This commit deduplicates the code for `build_realm_logo_widget` and
`build_realm_night_logo_widget`. It deduplicates the common code for
`build_realm_day_mode_logo_widget` & `build_realm_night_mode_logo_widget`
into tthe function `build_realm_logo_widget`.
We no longer have an empty message_content div for
messages like this:
/me gets some coffee
This requires a minor change in how we compute the
position of the message for editing.
This is totally broken on master. If you "collapse" a /me
message, it adds the "More..." link without actually
hiding any content.
I have another branch related to collapse/condense that
will make this easier to resurrect.
This is a fairly big commit, but at the end
it simplifies a lot of things.
It's difficult to fix highly coupled code in
incremental steps because, well, it's highly
coupled code.
The main thing this does is give each type of
chevron in the left sidebar its own class
* all-messages-arrow (NEW)
* stream-sidebar-arrow
* topic-sidebar-arrow
Before this change, the "All messages" chevron
was using stream-sidebar-arrow, which was a
strange name for something that's not actually
in the stream sidebar. Obviously this was
cargo culted.
There was not much JS to change here--we just
fix the click handler for "All messsages".
And then there's a one-line change to the template,
and the rest is re-organizing the CSS.
Using a more specific class avoids confusion related
to the .arrow class, which is not only a popover concept,
but also a Zulip concept in the left sidebar.
When the user logs in as an admin, and clicks on the 'edit user'
button under the url path #organization/user-list-admin, the modal
that was displayed didn't contain the user's email address under the
list of information. This commit adds the email input as a readonly
element, which at the very least provides helpful confirmation that
you have the right user.
Fixes part of #11453.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.
Add a background highlight to vote count button if currently
logged in user votes on that option.
Tweaked by tabbott to use better variable names and Rishi for better
styling.
This just puts the style more clearly that one shouldn't be using
`this` to refer to the outer MessageListview object, because that
breaks unexpectedly when inside a loop.
This is a pure data function, so it shouldn't be in popovers.js file
(Steve Howell added test coverage here, and tabbott removed an
accidental functional change.)
This fixes an issue where blank lines between blocks were causing
auto-numbering of list to stop before the blank line resulting
in two separate numbered list instead of one.
Edited significantly by tabbott to explain the tricky details in the
comments.
Fixes: #11651.
Fixes#11589.
Adds SCSS style for the "unavailable" user status and enables its
usage in `buddy_data.js`.
The style is a red circle with a horizontal line. The values might
look a bit 'magic' but they were considered carefully ` height` of
1px was too thin, 2px was too thick, thus 1.5px was chosen.
If you topic-edited a single message within a narrow, we would update
all our unreads/sidebar/etc. data structures, and would rerender the
message if appropriate. However, for the corner case of being inside
a topic narrow when you did this, we didn't have logic to remove the
message from the narrow (which is the appropriate situation when you
just topic-edited a message in a narrow).
When topic-editing multiple messages including the currently selected
message (the more common case), we would end up changing the narrow,
resulting in this issue being masked.
Fixes#11601.
The correct behavior here is that we want to ensure there is
whitespace in between the syntax being added and the content on either
side. Our smart_insert logic handled this for the cases that were
common with inserting emoji (etc.), but didn't handle the more complex
cases with "quote and reply".
Fixes#11702.
Accomplished by adding a function to clear the status message with
an empty string. The html is then updated to reflect changes without a
refresh.
Currently, it's a small hassle to clear a status message. This option
makes things a bit easier.
Fixes#11630.
This new helper allows us to do the same operation
on every message in our message_store. We will
use this in a future commit to clear the `is_tall`
flags on all messages, after a resize.
We should be somewhat cautious about using this,
but simple operations should be really fast, even
if you have lots of messages in the store.
Previously, if you were in the process of editing the last message in
a narrow and a new message came in, we'd rerender that second-to-last
message, causing your editing widget to lose focus (and thus the next
few keys you typed to be interpreted as keyboard shortcuts, which
had a good chance of resulting in your navigating somewhere random).
This rerendering was essentially unnecessary; the only change to state
going into the rendering process was the next_is_same_sender CSS class
being toggled on the messagebox in the message. So, at most, we
should have been just toggling that CSS class (and this commit makes
us do precisely that).
It seems like we could further improve this code by just removing the
next_is_same_sender CSS class entirely and removing this block, but
I'm leaving that for follow-up work.
Fixes#11656.
This fixes an issue where closing stream search was not working if
user had not entered a search term and tried to close the search box
by clicking on the close icon; the problem was that we'd end up
re-opening the widget immediately after through event propagation.
Fixes: #11636.
The is_editable field includes topic edits, so we need a separate
field for whether to display these icons which are all for content
editing.
Fixes#11666.
Also adds tests to ensure that we do not accidentally overwrite
the 'beginning' variable that contains the message content upto
that point. These should prevent similar errors in the future.
The bug was added in 8119258c4d.
The bug here was that when we rerendered messages following local echo
through the echo.process_from_server code path, the eventual call to
_rerender_header() made the implicit assumption that all messages in a
message group had the same date. As a result, it created a totally
new/fake message group and called the rendering logic on that group
without calling the functions for setting up recipient row dates,
which would always result in no recipient bar date being added. This
bug was latent/invisible before, because when introduced, the locally
echoed messages were always being added to a recipient group from
today, where the recipient bar's date area was by default empty anyway.
This latent bug was revealed when we modified the structure of the app
to do date dividers between individual messages within a message
group, rather than strictly between message groups.
When we're handling a single message that was locally echoed, there
will very likely be 0 messages not removed by
`echo.process_from_server`, and we can skip the unnecessary call to
`message_events.insert_new_messages`. This is a small performance
optimization and logical simplification when sending messages.
This commit achieves two things:
1. Changes the UI of the "Create stream" form to make the
textarea previously used to get the stream description
a simple input field of type text (to suggest a single
line description).
2. Adds an extra check on the frontend side to make sure that
when users create a new stream via. the "Create stream"
option in the settings panel, they can't enter any newline
characters (i.e. we disallow the enter key from being
registered when typing out the stream description).
We must also make sure that they cannot copy-and-paste over
descriptions containing newline characters.
resolves#11617
For consistency, we should keep all the code that works with
@mentions in markdown.js. In this case, message_list_view was
rewriting the contents of the mentions in cases where users'
names had been changed since we rendered their mention.
This change should help people discover to distinguish
silent mentions in text as a part of Zulip syntax while
differentiating them from regular mentions.
To test formatting we want a hard coded date, so we
can verify the date arithmetic with stable dates.
To make the test less brittle, we disable the
feature to remove old drafts.
This was an emergency fix. We should probably just
remove the last N drafts instead of having the 30-day
limit. Or we should have a better way to stub the cutoff
date.
This is mostly adding markup, calling some convenient
functions in buddy_data.js, and adjusting CSS.
To make the circles update dynamically, I mostly
orchestrate this though activity.js for now. It's
possible we'll want to adjust that eventually to
happen through something like a `presence_events`
dispatcher, but that's essentially what
a good part of `activity.js` does now.
We now have a function get_user_circle_class
that returns one of these values:
"user_circle_green"
"user_circle_orange"
"user_circle_empty"
And we put that in the templates.
And then CSS renders the circle of the appropriate
color.
The unit tests now explicitly capture whether
we are rendering the correct kind of circle.
This is a pure code move.
We want to use user circles in the left sidebar,
so this code will no longer belong in
right-sidebar.scss.
This code is just related to drawing the circles.
We can still position in size in other CSS files
(with more context-specific selectors).
This fixes a longstanding UI issue when you have way too many recent
private message conversations, as you can now scroll down the list to
find what you're looking for.
Fixes#5384.
The function that was called here has no side
effects. If you don't use its value, it's just
wasted computation. The real action happens
in the subsequent calls to `rebuild_recent`.