This splits "Language and notifications" section into "Default user
settings" and "Notifications".
With this, we can easily add other default user settings in the
same place.
In our new system for updating realm settings, we don't need to create
separate functions to update the input elements for each feature.
Most of the work is done automatically by
`settings_org.sync_realm_settings`.
We are having a same code in `render_notifications_stream_ui`
and `render_signup_notifications_stream_ui` functions aside from
the HTML element. So this commit will remove the duplicate code in
`render_signup_notifications_stream_ui` and make use of
`render_notifications_stream_ui`.
Fixes#8886.
This reverts commit bcdd12773e.
We need to do some improvements in handling FetchStatus for initial
narrows before this will be safe to deploy in production.
There are several ways we open help for keyboard shortcuts,
markdown help, and search operators.
- from the gear menu
- from the compose box
- from the search box
- hitting ? for keyboard help
- arrowing/clicking through the tabs
This just moves the relevant code into a module and changes a
bunch of one-line calls in various places.
This adds some helpers to avoid some duplication, and we also
now track the selected idx directly, since it's all under our
control.
The main addition is `select_tab`, which we now use for some
things that used to simulate clicks.
Now that we have support for displaying custom profile fields, this
adds administrator-level support for creating them.
Tweaked by tabbott to fix a few small bugs and clean up the commit message.
Fixes#1760.
Usually, to debug a small change, you have to remove some tests from JSON
because of lack of support for comments in JSON. This commit allows to
ignore some tests by setting `"ignore" : true` in the bugdown fixtures.
Also, since this is only for while developing, the complete test suite will
throw an error if we leave an 'ignored' test in a commit.
If individual messages arrive before we get the latest
messages from the server, they can create gaps in rendering,
and would often be offscreen anyway, so we just ignore them.
Also switches the default behaviour of the code to not translate the
emoticons. Earlier, the code was testing-aware, and used to translate
when there was no user profile data available(assuming that as a testing
environment).
The main testing of the translate emoticons code is in the
node_tests/emoji.js file. This code just checks if the setting
to enable/disable the emoticon translation is being honored.
Earlier, we used to convert all occurrences of an emoticon on the
frontend. That behavior has been altered to do conversions only
when the emoticon has some terminal symbols around them, and not
any alphabet or number. Also adds tests for emoji conversions for
the above logic.
Fixes#8585.
With this we have the same way to save changes done in org profile
subsection, i.e. show "Save" button beside header of subsection,
add "Discard changes" button for org profile subsection and
show "Save" and "Discard" button only when needed.
Also, there is so much code which become obsolete which is removed
in this commit.
Added support for passing a filename without `.js` suffix.
This then fixed the issue of no complaints for invalid test
files. Now, throws an error for invalid test files.
Fixes#8579.
This tests the initialize() function for now.
It goes deep on this:
* uses "mostly real" message lists
* asserts on fetch parameters
It stubs out many modules that aren't really central to
the logic of fetching. In particular, when messages are
processed, we notify things like the buddy list that messages
have been added.
For forms that are built early in setting up the settings panel,
we don't want to attach multiple submit handlers every time we
go into the gear menu, so we use "off" to clear any old handlers.
We also attach handlers directly to the form, instead of
using delegation up to the container div.
This makes each subsection of org-permissions independent from the
perspective of saving changes.
All the behavior we have for org-settings are also ultimately
reflected here as well like individual "Save" button for each
subsection, "Discard" button for discarding changes done in a
subsection and appearance of this button only when required.
This changes failed status element to use class
`.admin-realm-failed-change-status` rather than id so that we can use
the same code in `save_organization_settings()` in future to refer to
failed-status element of that section.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
Algorithm for copying messages from serveral topics was changed:
- if there are selected messages from more than 1 recipient block
then the recipient bar headers are copied;
- If there are multiple messages from only one recipient block
then recipient bar header is not copied.
Fixes#7217.
Also adds a full suite of Casper tests for the copy-paste functionality.
With this "Save" button is only shown when there are changes in a
subsection. This means if we changed a setting and reverted it back to
original ones, then, "Save" button will get disappear. Hence, we're shown
"Save" when there are some property changes to send to the server.
This makes each subsection(like "Message feed") independent of changes
done in any other subsection and the save button of each subsection
saves the changes done in that subsection only.
In stream settings, if user add subscriber to unsubscribed public
stream from `Add` input widget it gives lots of blueslip warnings,
cause user isn't subscribed to public stream.
Fix this by changing condition to `sub.can_access_subscriber` from
`sub.subscribed` in blueslip warning, cause user can access
subscribers in such cases even if not subscribed to stream.
Tweaked by tabbott to make the node tests pass.
Clicking the cancel button removes all the changes and the user
group returns back to the original state. Saved button is showed
once the changes are saved on blur.
Add do_not_blur func to not save changes when blur event's origin
is one of name/description/pill input from the current user group.
Changes in any of name/desc/members are saved together on blur from
any of the input field given do_not_blur is false.