We no longer limit our list of candidate topics
to 300.
We continue to limit the topic results to 10, since
we don't want to overwhelm users or crowd out
non-topic-related suggestions.
We try to handle this is an efficient manner.
We were showing # for all types of streams in the title at the top
in the right column of stream settings overlay. This commit fixes
it to show globe icon for web-public streams and lock icon for
private streams.
Navigation key presses like `Up` and `PageUp` with an empty recipient
boxes will now close the compose and propagate the keypress to the message
list or recent topics, depending upon the active view.
This extends behavior we've had for a long time with focus in the
compose box itself.
Use a popover which displays both the options instead of long text.
We only use a small text indicating the current state which user
can click on to trigger the popover.
We make the banner, mentioning the user to confirm new email
after changing the email through settings, sticky and it
disappears either on reload or after confirming the new email.
Fixes#20686.
The old name was confusing, since the contents
of the div aren't just a table, and we have
smaller elements that actually do list a bunch
of subscriptions in tabular format.
Even though we intend to shortly share lots of code
for editing stream subscribers with the create-stream
UI, we don't want to confuse click handlers and
containers too much.
This is a fairly straightforward extraction.
It's good to test this with Iago, and then go into
Manage Streams and add/remove subscribers for a stream
like devel.
I copy/pasted two small functions that will soon
diverge from stream_edit. The get_stream_id function
will either use a module variable (since we're
generally only editing subscribers for one stream, and
we already have the singleton assumption with
`input_pill`) or a more strict CSS selector. And then
get_sub_for_target depends on get_stream_id. We may not
always need full subs, anyway, and when we adapt some
of this code for creating streams, things are likely to
change.
I stopped exporting a couple functions that have no
callers outside of this module.
The main entry point for the module is
enable_subscriber_management.
We continue to export invite_user_to_stream and
remove_user_from_stream, which should possibly be just
pulled into their own module to lessen some
dependencies, but they don't have too much baggage,
since they just wrap channel calls.
We now serialize still_url as None for non-animated emojis,
instead of omitting the field. The webapp does proper checks
for falsiness here. The mobile app does not yet use the field
(to my knowledge).
We bump the API version here. More discussion here:
https://chat.zulip.org/#narrow/stream/378-api-design/topic/still_url/near/1302573
This avoids the somewhat confusing visuals of showing messages as
EDITED where the content had not been changed, which also obscured
situations where a message had both been edited and moved.
It's possible we could do better with some sort of fancier block-move
visual styling, but it's a bit tricky to do well given that we support
moving multiple messages at once.
Fixes#20451.
Removed existing empty narrow divs from app/home.html and created
a new javascript module to dynamically load empty narrow messages
using handlebar template.
Fixes#18797
If a user chooses to not broadcast their presence status to others, we
still show the user as available in their own user sidebar. Instead, one's
own availability should appear the same as it does for other users.
With tweaks from YashRE42: rebasing to use user_settings instead of
page_params, as introduced in the series of commits ending with
8755a76cf6, adding code comments and
moving the redraw call to `server_events_dispatch.js`.
Fixes part of #18846. Further work is required to display the user's own idle
status properly to complete #18846.
Co-authored-by: YashRE42 <33805964+YashRE42@users.noreply.github.com>
Co-authored-by: Ganeshprasad Biradar <biradarganesh25@gmail.com>
`Press Enter to send` used to hide `Send` button, we remove that
behaviour.
We show the current state of `Enter` hotkey action via text below
`Send` button which can toggle behaviour on click.
The new is obviously parallel with the small avatar URL construction,
and allows us to deduplicate this construction between the popovers
and full user profile logic for getting a medium avatar URL.
Fixes#20140.
This commit adds code for live-updaing the stream-privacy choices
in stream creation form and privacy change modal on changing
"create_public_stream_policy", "create_private_stream_policy"
and "create_web_public_stream_policy".
This commit adds "Manage this user" option in the user-info popover
which simply opens the administrative user-info modal.
We show a spinner on submit button in this case as modal
is not closed immediately and thus we need some indicator
to show that the task is in progress. There is no spinner
on submit button in the modal opened from "Users" section
of organization settings.
Error handling for this case is different than when the
modal is opened from "Users" section of organization
settings because there is no overlay in the background
of modal in this case.
In this case, we show error inside the modal and do not
close it and in case the change is completed successfully
we just close the modal without showing any message.
Fixes part of #18944.
Previously, opening a draft and closing it without changing the
content would cause us to show the "saved as draft" tooltip. This was
annoying and would cause annoying UX after fixing a bug related to
saving drafts when reloading, as such, this commit removes the above
behaviour by introducing a simple check on whether the draft contents
are edited.
In message header search bar, users didn't use to get any typeahead
suggestions if a normal filter follows search filter.
E.g.: query => foo bar stream:D
In the above case, users didn't use to get any typeahead suggestions.
This was because we had set that the callers of 'parse' function can
assume that the 'search' operator is present in the last in the query.
Because of which `get_search_result` function (in search_suggestion.js)
didn't use to show any typeahead suggestions as it used to assume that
the latest typed query is for search filters.
Fixes part of #19435.
We directly pass operators to remove dependency on narrow_state
module. This avoids a circular dependency of `filter` module
which is evident on the `/devtools/integrations/` page.
Continuing the efforts to reduce dom trashing from the previous
commits, here we remove the third forced reflow by reordering the call
to $(".top-messages-logo").show() via narrow.reset_ui_state(), such
that it happens before the other DOM writes in
recent_topics_ui.hide().
Tweaked by tabbott to avoid adding an unnecessary if/else statement
around recent_topics_ui.hide.
This commit has the following changes -
- Adds dropdown for changing create_web_public_stream_policy and this
dropdown is visible only if settings.WEB_PUBLIC_STREAMS_ENABLED and
enable_spectator_access is set to True. This dropdown is live-udpated
on changing enable_spectator_access setting.
- The web-public stream option in stream creation form and stream privacy
modal is hidden if one of settings.WEB_PUBLIC_STREAMS_ENABLED or
enable_spectator_access is set to False except in stream privacy modal
when the stream is already web-public so that the user is not confused by
none of the options being selected.
- We disable the web-public stream option in stream creation form and
in stream-privacy modals of stream which are not already web-public
when the user is not allowed to create web-public streams as per
create_web_public_stream_policy setting.
- We use on_show parameter to hide or disable the options in stream-privacy
modal because we use the visible property of element to remove the bottom
border from last element in the stream-privacy choices and thus we have
to wait for the modal to be visible.
Fixes#20287. Fixes#20296.
This commit adds user_can_create_web_public_streams function
in settings_data.js which will be used in further commits
to disable or hide the UI elements for creating web-public
streams.
This provides a convenient interface to hide all drafts.
Fixes#19360.
However, we may want to continue to implement a button in the drafts
overlay as well for doing this operation.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
Previously, this test file had an object that encouraged one to
believe that it is defining a realm_emoji with the name, id = "zulip"
and a custom source url, but this is false.
The "zulip" emoji is a special case that's added to our data
structures by the `/shared/emoji.js` code.
Notice how the test never asserts that the returned url is equal to
the source_url defined, it just asserts that the source url is equal
to "/static/generated/emoji/images/emoji/unicode/zulip.png" (which is
the value defined in `/share/emoji.js`).
Hence, we remove this object and replace any references to it with the
values defined in `/shared/emoji.js`.
Previously, if a user had a realm emoji set as their status emoji and
someone deleted the realm emoji, the app would fail to initialize,
because of the error we throw from `./shared/js/emoji.js`.
This commit fixes this by just displaying the deactivated emoji,
similar to how we do when realm_emoji used as reactions are deleted.
As part of the fix, we add a function get_emoji_details_for_rendering,
which duplicates some of the logic used in `reactions.js`, we can
refactor to remove the duplication in `reactions.js` in future
commits.
Note that the following behaviour is a part of our design:
If a user sets their emoji to a particular realm emoji, say for
example "octo-ninja", and "octo-ninja" was then deleted, and a new
emoji was added with the name "octo-ninja", the user's status emoji
would change to show the new emoji instead of the deleted emoji.
Also note that in the `user_status.js` node test, we were able to
change the name for the 991 realm_emoji because it had not been
previously used anywhere in the test (possibly added as just a copy
paste artifact?).
Fixes: #20274.
emoji: Use reaction_type parameter to analyze emoji.
This currently shows the drafts as a popup. Eventually, we'll want to
migrate it to be a view in the center pane, as we did with Recent
Topics.
This uses the same style as starred messages in order to show the number
of drafts.
See CZO for more context:
https://chat.zulip.org/#narrow/stream/101-design/topic/drafts.20in.20sidebar
Previously, opening multiple message_edits and then drag-dropping a
file into any one of them would cause all of them to upload ie you'd
get one uploaded file in each message_edit.
This bug was caused by returning multiple elements from
upload.get_item("drag_drop_container", config) when config.mode =
"edit".
This commit changes the selector to use the row provided (config.row),
and so ensures that the above bug doesn't happen.
Previously, the tests relied on `recent_topics_util.is_visible`
returning false unless we used override to return true, this is
because `recent_topics_util.is_viible` would return
`$("#recent_topics_view").is(":visible");` which would always be false
since we don't create a stub for `$("#recent_topics_view")`.
This would cause the tests to fail if we changed how `is_visible`
found it's return value, which we want to do for performance reasons,
and as such, this commit adds explicit overrides where needed.
Further more, even when we do override `is_visible` as override(rt,
"is_in_focus", ...) we do not override the `is_visible` used in
`recent_topics_uttil.is_in_focus`, and so our tests stil rely on that
`is_visible` always returning false. This commit address that by also
adding explicit overrides for `is_in_focus` where needed.
It's always better to use the user ID than the email for fetching data
about an object whose unique ID we have, which should be all of them.
And it's also cleaner code to use the standard people.js method; tabbott
checked that indeed all callers get their `user` objects from `people.js`.
Since we restrict spectators from having access to avatars using
email to avoid someone brute forcing a user's email, this removes
a 401 response from the server in spectator view when trying
to open user info popover.
Additionally, this fixes the cached-fetching behavior documented in
the comments we add about the way we construct URLs.
Add `escape_navigates_to_default_view` as a bool setting in
UserBaseSettings model and implement it as a checkbox that toggles
the hotkey implementation of escape to the default view in the
advanced user display settings.
With /help/ documentation edits from Alya Abbott.
Fixes#20043.
Removes the `/day` and `/night` options from the typeahead menu while
still allowing the commands to be used. Typing `/day` and `/night`
will now suggest `/light` and `/dark`, respectively. Also changes the
`Dark mode` and `Light mode` popups that appear after using the
corresponding command.
Fixes#18318.
The previous code has a lot of code unrelated to mock_template.
So, this commit replaces it with a better example which also
demonstrates how to test conditionals in templates.
Previously, on receiving udpate event of realm-level default setting,
we updated the whole page, but this might be problematic now in case
where user has edited settings in two subsections with save/discard
button still present and if user clicks on save button of one
subsection then the setting in other subsection also resets to its
original value as whole page is updated.
So, this commit changes the behavior to only update the changed
setting and not affecting other settings similar to what we do
in 'Organization settings' and 'Organization permissions' sections.
We also do not call 'settings_display.report_emojiset_change' when
realm-level default of emojiset setting is updated because we now
uses save/discard widget.
We use 'admin-realm-form' class as selector in save-discard click
handlers instead of 'organization' which includes all the organization
settings sections, but save/discard widget is used only for some
sections and all of them are inside the form with class 'admin-realm-form'.
This will also help us to avoid code duplication when changing the realm
level defaults section to use save-discard widget.
Move the password tracking variables from setup to channel module.
Track password_change requests in channel.
Directly use xhr object to store `password_changes` information.
Tests modified to accomodote this change by converting strings to
objects.
For text that already has the formatting that the user is
trying to apply, we undo the formatting. This gives a nice
experience of applying and removing the formatting from text
on the same button press.
Users wanted a feature where they could specify
which users can create public streams and which users can
create private streams.
This splits stream creation code into two parts,
public and private stream creation.
Fixes#17009.
This commit replaces 'allow_message_deleting' boolean setting
with an integer setting 'delete_own_message_policy'. We have a
separate dropdown now for deciding which user-roles can delete
messages sent by themselves and the time-limit setting droddown
is different.
This new setting has two options - everyone and admins only. Other
options including moderators will be added further.
We also remove the "Never" option from the original time-limit
dropdown, as admins are always allowed to delete message. This
never option resembled the case of only admins being allowed to
delete but this state is now resembled by setting the dropdown
to "admins only" and we also disable the time-limit dropdown in
this case as admins are allowed to delete irrespective of limit.
Note, this setting is only for deleting messages sent by the
deleting user themselves, and only admins are allowed to delete
messages sent by others as before.
We make zero invalid value for message_content_delete_limit_seconds and
for handling the case of "Allow to delete message any time", the API-level
value of message_content_delete_limit_seconds is "anytime" and "None"
as the DB-level value. We also use these values for message retention
setting, so it helps maintain consistency.
This commit removes the existing default_twenty_four_hour_time field in
Realm table which was used to set the twenty_four_hour_time setting of
new user on joining and instead we now use the twenty_four_hour_time
field of RealmUserDefault table for the same.
With some tweaks by tabbott to clarify the documentation.
We pass user_settings object to all_notifications and
get_notifications_table_row_data such that we can use these
functions for realm-level settings also.
We do not have any system user groups as of
now, but this commit is just a prep commit
to prevent any change in user-facing pages
to avoid confusion till this feature is
completed.
This change was initially made in 6117c38,
but it was reverted in 1543775a due to merge
conflicts with the typescript migration of
user_groups.js.
This commit adds code for live-updating the realm-level default
settings page which contains only display settings as of now.
This commit also adds realm_user_settings_defaults object to
zpage_params so that we can write the tests.
This commit changes the behavior of how we show
animated emojis in the buddy list. We now show still
image of animated emoji and when hovered show the
animated emoji.
Fixes#19521
This commit displays a banner at the top for demo orgs letting the
user know that the org will be automatically deleted in the
specified number of days. The alerts are prioritized as follows:
- If there are <=7 days left till deletion, the alert is prioritized
above desktop notification queries and is colored red.
- If there are more then 7 days left till deletion, the alert is
prioritized below desktop notification queries.
This is a part of #19523.
We change the label of various organization settings
to specify moderators.
Labels for 'admins only', 'admins and moderators'
and 'nobody' are still same.
The updated labels are -
- 'Admins, moderators and full members'
- 'Admins, moderators and members'
- 'Admins, moderators, members and guests'
These options will be replaced by user groups in
future but this is an intermediate fix.
Fixes#19562.
We are renaming stream to stream_name in formatted draft object
just to be more explicit and be clear that we are storing that
stream name in this variable.
This commit changes snapshot_message to store stream_id for
drafts along with stream names. The stream_id field is
undefined if draft is for empty or invalid stream name.
After this change:
- If draft has a valid stream_id stored and it maps to
a stream, then we display the stream name from the
obtained stream object.
- If draft.stream_id is undefined or doesn't map to a stream,
then we display the name stored in draft.stream, which can
be invalid (no stream of this name existed ever), can be
empty and can also be name of a deactivated stream.
This change helps us to show correct stream-name for drafts
in case of renaming a stream.
Fixes#15155.
Along with the extraction, we do some simplifications of inserting
text in compose too. This same function can now be used in
compose formatting popover too.
We use "text-field-edit", which has good cross-browser `undo` /
`redo` support, to do the text replace for us instead of writing
that logic ourselves.
Before this commit, the message or any draft is deleted as soon
as the compose box is closed. So, it removes that by removing
delete_active_drafts and instead this commit will add the deletion
process of drafts in reify_message_id that is called when a
message is successfully sent and received.
Now, see there are two types of messages, one that are locally
echoed and the second ones are that aren't locally echoed but
sent directly to server. This commit only saves the message in
draft if it is locally echoed as they are the only messages
that show message failed in message list. The non locally echoed
ones aren't remove from the compose box until they are
successfully sent. Now as the draft-id is stored in the message
data for locally echoed messages, as they are echoed from the
server, they are deleted using that draft-id.
This also adds node tests for echo reify_message_id for testing
this feature that this commit is adding.
Fixes#17697
This will be used to check if the narrow being requested by
spectator requires authentication without requesting the server.
Having this check locally, makes this process look snappy to
the user and doesn't result in 404s in the browser log.
For spectators, without sending any request to the server,
check locally if the hash requires authentication or which
shows a feature that requires authentication;
if it does, we show login_to_access modal to the user.
This was originally meant to fix the emoji mapping conflict during a
Slack import. In Slack, 🎉 and ㊗️ have different
symbols, but they both map to 🎉 in Zulip prior to this commit.
㊗️ now refers to the Japanese character version, as is
observed in Matrix and Slack.
I expand the fix to include all other Japanese characters. Matrix.org
and Slack already have those characters in their symbol section, and so
this is to reach feature parity.
See the discussion thread in https://chat.zulip.org/#narrow/stream/9-issues/topic/duplicate.20emoji.20in.20data.20import
We now use the newly added "user_settings" event in the frontend
code instead of previous "update_global_notifications" and
"update_display_settings" events which are now depreceated.
Return zulip_merge_base alongside zulip_version
in `/register`, `/event` and `/server_settings`
endpoint so that the value can be used by other
clients.
This reverts commit 5e97ec9ad9.
This change has been pretty confusing for users, and so we need to do
something more in order to make the UI acceptable to change this
default.
This commit moves the warn_if_private_stream_is_linked,
needs_subscribe_warning, and warn_if_mentioning_unsubscribed_user
to compose_validate.js from compose.js.
These warning functions are very naturally part of the compose box
validation system, though they're a bit different in being called from
the typeahead codebase.
Part of splitting compose.js into more natural modules.
This commit enhances our Multiselect dropdown list widget by
displaying a tippy tooltip over the dropdown button once it's
text changes to `n selected` where n is the number of items
selected by user which exceeds the limit passed.
It essentially helps the user to identify the dropdown items they
have selected by just hovering over the dropdown toggle button.
This commit adds the support to select multiple dropdown items by inheriting
dropdown list widget and overriding some of it's properties.
The parameters that can be passed along with it are-
- widget_name: The desired name of the widget.
- data: The data that needs to be populated as dropdown items.
- default_text: The default text to be rendered when none of the items is selected.
- on_update: Function to trigger once the filter button is pressed.
- on_close: Function to trigger once the dropdown is successfully closed after filtering.
- value: The default value that is initially selected by user.
- limit: The maximum number of dropdown items to display on button text.
This widget can later be implemented in recent topic view to replace the
several ellipses filter button and also within the organisation user's page
to quickly sort the users list according to their org role.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
In this commit, we only update the existing architecture
to support the status emoji feature:
* We add the `user_status_emoji_info` map so we can
keep track of the users' staus emoji.
* Listen to the server event to update/set the
`user_status_emoji_info` map.
* Add `status_emoji_info` field, when getting user's data.
This commit replaces boolean field add_emoji_by_admins_only with an
integer field add_custom_emoji_policy as we would also add full members
and moderators option for this setting in further commits.
This commit moves "enter_sends" setting to property_types dict.
With this change, changing enter_sends setting also sends an
event of type "update_display_settings" and thus enables us
to live-update the UI.
This is a prep commit to add the status emoji feature.
This function will add missing/extra parameters to the
emoji info object, that would need by the template to
render an emoji.
Co-authored-by: Yash Rathore <33805964+YashRE42@users.noreply.github.com>
We rely on calling eventually_render_bots from the event handling
code path for bot events to both updating the list and switching
the tab.
Now we decouple the logic and make render_bots take care of
rendering the list of bots only and switch the tab upon calling
the success handler of creating the bot.
Fixes: zulip#17743