When a user changes its avatar image, the user's avatar in popovers
wasn't being correctly updated, because of browser caching of the
avatar image. We added a version on the request to get the image in
the same format we use elsewhere, so the browser knows when to use the
cached image or to make a new request to the server.
Edited by Tim to preserve/fix sort orders in some tests, and update
zulip_feature_level.
Fixes: #14290
We had this API:
people.add_in_realm = full-fledged user
people.add = not necessarily in realm
Now the API is this:
people.add = full-fledged user
people._add_user = internal API for cross-realm bots
and deactivated users
I think in most of our tests the distinction between
people.add() and people.add_in_realm() was just an
accident of history and didn't reflect any real intention.
And if I had to guess the intention in 99% of the cases,
folks probably thought they were just creating ordinary,
active users in the current realm.
In places where the distinction was obviously important
(because a test failed), I deactivated the user via
`people.deactivate`.
For the 'basics' test in the people test suite, I clean
up the test setup for Isaac. Before this commit I was
adding him first as a non-realm user then as a full-fledged
user, but this was contrived and confusing, and we
didn't really need it for test coverage purposes.
This extracts a new module with three
functions, which we will test with 100%
line coverage:
- show_email
- email_for_user_settings
- get_time_preferences
The first two break several dependencies
in the codebase on `settings_org.js`. The
`get_time_preferences` breaks an annoying
dependency on `page_params` within people.
The module is pretty cohesive, in terms that
all three functions are just light wrappers
around `page_params` and/or `settings_config`.
Now all the modules that want to call show_email()
only have to require `settings_data`, instead of
having a dependency on the much heavier
`settings_org.js` module.
I also make some of the unit tests here be more
full-stack, where instead of stubbing show_email,
I basically just toggle `page_params.is_admin`.
Explicitly stubbing i18n in 48 different files
is mostly busy work at this point, and it doesn't
provide much signal, since often it's invoked
only to satisfy transitive dependencies.
We now treat util like a leaf module and
use "require" to import it everywhere it's used.
An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that. Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.
It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile. There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.
The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.
I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util. The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart. Also, we
can continue to nibble away at the
cruftier parts of the module.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This fixes an issue where one could end up with a `(` in the markdown
syntax for a link after copy-pasting this, which doesn't work in
markdown.
Fixes#12579.
In email hidden case (that is when `email_address_visibilty` is set to
everyone), for "non admins", this commit hides emails from:
- user popover
- custom profile popover
In email hidden case, for admins, email is shown in both user popovers and
custom profile popovers.
If you click on the avatar, we now show the menu
right next to the avatar. The current behavior
is particularly funny for long names. (I confirmed
this with Rishi.)
In this commit, I've added a feature to unstar all the starred
messages. This is useful, e.g., for folks who are using starred
messages to keep track of things they should come back when next at
their desktop.
The event flow is the standard one for a feature with a confirmation modal:
(1) User clicks on unstar all messages.
(2) We display a confirmation modal; if the user confirms, we send a
request to the backend to clear all starred messages.
(3) The events system sends that UI update back to us, removing the
stars from the UI.
Fixes#11401.
We now have a function get_user_circle_class
that returns one of these values:
"user_circle_green"
"user_circle_orange"
"user_circle_empty"
And we put that in the templates.
And then CSS renders the circle of the appropriate
color.
The unit tests now explicitly capture whether
we are rendering the correct kind of circle.
We now compute the class that drives the tiny
green/orange/empty dot in the user popover using
the same logic as the buddy list.
This was broken in the early implementation of
set/clear-away, but it was never released.
Fixes#11413
This run_test helper sets up a convention that allows
us to give really short tracebacks for errors, and
eventually we can have more control over running
individual tests. (The latter goal has some
complications, since we often intentionally leak
setup in tests.)