a bot user.
A combination of this an another recently fixed bug made it possible
for this process to set a `bot_owner` for a non-bot user; so we also
include a migration to fix that for any users that might have had our
model invariants corrupted in that way.
This was a user-reported bug and a very subtle and painful one
to track down.
Previously, if payload['push']['changes'][i]['closed'] was True,
we assumed that a branch was removed. Looking at whether `closed`
was set to True or not was our way to tell whether a push removed
a branch or not.
However, this is wrong! `closed` being set to True can also mean
that the pull request associated with the branch was approved but
the branch itself was not deleted. According to the BitBucket docs,
the correct way to see if a branch is deleted is to check if `new`
is null.
This bug was leading to KeyErrors about not being able to find
the `commits` key, which shouldn't happen anymore!
'processing_emojis' check is added in the 'import_uploads'
function, so that the emoji files present in the to be imported
data file can be uploaded.
The procedure of saving emoji files in slack importer is same as
saving attachments and avatars, and the import has the similar
procedure too.
Change 'get_user_data' function to a more general function
to get data from the slack api using legacy tokens.
Also, change the error handling as upon invalid token,
the response is 200, but the response has an error
field in it.
For eg. Go to the following link with invalid token:
https://slack.com/api/emoji.list?token=xoxp-249056023425
Remove allocation ID function from slack import script. All the IDs
count will start from 0. Hence the ID List returned
by the allocation function is of no use, and we remove its implementation.
(example: get_total_messages_and_attachments function is of no use anymore,
hence we remove it)
In importing avatars, we use the implementation where the 'avatar_path'
is seperately calculated using realm and user ID and then the content
of the path provided in the avatar's 'records.json' are copied to this
'avatar_path'.
Similary, here for the uploads, 's3_file_name' is seperately calculated
using the realm ID and uploaded file name and then the content of the
path provided in upload's 'records.json' are copied to this 's3_file_name'.
'recipient_field' is added as a bool variable in the function
'update_id_map' to update the recipient foreign keys.
Recipient Foreign Key is equal to the UserProfile ID, if the
type is 1, and the same is equal to Stream ID, if the type is 2.
Hence a check is added in the 'update_id_map' field for this.
All the objects with realm ID as the foreign keys need to
be remapped with updated with the allocated ID.
Also the ID of the realm object itself is updated with the allocated
ID.
The 'id_field' bool variable is added to the function just to check
if the field is the ID of that object, and not the foreign key relation.
For foreign key field names, a "_id" has to be added after the field name,
however we don't need that for the ID field of the object.
Fixes#8853.
In certain cases, the browser is not able to look up the message.
Include the recipient data for the message in the delete_message event,
so look up of those attributes by the browser isn't required.
This PR solves some of the parity issues in the emoticon translation
logic. I was unable to find a way of matching only one of the
lookaround groups, so we still have some inconsistency (see
testcase). The approach of having another check while converting just
for this seemed like an inefficient way, so I've left that last change
as it is.
This bot was basically a duplicate of NOTIFICATION_BOT for some
specific corner cases, and didn't add much value. It's better to just
eliminate it, which also removes some ugly corner cases around what
happens if the user account doesn't exist.
Since the test database is in part controlled by the Zulip settings
files for testing, these settings files should be included in the list
of files that require populate_db to be rerun.
This issue was found due to changes to internal bots.
This was causing a rather confusing test flake in
test_stream_error_pm_to_bot_owner. What was happening was that if
this test (which used that code path) ran within 5 minutes of the
populate_db run, it would fail.
Usually, to debug a small change, you have to remove some tests from JSON
because of lack of support for comments in JSON. This commit allows to
ignore some tests by setting `"ignore" : true` in the bugdown fixtures.
Also, since this is only for while developing, the complete test suite will
throw an error if we leave an 'ignored' test in a commit.
This is basically a simple fix, where we consistently set
`flags` to an empty array when we pass it around. The history
here is that we had kind of a nasty bug from setting it to
`None`, which only showed up in the somewhat obscure circumstance
of somebody subscribing to all stream events in our API.
Fixes#7921
Also switches the default behaviour of the code to not translate the
emoticons. Earlier, the code was testing-aware, and used to translate
when there was no user profile data available(assuming that as a testing
environment).
This number is way too high, because of a recent regression. Adding a
test here lets us prevent similar regressions in the future and
provides an easy way to be sure if we've fixed the issue.
webhook-errors.log file is cluttered with Stream.DoesNotExist
errors, which hides the errors that we actually need to see. So,
since check_message already sends the bot_owner a PM if the webhook
bot tries to send a message to a non-existent stream, we can ignore
such exceptions.
In 18e43895ff we replaced
stream subscribe buttons with stream links. The new feature
has been well tested and well received for over a year now,
so it's safe to remove the older feature at this point.
Older sites will have super old messages that still have the
rendered markup; this commit does not attempt to address those
situations. Most likely, clicking on an old button in the old
message will either do nothing or look like a message reply.
This cuts out about 11 calls to `git describe`. In a nice fast LXC
container following our instructions for development on a Linux host,
this might save "only" about 1.5s; in a dev environment on a Windows
host, the savings have been clocked at 49s, presumably due to an
extremely slow filesystem in the VM.
The tests weren't doing much with this codepath as they were, and
there isn't a lot of value to be gained by testing it anyway; it's
totally non-critical and rarely changes.
[Commit message rewritten by greg.]
Add function in user-groups.py for getting member ids
for a group.
Update view to enforce checks for modifying user-groups.
Only admins and user group members can modify user-groups.
This feature isn't really ready yet -- the relevance isn't good, so
the emails aren't a great experience. More work needed; pending that,
just don't send them.
There's already a per-realm setting, which doesn't have a control in
the org settings UI but does suppress it in the per-user settings UI.
Piggyback on that to suppress that UI control when the feature is
disabled at the server level too.
Also cut a comment that hasn't really made sense since the logic was
changed months ago -- the comment originally explained why we sent
digests on Tuesday, Wednesday, and Thursday, and doesn't correspond to
why we dialled back to weekly on Tuesdays.
The digest emails have little in common with the email mirror, beyond
that they both involve email. Give their tests their own file, with a
corresponding name, so it's easy to find this code's tests.
We filter out hidden comments out of Issue descriptions but this
breaks when description is null (which is unusual). So this commit
just checks to see if the description is None and if so, not to
filter anything out.
If an Android token has been used to connect a given device with
multiple Zulip servers, and then is expired, we would 500 in trying to
remove the Zulip-side registration for it, because the code assumed
there was only one such registration. If a token is no longer valid,
it's invalid for all servers, so the correct fix is to just remove them all.
Applies the logic to allow community members to edit topics
of others' messages if this setting is True. Otherwise,
only administrators can update the topic of others' messages.
This logic includes a 24-hour time limit for community topic editing.
This commit asserts that parse_user_agent never returns None. The
RegEx will match any string, so that `match` is never None. This
brings test coverage of lib/user_agent.py to 100%. Changes were also
made in test/test_decorators.py and views/compatibility.py to reflect
that parse_user_agent cannot return None.
Improves: #7089.
Fixes: #8779.
This is nicer than the "For manual testing ..." comment. :-)
Also as a proper setting we can have it control some logging I
added locally while testing my recent changes to pika logging.
Details in comment. Together with a few previous commits, this should
completely eliminate sending error mail to admins when the RabbitMQ
server is simply restarted and comes back up normally.
There were two instances of `ensure_stream` being called and assigned to
a variable with the variable not being used elsewhere. pyflakes picked
up on this (where it didn't in the previous version likely due to tuple
unpacking), so the the variable assignment has been replaced with a call
to `ensure_stream`.
Issue #2088 asked for a wrapper to be created for
`create_stream_if_needed` (called `ensure_stream`) for the 25 times that
`create_stream_if_needed` is called and ignores whether the stream was
created. This commit replaces relevant occurences of
`create_stream_if_needed` with `ensure_stream`, including imports.
The changes weren't significant enough to add any tests or do any
additional manual testing.
The refactoring intended to make the API easier to use in most cases.
The majority of uses of `create_stream_if_needed` ignored the second
parameter.
Fixes: #2088.
To ensure that we have some basic data for custom profile settings,
in the `populate_db` data set, remove `options['test_suite']` check
for adding intial custom profile data.
It's possible that this won't work with some versions of the
third-party backend, but tabbott has tested carefully that it does
work correctly with the Apache basic auth backend in our test
environment.
In this commit we start to support redirects to urls supplied as a
'next' param for the following two backends:
* GoogleOAuth2 based backend.
* GitHubAuthBackend.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
The original implementation of this migration had a highly unfortunate
bug that would result in it deleting all reactions to realm emoji on
the server; we missed this in review, so essentially all historical
realm emoji reactions on chat.zulip.org were lost :(.
We both correct the problem, and also add logging of the deleted rows
that would help should anything be deleted erroneously.
Because the base class's __init__ calls `_connect`, when we set the
value after that call has already returned, our new value only takes
effect if the first connection fails and we have to reconnect.
Make it take effect from the beginning.
This parameter isn't used anywhere. A good thing, because if it were,
the code would immediately raise an exception -- `self._on_open_cbs`
hasn't been initialized yet when we first call `_connect`, from the
base class's `__init__`.
So, just cut it. If we later need something like this, it's easy to
add a working version then.
We disabled the original "colorized HTML edit-history" feature way
back in 2013 in c51056ff8e.
That original feature involved showing what had been edited inline in
message bodies, so one could easily see what had been changed.
That old feature has since been replaced with the "view edit history"
menu option, and we're unlikely to ever want the old feature back.
So, we can just remove its code. There's a few supporting variables
that were created to help implement this; we can clean those up and
simplify the `update_message` code now that this feature is fully
removed.
For a personal build, the teamcity webhook still sends a private
message using check_send_private_message since a personal build
should never trigger a public notification.
For a non-personal build, check_send_webhook_message is used,
which can either send a PM or a stream message based on whether
a stream is specified in the webhook URL or not.
We now only give users two options, to specify a stream and receive
public notifications for their goals, or to leave it out and receive
PMs and thus, keep their goals private. This simplifies the docs!
This applies only on a server open for anyone to create a realm.
Moreover, if the server admins have granted any given realm a
max_invites greater than the default, that realm is exempt too.
This makes this value much easier for a server admin to change than it
was when embedded directly in the code. (Note this entire mechanism
already only applies on a server open for anyone to create a realm.)
Doing this also means getting the default out of the database.
Instead, we make the column nullable, and when it's NULL in the
database, treat that as whatever the current default is. This better
matches anyway the likely model where there are a few realms with
specially-set values, and everything else should be treated uniformly.
The migration contains a `RenameField` step, which sounds scary
operationally -- but it really does mean just the *field*, in
the model within the Python code. The underlying column's name
doesn't change.
This fixes an unpleasant regression in
f5edeb01ae, where we stopped correctly
filtering users who have an open browser session that's idle. These
users are tagged as "UserPresence.IDLE" with an current timestamp in
the database, and should be treated as idle for presence purposes.
As a result, if you had an open Zulip browser session, you incorrectly
wouldn't get missed-message emails for PMs and mentions before this fix.
This fixes a regression in 93678e89cd
and a4979410f9, where the webhooks using
authenticated_rest_api_view were migrated to a new model that didn't
include setting a custom Client string for the webhook.
When restoring these webhooks' client strings, we also fix places
where the client string was not capitalized the same was as the
product's name.
This commit migrates all of our webhooks to use
check_send_webhook_message, except the following:
beeminder: Rishi wanted to wait on this one.
teamcity: This one is slightly more work.
yo: This one is PM-only. I am still trying to decide whether we
should have a force_private argument or something in
check_send_webhook_message.
facebook: No point in migrating this, will be removed as part of
#8433.
slack: Slightly more work too with the `channel_to_topics` feature.
Warrants a longer discussion.
This changes the followup_day2 emails delay from one day later to two days
later if it is getting delivered on any working days(i.e. Mon - Fri).
For Thursday it is compromised to next day as it would be too late to
postponed to Monday and for Friday it should be Monday.
At last actually, emails should send one hour before the above calculated so
that user can catch them when they are dealing with these kinds of stuff.
Fixes: #7078.