We now call topic_data.add_message() and
topic_data.remove_message() when we get info about
incoming messages. The old way of passing in a boolean
made the calling code hard to read and added unncessary
conditional logic to the codepath.
We also have vague plans to change how we handle
removing topics, since increment/decrement logic is now
kind of fragile, so making the "remove" path more explicit
prepares us to something smarter in the future, like just
figure out when the last topic has been removed by calling
a filter function or something outside of topic_data.js.
Another thing to note here is that the code changed here
in echo.js is dead code, since we've disabled
message editing for locally edited messages. I considered
removing this code in a preparatory commit, but there's
other PR activity related to local echo that I don't want
to conflict with.
One nice aspect of removing process_message() is that
the new topic_data.js module does not refer to the legacy
field "subject" any more, nor do its node tests.
This commit introduces a per-stream topic_history class
inside of topic_data.js to better encapsulate how we store topic
history.
To the callers, nothing changes here. (Some of our non-black-box
node tests change their way of setting up data, though, since the
internal data structures are different.)
The new class has the following improvements:
* We use message_id instead of timestamp as our sorting key.
(We could have done this in a prep commit, but it wouldn't
have made the diff much cleaner here.)
* We use a dictionary instead of a sorted list to store the
data, so that writes are O(1) instead of O(NlogN). Reads
now do sorts, so they're O(NlogN) instead of O(N), but reads
are fairly infrequent. (The main goal here isn't actually
performance, but instead it just simplifies the
implementation.)
* We isolate `topic_history` from the format of the messages.
This prepares us for upcoming changes where updates to the
data structure may come from topic history queries as well
as messages.
* We split out the message-add path from the message-remove
path. This prepares us to eventually get rid of the "count"
mechanism that is kind of fragile and which has to be
bypassed for historical topics.
The var in question is indexed by stream_id, so stream_dict seems
like a good name for it. We want to distinguish per-stream data
structures from the stream-level entry points.
This new module tracks the recent topic names for any given
stream.
The code was pulled over almost verbatim from stream_data.js,
with minor renames to the function names.
We introduced a minor one-line function called stream_has_topics.
We now have all of our callers into recent_topics code just
receive a list of topic names from get_recent_topic_names().
This is more encapsulated than handing off tiny little
structures to the three callers, two of whom immediately
mapped the objects to names, and one of whom needlessly
used the now defunct name canon_subject field.
The consolidation here removes some "subject" references, and
now all lookup are by stream id, not stream name.
The diff here is a bit daunting, but it's mostly simplification
of tests and calling code. Two of the callers now need to look
up stream ids, but they are otherwise streamlined.
The main change here is to stream_data.js, and we replace the
`canon_subject` and `subject` fields with `name`.
This is an issue where in jQuery v3 the result of outerHeight on a node
that doesn’t exist is now “undefined” rather than “null”, which means
it will no longer cast to a Number but rather NaN. For this, we create
the safeOuterHeight and safeOuterWidth functions to safely return a
result (or 0).
This is a better solution than manually going to each instance and
ORing it with 0 for type safety.
https://stackoverflow.com/questions/41454285/jquery-outerheight-returns-
undefined-instead-of-null
This removes the `no-new` rule which is relatively detrimental to
code cleanliness in our codebase because third-party libraries may
utilize data structures that don't fly well with our linting rules.
This also fixes abstractions that were created due to the limitations
and impositions of this lint rule.
This changes a typo where a function was attempting to execute the
scope of the parent's "this" by using `function () {}.on()`, rather
than using the `Function.prototype.bind` built-in.
The ES6 backticks in /static/js/portico/landing-page.js were causing
the server to trip up. This was fixed by switching from JS string
interpolation to string concatenation (ES5).
Modified timerender.js absolute_time() to include the year
in the returned string when the supplied timestamp is in
an older year. This included adding an optional second
argument to specify the current date to facilitate unit
tests.
Fixes#5737.
This commit specifically addresses the issue when in preview mode,
while "enter sends" is enabled. Previously the messages were just
sent, now they must pass validation.
Fixes#5574.
This allows us to reliably parse the error in code, rather than
attempt to parse the error text. Because the error text gets
translated into the user's language, this error-handling path
wasn't functioning at all for users using Zulip in any of the
seven non-English languages for which we had a translation for
this string.
Together with 709c3b50f which fixed a similar issue in a
different error-handling path, this fixes#5598.
This fixes the original issue that #5598 was the root cause of; when
the user returns to a Zulip browser tab after they've been idle past
the timeout (10 min, per IDLE_EVENT_QUEUE_TIMEOUT_SECS), we now
correctly reload the page even if they're using Zulip in German or
another non-English language where we have a translation for the
relevant error message.
This function no longer sets properties to false, so the supported
way of doing this is to instead use prop(foo, false). Some tests
had to be fixed to accommodate this.
In case the user was not allowed to upload an emoji, we were displaying
two different but sematically same tips. This commit merges them and
also updates `update_custom_emoji_ui()` function in settings_emoji.js
to live update tooltip.
Our code to edit messages that were echoed locally but failed
by the server was broken. We just disable it for now.
We have opened #5841 to try to restore this functionality.
Our logic for editing failed messages is broken in various ways,
so we are removing the codepath for editing for now. We will
try to restore these features as part of #5841.
Because of local echo, message ids can change in message rows.
Having reactions use markup to indicate their message id just
creates more moving parts, since we would need to handle
message_id_changed events.
Now our handlers just call row.get_message_id() as needed.
We no longer do the message_store piece of reifying ids
via a trigger. We now make an explicit call to an
ordinary function.
This has several benefits:
- no more initialize() function
- no more scary comments about garbage collection
- the function has a real name now
- the function is less indented
- we can easily see when the message_store step happens
- simpler node tests
- simpler tracebacks (no jQuery cruft)
If you use the escape key to close a message edit, we need
to blur out the text fields. Otherwise, hotkeys.js thinks
we are still editing the text. This bug would disable the
use of things like arrow keys until the user subsequently
focused another field.
We probably eventually want hotkeys.js to be smarter about
ignoring hidden fields that still have the focus, but there's
also no reason not to blur the fields here, and this is a more
local, less risky fix.
This commit renames possibly_notify_new_messages_outside_viewport()
to the more concise name notify_local_mixes().
We really only need to call this function in one place, so we
have the caller check the `local_id` condition. We can eventually
upstream this code even further so that it's completely
obvious that it's only ever called from the local-echo codepath.
We were calling maybe_add_narrowed_messages() in a place
where local_id is guaranteed to be undefined, since
we always set local_id to undefined when
can_apply_locally() fails.
In turn maybe_add_narrowed_messages() was calling
possibly_notify_new_messages_outside_viewport(), which
requires a local_id to do anything meaningful.
This removes all the associated dead code--passing in
a parameter that we know always was undefined and
calling a function that we know always would no-op.
Not only does this simplify the code a bit, but it avoids
us stepping on the toes of the alternative code path that
deals with non-locally-echoed messages.
This commit early-exits before our loop when local_id is none,
and it tries to more clearly indicate that the callers will
generally be just calling this with messages sent on the
local-echo path.
We now make it so that get_next_local_id() only returns up
to 5 local ids relative to any given max id.
For example, if your pointer is at message 999, we'd give out
999.01, 999.02, ..., 999.05.
We also avoid giving out the same local id twice. This prevents
a bug where if you had aborted a previously failed locally echoed
message, a subsequent local echo would get into a funny state.
In order to to prevent false alarms on using the same local id
twice, we call get_next_local_id() later in the try_deliver_locally()
function.
We had code that would try to re-render locally echoed messages
that were rendered right before a browser restart. This code
has gotten buggy over time, so we are removing it for now.
We will try to re-solve the problem as part of #5825, but
possibly with a different strategy.
This allow the webbpack dev server to properly reload JavaScript modules
while running in dev without restarting the server. We need to connect
to webpack-dev-server directly because SockJS doesn't support more than
one connection on the same host/port.
We eliminate `.get(0)` calls in buld_stream_list.
The easy case is that we stop building jQuery objects
for the splitters only to pull out the DOM immediately.
The more subtle case is that we also don't do `.get(0)` calls
to get DOM out of our individual list items. By passing
in full jQuery objects to `append()`, we should prevent ourself
from orphaning the old objects, which may in the future have
things like tooltip logic attached to them.
This either removes aria-hidden=true assignments from buttons with
text, or adds a span to only hide the 'x' symbol rather than the
button for closing buttons.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
I deleted a test case that involved a highlighted stream, but
the query was empty. This produces kind of a weird result with
typeahead_helper.highlight_with_escaping, but this function already
has coverage in node_tests/typeahead_helper.js, so the check here
was essentially redundant anyway. Specifically, the highlighter
wraps every character individually with <strong>, and looks really
messy in html.
Fixes#3496. This was just a simple regex addition to filter
to accept the format `operand:"foo bar"` as a token. Also,
it will now accept an additional space after the separating colon.
I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
The old translation copies in localStorage were not being removed
when they were no longer needed, so we can free up the storage
by deleting them.
This was accidentally not merged months ago when originally
implemented, but it was written to fix#4443 and in fact does so.
This change has us tracking messages as soon as we start
sending the message to the server. The next step is to
reconfigure the timeouts a bit to deal with the server not
responding.
We now use a client-side message id to track the state of our
sent messages. This sets up future commits to start tracking
state earlier in the message's life cycle.
It also avoids ugly reify logic where we capture an event to
update our data structure to key on the server's message id
instead of the local id. That eliminates the node test as well.
Another node test gets deleted here, just because it's not
worth the trouble with upcoming refactorings.
This mostly sets the stage for a subsequent commit to start
using client_message_id as the key into sent_messages.
It has the nice side effect of making it more explicit that
certain things should always happen when transmit_message()
succeeds.
This commit does regress our node test coverage a bit.
This commit starts to decouple client_message_id from local_id.
We don't really take advantage of the decoupling in this
commit--in fact, it's a bit of a pain at first. But this should
be a fully working checkpoint commit.
This is mostly straightforward moving of code out of compose.js.
The code that was moved currently supports sending time
reports for sent messages, but we intend to grow out the new
module to track more state about sent messages.
The following function names in this commit are new, but their
code was basically pulled over verbatim:
process_success (was process_send_time)
set_timer_for_restarting_event_loop
clear
initialize
All the code in the new module is covered by previous tests that
had been written for compose.js. This commit only modifies
a few things to keep those tests.
The new module has 100% node coverage, so we updated `enforce_fully_covered`.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
Prior to this commit, 7 megabytes of images (through 253 individual requests)
were heavily slowing down the initial load. With this commit, we load only the
logos (60 or so images).
Documentation and images for the individual integration sub-pages is requested
separately using the /integrations/doc/ endpoint, which returns HTML.
This redesigns the /help/ page sets to be a single page app that uses
history.pushState to work the same as the old app.
The big new feature is that now we have the index in a nicely designed
left sidebar.
`add_emoji_by_admins_only` backend setting is represented by page_param's
`realm_add_emoji_by_admins_only` attribute. When this setting was changed
we were wrongly updating the `add_emoji_by_admins_only` attribute which
doesn't exist.
Prior to this, when the setting for controlling whether can admins only
upload an emoji was set to true, we were not displaying upload emoji form
even for admins and as a result they were locked out.
The piece of code is dead since there can be no instance where
email === ''. This is ensured by util.extract_pm_recipients
by filtering for empty strings in the pm_recipients list.
This piece was dead because exports.send_times_data[message_id]
cannot be undefined since the only place this function is called
from is exports.report_as_received() and that function has a call
to mark_end_to_end_receive_time() before a call is made to the
function in question for dead code. The function call to
mark_end_to_end_receive_time results in
exports.send_times_data[message_id] = {} if this was not defined
already. So there can be no instance where we end up the code
being removed.
In typeahead_helper.js, added a compare function to first sort by
subscription, then by pm partners and lastly based on recency in the
current topic. Altered function sort_for_at_mention to take topic data
and sort using the above function. Also altered node tests for
typeahead_helper.js to test for the above added functionality.
Fixes: #4249
There is no reason to render the template for compose mention
warnings if the user is already in the widget.
This commit also restructures the unit test significantly to more
carefully exercise each case, particularly in regard to when
templates get rendered.
Creating a new bot (by filling out the bots related fields and clicking
"Create bot" button) changes tab from "Add a new bot" to "Active bots".
This is done to make users know/confirm that the bot has been created and
the user can view it in this tab.
Fixes: #5731
Our current workflow for creating a new stream allows the user to
invite as many other users as they like but since there can be
mistakes in doing so, we now open a modal with a warning if the
number of invites are more than 100 just to confirm that user indeed
wanted to do this.
Fixes: #1663.
These are some strings I spotted in English when playing around a bit
with the UI set to German, where our translations are near complete.
It'd be great to have a more systematic way of spotting this kind of
omission. Probably a fairly simple linter could catch a lot of cases.
Without this, the "Since you were last here" text got rendered in
English for me every time when I tested in German, both in dev
and on chat.zulip.org.
This brings us to 9 places we invoke `ensure_i18n`. That seems
like a sign that there may well be more places we're still
missing, and that we should probably find a more systematic way
to make sure all our frontend UI rendering waits for translation
to be ready. Anyway, for now, fix this one.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
Fixes#5612. What this specifically does is that if you are
typing a group PM, this logic iterates through the possible
search suggestions for the next autocomplete. If that suggestion
contains a group PM that already exists, then prioritize it with
the most recent one on top.
On /integrations.
For scalability and people who type fast, update_integrations is
debounced; the function will postpone its execution until after
50 milliseconds after it was last invoked.
"Add a new bot" UI used to be common in "Active bots" and
"Inactive bots". "Add a new bot" UI was below the list of all
active/inactive bots.
If there were more than a few bots was more than four, then the user
had to scroll down the entire list of bots to "Add a new bot", which
was annoying. This new model makes the UI look cleaner as well.
Eventually, we'll want to support unreacting to deactivated realm
emoji, but for now the issues around name conflicts mean we can't
really support that.
Deactivated emojis should not appear at any of the following places for
use:
1: Emoji pickers.
2: Composebox autocomplete.
3: Custom emoji settings page.
This function was removed in favor of loading everything in
ui_init.js. The asynchronous nature of jQuery 3 document-ready
events may cause an undesirable order in which these are executed.
The product page JS detects the page to run small bundle functions
but does not work correctly with language prefixes in the pathname,
such as /es/apps, so this properly detects that.
Fixes#5635.
This old third party library added support
for a "mousewheel" event to detect scrolling.
However, it is not compatible with jQuery 3
and is obsolete now that there is a standard
"wheel" event that accomplishes the same thing.
Unicode emojis when rendered should display canonical short name.
Similarly, the alt text should be of the format `:<short_name>:`.
For both of these we currently display the actual unicode symbol.
As some systems don't have the fonts necessary for displaying them
properly, they are rendered as empty square blocks. This commit also
ensures that the markup generated for emoji generated by canonical
name and by an unicode emoji is same.
Fixes: #5555.
In this commit we remove a small piece of dead code from
check_stream_for_send() function and also rename it to
check_unsubscribed_stream_for_send() which makes more sense.
On receiving a `peer_add`/`peer_remove` event we were performing a
subscribers list re-rendering even when the stream settings form was
not open which was causing a traceback. This commit fixes this behavior
by first checking if the corresponding stream settings form is open and
performs a re-rendering only when it is open.
The validations that autocomplete_checks did were already managed by
tokenize_compose_str and the main "if" statements in
compose_content_begins_typeahead.
Since util.extract_pm_recipients() won't return a recipient if it's only
composed by whitespaces, considering such recipient in the matcher is
unnecessary.
Instead of having a custom (duplicate) matching function in
search suggestion, it was refactored to use the function in
people.js. This also gets the diacritic-ignoring feature
of the function in people.js.
Fixes#5315.
On editing a multi-line message inserting an emoji or stream name,
the autocomplete was incorrectly sending the cursor to the the end
of the message.
Fixes: #5515.
Having get_full_time produce a date string non-compliant with RFC2822 or
ISO 8601 caused problems when showing edition timestamps on a message's
edit history.
Now it returns an ISO 8601 date string (1978-10-31T13:37:42Z).
We were incorrectly amending the HTML directly whenever a subscriber
was added/removed. For updating any list which is being managed by
`list_rendering.js`, instead of modifying the HTML directly we should
just update the data in list render instance and perform a re-render.
Fixes: #4812.
Flaskbotrc is a file containing config of all active
outgoing webhook bots. It is used to provide configuration
of all active outgoing webhook bots to zulip-bot-server.
For bots and users who have not logged in for a long time the presence information is not known. For the these users make the presence indicator hidden.
The code now handles undefined stream_ids for realms that
don't have a notifications stream. It also removes unneeded
translation code on the stream name.
For the pencil icon to appear, message_unhover has to be called before
message_hover (both in ui_init.js). This happens when the mouseleave
event is triggered on a row. But, when clicking the save button and
the edit box is hidden, the mouseleave event is not triggered and
hence message_unhover not called.
Fix this with a manual mouseleave event.
Fixes: #4287.
The narrowing option from_reload was only used in
conjunction with use_initial_narrow_pointer, but the
latter option already takes into account whether a
reload happened.
Added a dropdown in the organization settings page with a search-box and
required styles. Also added an element to disable it. Added a method to
populate the dropdown using list_rendering.js. Also altered response to
the event of deletion of the notifications stream on the frontend. On
selection of a new stream or on clicking 'Disable', a patch request is
made with stream-id to /json/realm.
Fixes: #3708.
A deactivated realm emoji should neither be accepted further as a
reaction nor its further occurences in a message be rendered as an
emoji. However, all the old occurences should continue to render
normally.
This involves updating filter.js, mostly. The
tests were updated appropriately for this change,
which also involved changing a caspar test for
narrowing.
This was never a feature in the old search_suggestions
version, so a new helper function for it was added.
Relevant tests were also added, maintaining 100% coverage.
The get_person_suggestions and get_group_suggestions functions
were updated to the new system. Support for negation is also
added in the new system.
Relevant tests were also updated. Also, note that the function
get_private_suggestions was removed, as it was rendered
obsolete by these updates.
Special filter was updated to work even when it is not the first
token in a search query. Furthermore, the default query was
moved around to work with the changes to come for the new
suggestion system.
A test also had to be modified to work with the new system.
Now we use a consistent approach to find the list items for
Home/Starred messages/Mentioned in the upper corner.
In particular, we get rid of the complicated
iterate_to_find() function.
Add `remove_alert_word()` function which uses the correct data flow
while removing an alert word.
`alert_words_ui.js` was structured differently from most of the other
settings. It was not using the triggers from the server for running
the success/failure handlers.
We remove the `page_params.alert_words` since `alert_words.words`
is the sole source of alert words. Use of `page_params.alert_words`
could lead to bugs when alert words are updated since it is not updated.
- Remove `perfect-scrollbar` from `static/third` and fetch it from npm.
- Upgrade `perfect-scrollbar` to 0.7.1.
- Bump up the `PROVISION_VERSION` to 5.6.
Changed `wheelSpeed` in "static/js/scroll_bar.js" to 0.5, because when it
20, the scrollbar scrolls very fast.
Changed 'wheelSpeed' in "static/js/emoji_picker.js" from 25 to 0.68
(based on tabbott's testing of scrolling through the emoji list).
Part of #1709.
The file input used for attaching files and images was not being reset
after each use. This resulted in irregular behaviour (sometimes failure)
in attaching the same file consecutively.
This fixes the bug in the reset method.
Fixes#5074.
Added a function to add styling to secondary item of typeahead. Also,
used this function to alter the style for emails in the @-mention
typeahead to match the style used for stream description in #**stream**.
This also affects typeaheads for PM recipients and adding new users in
stream settings.
* change emoji-container to 'flex' display inorder to support ordering
of the contents (emojis).
* order emojis after each filter. The ordering is based on search string
and is similar to the ordering in emoji typeahead.
Fixes#4806.
In prefix sort, shifting of objs list to iterate through the elements
caused the 'emoji_show_list' to be emptied each time it was passed as
argument for sorting.
This modifies prefix sort to prevent it from modifying the objs list passed
as argument - changed it to normal iteration rather than popping
the elements from objs list.
Altered message_edit.start to check for message.raw_content before
retrieving the same from the backend.
With tweaks by tabbott to update, rather than delete, on repeated
edits.
Fixes: #4404.
Add 'Type of bot' option for bots by adding dropdown option in
settings->"Your bots". For now, this allows creating incoming webhook
bots in addition to default bots.
This will enable users to add a bot as an incoming webhook
(in addition to add full-featured bots).
With various minor tweaks and cleanups by tabbott.
Fixes#2186.
Create an array of all user notification settings and loop through it
to update notification settings and display results.
Formatting tweaked by tabbott.
The function maybe_add_update_list_entry() will push objects instead
of arrays onto the list of timestamps that need updating. This
should improve readability.
The floating_recipient_bar is cloned from recipient_bar elements.
The cloning created elements in the DOM with duplicate id
attributes, specifically <span id="timerender{id}">, which
contains the date of the message stream. The timerender span
will now use class="timerender{id}" instead.
Fixes#4997.
Fixes#5128.
Force display of the top-most recipient_bar's recipient_row_date
when the floating_recipient_bar is just about to overlap and
becomes hidden while user is scrolling.
Fixes#4844.
Previously, if we had both a date and a subscribe bookend, they would
appear in one order after new messages were sent (bookend_bottom of
the top group), and another after a reload (bookend_top of the bottom
group). This makes the experience consistently a bookend_top.
Previously, this hotkey was not correctly using the use_first_unread
option, and thus would take you to the close to your pointer, not your
first unread private message.
Fixes#5238.
When receiving the first new message of a new day, we were previously
not showing a date separator line before the message.
Fixes a regression introduced
in 00c7f7d42f.
On clicking a notification, the web app was not being narrowed to the
message topic on firefox. We now narrow to the message topic if a user
clicks on a notification. It was working correctly on Google Chrome.
Fixes: #5220.
Given a stream id, we now find list items using the internal
data structures we created when we built the sidebar, rather than
using a jQuery selector.
In pm_conversations.js, added function to make a user a PM partner and
another function to check if a user is a PM partner. A PM partner is
someone with whom the user has been in a PM with.
In recent_senders module, added a data structure to hold timestamps of
users' latest message in a topic. Also added a function to compare 2
users based on above timestamp. Added a function to process messages for
the data structure and a call in add_message_metadata. Also added node
tests for insertion of data into recent_senders.senders.
Realm emojis uploaded before the migration to store the emoji author
information was done don't have any author information. Such emojis
if listed on the settings page caused a traceback.
Fixes: #5133.
This fixes a regression where we removed a call to
unread_ops.process_visible() inside of stream_list.js. Now
we call it from within narrow.activate() in the the
maybe_select_closest() callback.
When the emoji settings page was reopened after uploading a realm
emoji without doing a page refresh, the uploaded emoji disappeared
from the emoji list. This was so because the emoji settings page uses
`page_params.realm_emoji` to render the emojis which was not updated
when a emoji was added.
Fixes: #5130.
This change should lead to clearer tracebacks when our
assumption about the stream list's list items get
violated, and we also short circuit some code in the
caller that tries to scroll to the active stream.
In stream_list.js we have some code to handle narrow activations,
and we were calling unread_ops.process_visible() only for
stream activations, not for PM-related activations, etc., so
our approach was inconsistent.
It also turns out that the call is redundant, since we call
unread_ops.process_visible() when the message pane scrolls as
part of updating the content.
Ideally, we want a more rigorous approach where we make this
call precisely when the new messages become visible to the user,
but the purpose of this fix is to de-clutter the stream_list
logic.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
If a realm is configured to allow any user to upload a realm emoji
then that user should also be allowed to delete the emoji in case
he feels it doesn't look good or if he uploaded a wrong emoji file.
This commit tweaks the realm emoji settings UI to allow an user who
uploaded an emoji to delete it.
Fixes: #4761.
This moves all the code dealing with emoji_picker
navigation and click/enter events to emoji_picker.js.
Some of the code still delegates back to reactions.js
in some way.
The navigate() code really does nothing reaction-specific,
nor does filter_emojis(), nor do some of their helpers.
This was mostly moving code, but I also did some
s/reaction// or s/reaction/emoji/ in names.
We now call the function toggle_selected_emoji(), and it
is simpler in these ways:
* We get the selected emoji more directly.
* We reuse code in toggle_emoji_reaction().
This change sets us up to de-duplicate some code. It
changes behavior for the edge case situation where
you had the reaction menu open but then decide to
click on one of the existing reactions. This change
closes the emoji popover, which is probably the
correct behavior.
This commit splits out some helper methods to make it easier
to test:
get_reaction_section
find_reaction
get_add_reaction_button
update_existing_reaction
insert_new_reaction
timerender.js render_now() will always include older
years when rendering the date stamp on the recipient bar
and the date rows above messages.
Fixes#4843.
The render_now() function in timerender.js will now return
an object instead of an array, which is then passed to the
functions render_date_span() and update_timestamps().
This should increase readability and extensibility.
Fixes#4820.
This commit de-couples the PM code from Group code. It also
simplified some code related to finding parent elements by
both introducing local variables and removing unnecessary
selectors.