This changes the "new private message" button to be instead "new
conversation" when looking at PMs, to avoid confusion that the button
was the right thing to do to reply to the current private message
conversation.
Fixes#11679.
This adds a function that controls the whole process of applying
markdown and displaying the markdown rendering preview on request;
This is required to avoid code duplication when adding preview feature
to message-edit UI.
This code will correctly add video call link to the message
textarea based on whether 'Add video call' was selected from
message composition form or message edit form.
The implementation was semi-rewritten by tabbott to remove an
unnecessary global variable, with fixes for the unit tests from
showell.
Fixes#11188.
Previously, messages with more than one line did not parse '/me' at
the beginning of the message. Since there's a reasonable way to
render multi-line messages, this commit adds support for doing so.
This change does potentially break with the expected behavior of other
slash commands, but it seems worth providing useful functionality over
a blind focus on consistency.
Fixes#11025.
The stream/topic edit areas now have these ids:
#stream_message_recipient_stream
#stream_message_recipient_topic
They are pretty verbose, but being able to grep
for these without noise does have some value.
Fixes#10124.
Users in the waiting period category cannot subscribe other users to
a stream. When a user tries to mention another unsubscribed user, a
warning message appears with a subscribe button on it to subscribe
the other user.
This commit removes the subscribe button and changes the warning text
for users in the waiting period category.
Instead of displaying a fixed error message inside the yellow bar itself,
now the yellow bar disappears on error and a red compose_error is shown.
The error message is the one returned from the server.
If a user is narrowed by `is:private`, `pm-with`, or `group-pm-with`,
change the `New topic` button to say `New stream message` instead for
added clarity.
Also, add to the Casper and Node tests for this behavior.
Fix#9072.
We can now theoretically use this for any textarea
that supports our markdown (besides the compose box),
plus we keep the RTL code a bit more self-contained.
This implements right-to-left message automatic detection support in
the compose box as well as the message feed. Full unit tests and
support in the message-editing UI are for future work (as are
potentially more fancy things like supporting things like
right-to-left multi-word names for users/streams/etc.).
Fixes#3123.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
This adds a /ping command that will be useful for users
to see what the round trip to the Zulip server is (including
only a tiny bit of actual server time to basically give a
200).
It also introduce the "/zcommand" endpoint and zcommand.js
module.
Fixes#9373.
`not_subscribed` warning is not shown for bots on either private or public
streams. Some of the bots have an interface such that they receive the
message mentioning them even if on a private stream where they are not
subscribed.
Partially fixes#4708.
Implements a first version (v1) for the feature. The next step would be
to allow admins to toggle `is_announcement_only` in the UI.
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
This function replaces part of compose_fade.would_receive_message(),
which has a real janky interface of returning true, false, or
undefined.
We don't need to couple the semantics of compose fading to whether
we help subscribe a mentioned user. They're mostly similar, but they
will probably diverge for things like bots, and the coupling makes
it difficult to do email -> user_id conversions.
One thing that changes here is that we get the stream name from
compose_state, instead of compose_fade.focused_recipient. The
compose_fade code uses focused_recipient for kind of complicated
reasons that don't concern us here.
@brockwhittaker wrote the original prototype for having
pills in the recipient box when users compose PMs (either
1:1 or huddle). The prototype was test deloyed on our
main realm for several weeks.
This commit includes all the original CSS and HTML from
the prototype.
After some things changed with the codebase after the initial
test deployment, I made the following changes:
* In prior commits I refactored out a module called
`user_pill.js` that implemented some common functions
against a more streamlined version of `input_pill.js`,
and this commit largely integrates with that.
* I made changes in a prior commit to handle Zephyr
semantics (emails don't get validated) and tested
this commit with zephyr.
* I fixed a reload bug by extracting code out to
`compose_pm_pill.js` and re-ordering some
calls to `initialize`.
There are still two flaws related to un-pill-ified text in the
input:
* We could be more aggressive about trying to pill-ify
emails when you blur or tab away.
* We only look at the pills when you send the message,
instead of complaining about the un-pill-ified text.
(Some folks may consider that a feature, but it's
probably surprising to others.)
This provides a slightly clearer interface, allowing us to remove the
unnecessary split of the code for the clone_file_input concept across
multiple modules (we now just clone it on-demand).
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
This fixes an issue where we allowed both the CMD+CTRL keys for our
compose markdown shortcuts. The correct behavior is to allow either
Cmd or Ctrl, based on whether it's MacOS (Cmd) or Ctrl
(Linux/Windows), to match how those platforms work.
Fixes#8430.
We now isolate the code to transmit messages into transmit.js.
It is stable code that most folks doing UI work in compose.js don't
care about the details of, so it's just clutter there. Also, we may
soon have other widgets than the compose box that send messages.
This change mostly preserves test coverage, although in some cases
we stub at a higher level for the compose path (this is a good thing).
Extracting out transmit.js allows us to lock down 100% coverage on that
file.
Now, all the various DOM elements are named by a variable, keyed off
the configuration of the upload_options object.
This is most of the work required to support file upload in the
message edit area.
Adds a check for newline that was present on backend, but missing in the
frontend markdown implementation. Updating messages uses is_me_message flag
received from server instead of its own partial test. Similarly, rendering
previews uses markdown code.
Fixes#6493.
In this we change the way 'Sending...' is displayed. Instead of
hardcoding it into the template we make change the paradigm so
that we can have a flexible message about what's happening
rather than just always saying 'Sending...'. For eg. this will
help in the upcoming feature of Scheduled Messages by having this
message say 'Scheduling...'.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
Currently, users are warned when mentioning @all and @everyone, but not
when posting on the #announce stream. Confirm with users that they want
to send their message on #announce if over 60 people are going to be
notified.
Fixes#6928.
Tweaked by tabbott to move changes from the next commit that are
required for this to pass tests into this commit.
Note that this exports a few items that were not previously exported.
This change does a few things:
* I use "early return" to make the code a bit flatter
and easier to comment.
* I added more comments.
* I removed some unneeded passing of `invite_only` into
the template.
It's easier to unit test logic inside of people.js than compose.js.
We allow users to compose emails to any of our cross-realm bots.
Someday we may tighten up which cross-realm bots are valid targets,
since it's not necessarily the case that those bots do anything
useful when you send them messages.
If we use string concatenation to span i18n strings across multiple
lines then we end with such strings to be translated by the translators:
```
"This is the first line"\n + "This is the second line"
```
Apparently, local rendering of previews had broken sometime in the
last few months in a refactoring that resulted in us passing a string,
rather than an object, into markdown.js.
This commit extract send_messages.js to clean up code related
to the following things:
* sending data to /json/report_send_time
* restarting the event loop if events don't arrive on time
The code related to /json/report changes the following ways:
* We track the state almost completely in the new
send_messages.js module, with other modules just
making one-line calls.
* We no longer send "displayed" times to the servers, since
we were kind of lying about them anyway.
* We now explicitly track the state of each single sent
message in its own object.
* We now look up data related to the messages by local_id,
instead of message_id. The problem with message_id was
that is was mutable. Now we use local_id, and we extend
the local_id concept to messages that don't get rendered
client side. We no longer need to react to the
'message_id_changed' event to change our hash key.
* The code used to live in many places:
* various big chunks were scattered among compose.js,
and those were all moved or reduced to one-line
calls into the new module
* echo.js continues to make basically one-line calls,
but it no longer calls compose.report_as_received(),
nor does it set the "start" time.
* message_util.js used to report received events, but
only when they finally got drawn in the home view;
this code is gone now
The code related to restarting the event loop if events don't arrive
changes as follows:
* The timer now gets set up from within
send_messages.message_state.report_server_ack,
where we can easily inspect the current state of the
possibly-still-in-flight message.
* The code to confirm that an event was received happens now
in server_events.js, rather than later, so that we don't
falsely blame the event loop for a downstream bug. (Plus
it's easier to just do it one place.)
This change removes a fair amount of code from our node tests. Some
of the removal is good stuff related to us completing killing off
unnecessary code. Other removals are more expediency-driven, and
we should make another sweep at ramping up our coverage on compose.js,
with possibly a little more mocking of the new `send_messages` code
layer, since it's now abstracted better.
There is also some minor cleanup to echo.resend_message() in this
commit.
See #5968 for a detailed breakdown of the changes.
This commit specifically addresses the issue when in preview mode,
while "enter sends" is enabled. Previously the messages were just
sent, now they must pass validation.
Fixes#5574.
This function no longer sets properties to false, so the supported
way of doing this is to instead use prop(foo, false). Some tests
had to be fixed to accommodate this.
I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
This change has us tracking messages as soon as we start
sending the message to the server. The next step is to
reconfigure the timeouts a bit to deal with the server not
responding.
We now use a client-side message id to track the state of our
sent messages. This sets up future commits to start tracking
state earlier in the message's life cycle.
It also avoids ugly reify logic where we capture an event to
update our data structure to key on the server's message id
instead of the local id. That eliminates the node test as well.
Another node test gets deleted here, just because it's not
worth the trouble with upcoming refactorings.
This mostly sets the stage for a subsequent commit to start
using client_message_id as the key into sent_messages.
It has the nice side effect of making it more explicit that
certain things should always happen when transmit_message()
succeeds.
This commit does regress our node test coverage a bit.
This commit starts to decouple client_message_id from local_id.
We don't really take advantage of the decoupling in this
commit--in fact, it's a bit of a pain at first. But this should
be a fully working checkpoint commit.
This is mostly straightforward moving of code out of compose.js.
The code that was moved currently supports sending time
reports for sent messages, but we intend to grow out the new
module to track more state about sent messages.
The following function names in this commit are new, but their
code was basically pulled over verbatim:
process_success (was process_send_time)
set_timer_for_restarting_event_loop
clear
initialize
All the code in the new module is covered by previous tests that
had been written for compose.js. This commit only modifies
a few things to keep those tests.
The new module has 100% node coverage, so we updated `enforce_fully_covered`.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
The piece of code is dead since there can be no instance where
email === ''. This is ensured by util.extract_pm_recipients
by filtering for empty strings in the pm_recipients list.
This piece was dead because exports.send_times_data[message_id]
cannot be undefined since the only place this function is called
from is exports.report_as_received() and that function has a call
to mark_end_to_end_receive_time() before a call is made to the
function in question for dead code. The function call to
mark_end_to_end_receive_time results in
exports.send_times_data[message_id] = {} if this was not defined
already. So there can be no instance where we end up the code
being removed.
There is no reason to render the template for compose mention
warnings if the user is already in the widget.
This commit also restructures the unit test significantly to more
carefully exercise each case, particularly in regard to when
templates get rendered.
In this commit we remove a small piece of dead code from
check_stream_for_send() function and also rename it to
check_unsubscribed_stream_for_send() which makes more sense.
The file input used for attaching files and images was not being reset
after each use. This resulted in irregular behaviour (sometimes failure)
in attaching the same file consecutively.
This fixes the bug in the reset method.
Fixes#5074.
This commit removes all references to feature_flags.local_echo.
It's been a core feature for about four years, so I think we
can safely say the experiment was successful.:)
This doesn't quite complete the goals of #4650, which has a plan for
how to remove this entirely, but it causes this problematic code to
now be contained to a very rare case.
Refactored significantly by tabbott just due to rebase age.
Fixes#3629.
The function check_stream_existence() temporarliy got moved
to stream_create.js, and our call from compose.js was still trying
to find it in subs.js. Now we move the function to compose.js,
since we no longer use it stream_create.js.
This function is pretty dubious, and we may want to only check
for duplicate stream names locally.
Reusing code from the main compose_message component so that resizing now
behaves correctly. This means that when the user tries to resize vertically,
the autoresize code is disabled, and the textbox reverts to manual resizing.
Fixes#4573
This code makes the right pane work in "Manage Streams" when
you are editing a stream subscription. It handles basic
functionality (submitting forms, etc.), live updates, and
showing the pane as needed.
Most of the code here was simply moved from subs.js, but some
functions were pulled out of larger functions:
live update:
add_me_to_member_list
update_stream_name
update_stream_description
collapse/show:
collapse
show_sub
We also now export subs.show_subs_pane.
We eventually want stream_edit not to call into subs.js, and
this should be fairly easy--we just need to move some shared
methods to a new module.
We now only call compose_state.composing() in a boolean context,
where we simply care whether or not the compose box is open. The
function now also returns true/false.
Callers who need to know the actual message type (e.g. "stream" or
"private") now call compose_state.get_message_type().
This is mostly just moving methods out of compose.js.
The variable `is_composing_message`, which isn't a boolean, has
been renamed to `message_type`, and there are new functions
set_message_type() and get_message_type() that wrap it.
This commit removes some shims related to the global variable
`compose_state`; now, `compose_state` is a typical global
variable with a 1:1 relationship with the module by the same
name.
The new module has 100% line coverage, most of it coming
via the tests on compose_actions.js. (The methods here are
super simple, so it's a good thing that the tests are somewhat
integrated with a higher layer.)
Some Handlebars strings contained whitespaces characters at their ends.
With this, such characters are removed, as well as multiple spaces
(like the ones produced by code indentation).
This also includes a couple of fixes that removes spaces that were
intentionally placed before/after the string to translate.
This moves respond_to_mention() and reply_with_mention() to
compose_actions.js. These methods are basically thin layers
on top of compose_actions.start().
This module extracts these two functions that get called by
several other modules:
start()
cancel()
It is a little bit arbitrary which functions got pulled over
with them, but it's generally functions that would have only
been called via start/cancel.
There are two goals for splitting out this code. The first
goal is simply to make `compose.js` have fewer responsibilities.
The second goal is to help break up circular dependencies.
The extraction of this module does more to clarify
dependencies than actually break them. The methods start()
and cancel() had actually been shimmed in an earlier commit,
and now they no longer have a shim.
Besides start/cancel, most of the functions here are only
exported to facilitate test stubbing. An exception is
decorate_stream_bar(), which is currently called from
ui_init.js. We probably should move the "blur" handler out
of there, but cleaning up ui_init.js is a project for another
day.
It may seem slightly odd that this commit doesn't pull over
finish() into this module, but finish() would bring in the
whole send-message codepath. You can think of it like this:
* compose_actions basically just populates the compose box
* compose.finish() makes the compose box do its real job,
which is to send a message
The extraction here is straightforward, but where we put the
caller is a slightly subtle change. Instead of continuing to
invoke this code at the end of show_box(), we instead call it
at the beginning of complete_starting_tasks(). This change is
valid, because show_box() and complete_starting_tasks() are only
ever called from compose.start().
Previously drafts called compose.snapshot_message which would then
get the message object from compose.create_message_object. This method often
checked for the validity of stream/user recipients which would often cause tracebacks.
The new method in drafts.snapshot message just gets the data from the fields and
stores them in the draft model without any additional checking.
This allows for users to resize the message compose box without it
collapsing back down to jQuery autosize’s preferred height.
When you hide the compose box and then re-show it, it keeps the
previous height but reactivates the jQuery module.
Fixes: #2236.
This fixes the mobile web experience for Chrome on iOS.
Apparently, Chrome-on-iOS silently has a `viewport` module that
overrides and user-defined module by that name, causing all of our
code that accesses the viewport module to not work on that platform.
We fix this by renaming it.
* Created a drafts modal to display/restore/delete drafts
* Created a Draft model to support storing draft data in localstorage
* Removed existing restore-draft functionality
* Added casper and node tests for drafts functionality
Fixes#1717.
The current logic that we have is as follows:
* If a message is locally echoed, the draft is stored via the locally
rendered message, and that system takes care of it. So no need to
store it here.
* If the message isn't locally echoed, we don't close the compose box
until, so the content is safe here as well. It'll be saved as a draft
if the compose box is later closed due to a failure sending.
The new behavior is:
(1) If enter-sends is enabled, just send the messsage.
(2) If enter-sends is not enabled, return focus to the compose area.
Based on great work by khantaalaman in #3673.
Fixes#3489.
We already do detection of the client on the backend based on
User-Agent and the fact that it's a JSON view, which is pretty safe.
This fixes an issue where the server was not treating the Electron app
as its own client.
This significantly simplify the logic for our logging process, making
it the case that websockets message sending requests always are logged
as having the exact same client as a normal AJAX request from that
server.
When we get notified of an email change and the compose box is
open for PMs, we should update the email in the compose box.
This helper will be useful when we start handling such events.
The issue is that we were trying to validate the mentions before
checking that the recipient stream was valid, leading to problems
checking the membership of the stream.
Fixes#3040.
* Doesn't pop up the warning until you actually try to send the message
* Eliminates the red warning.
* Changes confirm text to "Yes, send".
* Adds a stream size threshhold of 15 people; smaller streams don't
prompt about this.
Fixes#2257.
This can be useful in scenarios where the network doesn't support
websockets. We don't include it in prod_settings_template.py since
it's a very rare setting to need.
Fixes#1528.
We now send dictionaries for cross-realm bots. This led to the
following changes:
* Create get_cross_realm_dicts() in actions.py.
* Rename the page_params field to cross_realm_bots.
* Fix some back end tests.
* Add cross_realm_dict to people.js.
* Call people.add for cross-realm bots (if they are not already part of the realm).
* Remove hack to add in feedback@zulip.com on the client side.
* Add people.is_cross_realm_email() and use it in compose.js.
* Remove util.string_in_list_case_insensitive().
This sends an event when a new avatar is uploaded that refreshes the
avatar for all browser clients without the need to reload the browser.
Fixes: #1359.
Following strings are marked translatable:
- All strings which are passed to `button.text` or which affect the
text of buttons.
- All strings passed to `placeholder`.
- All strings passed to `compose_error`.
Fixes#969
* The warning contains a count of the number of people in the stream.
* An error appears if the warning is ignored and the user tries to
send the message anyway.
* The message cannot be sent until the warning is acknowledged or @all
/ @everyone is removed.
* This only applies to stream messages and not private messages.
Fixes#853.
It's been very buggy for a while, has limited usefulness compared with
unread counts, and profiling over the weekend indicates that it's very
slow.
(imported from commit 716fe47f2bbec1bd8a6e4d265ded5c64efe2ad5c)
Features:
* Only shows messages in the narrow
* New messages in the narrow will arrive as they are sent
* Works even for streams you're not subscribed to
* Automatically subscribes you to a stream on send
* Doesn't update your pointer
* All searches etc. automatically have the narrow added
(imported from commit 2e12b76849f6ca0f53dda5985dad477a04f7bbac)
basically this tries to turn scroll-the-world into not-scroll-the-world
This is not very good--maybe Allen has a better idea. The best solution would be to
turn off scroll-the-world. Look for it after the tables->divs change happens.
(imported from commit ae0b6976bca57986f95022f2470bc7117eda7fa3)
Now that this is no longer a known problem with our product, we want
to hear about it when it happens.
I worry a bit that a 2s fuse may be too aggressive for the case of
customers in Europe, but it might be OK.
(imported from commit d1bd6b85cd8dffab9c0d0fd410de5331736b00af)
R means "I want to send a PM, you can guess the destination"
r means "I want send a stream message, you can guess the destination"
C means "I want to send a PM and specify the destination"
c means "I want to send a stream message and specify the destination"
(imported from commit 4c93cc3029892c21accadd9624da70ee818dec68)
We need to resize the textarea when it is changed via .val(). By
clearing and resizing the compose box when it is closed, we can
avoid calling autosize_textarea() when the user opens the compose box.
This saves at least 15ms on every compose and might also be a cause
of longer delays.
(imported from commit fe6e092efcd1c4b95a868ee66653448f99af84c0)
This moves the notify-not-in-view notifications into the composebox area.
It also tries to be a bit smarter about what action it links and what it displays.
(imported from commit 1c79bd0d9ef972059a006b17501a09b72e961ee3)
This should substantially mitigate the get_updates failures that we've
been seeing, since users will experience a 2s-slow send, not a 0-60
second slow send.
We should revert this once we resolve the root problem.
(imported from commit b665d0dfe674e1113bdd62cef50e3d9c52758e4c)