Issue #2088 asked for a wrapper to be created for
`create_stream_if_needed` (called `ensure_stream`) for the 25 times that
`create_stream_if_needed` is called and ignores whether the stream was
created. This commit replaces relevant occurences of
`create_stream_if_needed` with `ensure_stream`, including imports.
The changes weren't significant enough to add any tests or do any
additional manual testing.
The refactoring intended to make the API easier to use in most cases.
The majority of uses of `create_stream_if_needed` ignored the second
parameter.
Fixes: #2088.
We also delete a couple helper functions that were only used there.
This management command was primarily used before we had a UI for
creating outgoing webhook bots.
We no longer accept URLs while creating emoji; so this management
command was probably left out while migrating realm emoji
infrastructure to upload backend.
We could fix this to work properly today, but the command was
originally written in a context when Zulip didn't have a UI for
managing realm emoji at all. Now that we do have such a UI, it
doesn't have a compelling use case, and work on migrating the realm
emoji schema demonstrates that this does have a maintenance cost.
So, we simply remove this command.
The fresh imported data shows that the users emails are not included
in the data. However, the data received from the older method of slack
(which is using legacy tokens) contains the email data of the users.
This code duplicated the code in setup_realm_internal_bots, with some
added logic to avoid trying to create the same bot twice. That logic
was buggy so that it would never work at all -- it subtracted a set of
UserProfile objects from a set of email strings -- so it looked like
the command might blow up when run after the users already existed.
In fact, the buggy logic wasn't necessary, because the work the
command does after it is idempotent -- in particular `create_users`,
within its subroutine `bulk_create_users`, already filters out users
that already exist. So just cut the buggy stuff out, deduplicate the
rest with `setup_realm_internal_bots`, and document that invariant on
the latter.
While we're here, in the common case bail early without doing any
per-realm work in Python, since we're running this on every upgrade.
The name `create_logger` suggests something much bigger than what this
function actually does -- the logger doesn't any more or less exist
after the function is called than before. Its one real function is to
send logs to a specific file.
So, pull out that logic to an appropriately-named function just for
it. We already use `logging.getLogger` in a number of places to
simply get a logger by name, and the old `create_logger` callsites can
do the same.
Because calls to `create_logger` generally run after settings are
configured, these would override what we have in `settings.LOGGING` --
which in particular defeated any attempt to set log levels in
`test_settings.py`. Move all of these settings to the same place in
`settings.py`, so they can be overridden in a uniform way.
This is already the loglevel we set on the root logger, so this has no
effect -- except in tests, where `test_settings.py` attempts to set
some of these same loggers to higher loglevels. Because the
`create_logger` call generally runs after we've configured settings,
it clobbers that effect.
The code in `test_settings.py` that tries to suppress logs only works
because it also sets `propagate=False`, which has nothing to do with
loglevels but does cause logs at this logger (and descendants) to be
dropped completely unless we've configured handlers for this logger
(or one of its relevant descendants.)
These are the exceptions to the rule that our queues correspond to
queue-processor workers.
Purging `notify_tornado` in particular is a useful workaround right
now for some error spew in the dev environment.
Do you call get_recipient(Recipient.STREAM, stream_id) or
get_recipient(stream_id, Recipient.STREAM)? I could never
remember, and it was not very type safe, since both parameters
are integers.
Before this change, we populated two cache entries for each
message that we sent. The entries were largely redundant,
with the only difference being whether we sent the content
as raw markdown or as the rendered HTML.
This commit makes it so we only have one cache entry per
message, and it includes both content and rendered_content.
One legacy source on confusion here is that `content`
changes meaning when you're on the front end. Here is the
situation going forward:
database:
content = raw
rendered_contented = rendered
cache entry:
content = raw
rendered_contented = rendered
payload for the frontend:
content = raw (for apply_markdown=False)
content = rendered (for apply_markdown=True)