This commit adds a new `group_size` field to the `DirectMessageGroup`
model, and backfills its value to each of the existing direct message
groups.
Fixes part of #25713
Instead of the PUSH_NOTIFICATIONS_BOUNCER_URL and
SUBMIT_USAGE_STATISTICS settings, we want servers to configure
individual ZULIP_SERVICE_* settings, while maintaining backward
compatibility with the old settings. Thus, if all the new
ZULIP_SERVICE_* are at their default False value, but the legacy
settings are activated, they need to be translated in computed_settings
to the modern way.
This commit renames the "Huddle" Django model class to
"DirectMessageGroup", while maintaining the same table --
"zerver_huddle".
Fixes part of #28640.
With `realm_active_humans` no longer dependent on the per-user rows,
there is no reason to preserve them -- any measure of "was a user
active" should look directly at the much richer RealmAuditLog. This
removes the bulk of the UserCount table, since the remaining rows all
require user interaction of some sort to produce rows.
This makes it no longer dependent on active_users_audit:is_bot:day,
which subsequent commits will make a RealmCount, not UserCount, query.
This folds the same behaviour of `active_users_audit` directly into
the query; however, only running over active users, using the index
from the earlier commit, and using the new `DISTINCT ON` formulation
make this a fast query compared to `active_users_audit:is_bot:day` +
the old `realm_active_humans::day`.
This commit adds include_realm_default_subscriptions parameter
to the invite endpoints and the corresponding field in
PreregistrationUser and MultiuseInvite objects. This field will
be used to subscribe the new users to the default streams at the
time of account creation and not to the streams that were default
when sending the invite.
Fixes#29632.
The issue description explains this well:
We currently recalculate `currently_used_upload_space_bytes` every file
upload, by dint of calling `flush_used_upload_space_cache` on
save/delete, and then immediately calling
`user_profile.realm.currently_used_upload_space_bytes()` in
`notify_attachment_update`. Since this walks the Attachments table,
recalculating this can take seconds in large realms.
Switch this to using a CountStat, so we don't need to walk significant
chunks of the Attachment table when we upload an attachment. This will
also give us a historical daily graph of usage.
The previous implementation using Django's `get_or_create` for
`do_increment_logging_stat` involved two separate database queries,
potentially leading to race conditions.
Use an `ON CONFLICT ... DO UPDATE` (aka "upsert") query, which
eliminates race conditions and improves performance. This is mildly
complicated due to the different unique indexes across the various
tables, and the need for bug-for-bug compatibility with the previous
implementation.
Fixes#28947.
Co-authored-by: Alex Vandiver <alexmv@zulip.com>
The "invites" worker exists to do two things -- make a Confirmation
object, and send the outgoing email. Making the Confirmation object
in a background process from where the PreregistrationUser is created
temporarily leaves the PreregistrationUser in invalid state, and
results in 500's, and the user not immediately seeing the sent
invitation. That the "invites" worker also wants to create the
Confirmation object means that "resending" an invite invalidates the
URL in the previous email, which can be confusing to the user.
Moving the Confirmation creation to the same transaction solves both
of these issues, and leaves the "invites" worker with nothing to do
but send the email; as such, we remove it entirely, and use the
existing "email_senders" worker to send the invites. The volume of
invites is small enough that this will not affect other uses of that
worker.
Fixes: #21306Fixes: #24275
This prevents users from hammering the invitation endpoint, causing
races, and inviting more users than they should otherwise be allowed
to.
Doing this requires that we not raise InvitationError when we have
partially succeeded; that behaviour is left to the one callsite of
do_invite_users.
Reported by Lakshit Agarwal (@chiekosec).
Replaced HUDDLE attribute with DIRECT_MESSAGE_GROUP using VS Code search,
part of a general renaming of the object class.
Fixes part of #28640.
Co-authored-by: JohnLu2004 <JohnLu10212004@gmail.com>
The previous logic incorrectly used the server-level number of users
even when a (presumably smaller) realm-level count was available.
Fixes a bug introduced in 2e1ed4431a.
This default setup will be more realistic, matching the ordinary
conditions for a modern server.
Especially needed as we add bouncer code that will expect to have
RemoteRealm entries for realm_uuid values for which it receives
requests.
This commit moves constants for system group names to a new
"SystemGroups" class so that we can use these group names
in multiple classes in models.py without worrying about the
order of defining them.
_default_manager is the same as objects on most of our models. But
when a model class is stored in a variable, the type system doesn’t
know which model the variable is referring to, so it can’t know that
objects even exists (Django doesn’t add it if the user added a custom
manager of a different name). django-stubs used to incorrectly assume
it exists unconditionally, but it no longer does.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
dc1eeef30a made the column nullable, with the meaning for null of
"use the current `settings.INVITES_DEFAULT_REALM_DAILY_MAX`."
However, 8a95526ced switched to calling `do_change_plan_type` during
realm creation, which sets `realm.max_invites` based on the plan type,
thus ensuring that no new realms have their `_max_invites` set to
null.
Check `max_invites` instead of `_max_invites`. This requires test
adjustments for the fact that `apply_invite_realm_heuristics` is now
run.
This commit adds the OPTIONAL .realm attribute to Message
(and ArchivedMessage), with the server changes for making new Messages
have this set. Old Messages still have to be migrated to backfill this,
before it can be non-nullable.
Appropriate test changes to correctly set .realm for Messages the tests
manually create are included here as well.