This currently only supports this in emoji reactions, not in actual
emoji in message bodies, but it's a great start for people who want a
text-only view.
Tweaked to update the text by tabbott.
Fixes#3169.
Modify the `bot_list` to hold all the bots owned by an user
irrespective of whether the bot is active or inactive. Also
include the `is_active` field in `active_bot_dict_fields` to
distinguish between inactive and active bots.
This changes the time render to be done on the client-side and
therefore take advantage of knowing the client’s timezone, along with
being formatted in a more human-parseable way.
This adds to Zulip support for a user changing their own email
address.
It's backed by a huge amount of work by Steve Howell on making email
changes actually work from a UI perspective.
Fixes#734.
This fixes a performance regression loading the Zulip homepage.
While it decreases the utility of the display of messages, it's only
so much loss (because the display recipient for PMs was totally broken
anyway).
In some cases here we simplify things by calling avatar_url()
instead of get_avatar_url(), when we have a user_profile record
handy. For other cases we pass in an extra avatar_version
parameter to get_avatar_url(), including from avatar_url().
In Zulip, we mark messages that you send to yourself as read if and
only if they were sent from a known client that represents a human
user use case. The purpose of this logic is to (1) mark messages
humans send as read while (2) still making it convenient to have a bot
that sends messages to yourself for something like Google calendar,
where you actually want to read those messages.
It's possible that we want to move the control for this behavior into
a client-specific flag rather than doing this off User-Agent.
Fixes#3694.
Disallows you from putting the characters @, *, `, and > and " in
your name. Added test cases similar to the MAX_NAME_LENGTH check
Copied initial code from:
https://github.com/zulip/zulip/pull/2473
Previously, huddles were created outside of a transaction (and then
the actual initialization of the huddle object was done inside). This
made the huddle visible to other threads of execution while the
related data was still invisible due to transaction commit latency.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.