The most import change here is the one in maybe_send_to_registration
codepath, as the insufficient validation there could lead to fetching
an expired PreregistrationUser that was invited as an administrator
admin even years ago, leading to this registration ending up in the
new user being a realm administrator.
Combined with the buggy migration in
0198_preregistrationuser_invited_as.py, this led to users incorrectly
joining as organizations administrators by accident. But even without
that bug, this issue could have allowed a user who was invited as an
administrator but then had that invitation expire and then joined via
social authentication incorrectly join as an organization administrator.
The second change is in ConfirmationEmailWorker, where this wasn't a
security problem, but if the server was stopped for long enough, with
some invites to send out email for in the queue, then after starting it
up again, the queue worker would send out emails for invites that
had already expired.
This fixes a bundle of issues where we were missing "" around
attributes coming from variables. In most cases, the variables were
integers or fixed constants from the Zulip codebase (E.g. the name of
an installed integration), but in at least one case it was
user-provided data that could potentially have security impact.
Previously, in `make_tab_data()` we were using the stream name,
which we got from the filter, to call `stream_data.get_sub_by_name()`.
This commit switches to just using `filter._sub`, which is simpler and
better.
Previously, this function relied on the return value of
`filter.get_icon()` which made it brittle.
Directly using the properties of the filter and sub object makes this
more explicit about the intentions and robust.
In commit 4f6377d493 we added
`_stream_params` as a way of storing attributes such as stream name
and stream privacy, this involved adding a few calls within functions
that updated these values (in order to maintain consistency).
This commit replaces `_stream_params` with an always consistent `_sub`
object and removes unnecessary `_stream_params` related code. Once the
`_sub` object is available, calls to `stream_data` may be considered
suspicious as they can often be avoided by just picking the desired
attribute off of the `_sub` object.
Previously, this bit of code was looking for specific icons on the
navbar, but it's more semantic to just look for the `.fa` which is a
direct child of `.stream`. It also makes the code cleaner, to have a
single call here.
This commit removes a redundant line of code which was converting from
hex to RGB rounding off and then converting from RGB to hex again.
This line was (mistakenly) introduced in
eb4a2b9d4e while removing a hover effect
that had become irrelevant.
Previously, there was a small dead spot in the click area between the
sub_count and narrow_description, such that the mouse cursor would
switch from pointer to the default.
This commit corrects the dead spot by adjusting the margins and styles
on navbar elements.
This should be workable, but there is scope for improvement especially
given that the current margins and paddings are messy and not very
semantic.
The end result is that the entire navbar becomes a smooth, clickable
region.
Previously the click area to open the settings modal was limited to
just the stream name (just the text). This, inconveniently, created a
lot of empty, unclickable space around the stream name.
This commit resolves the problem by:
* Extracting the title and icon into a separate template as
`navbar_title_and_icon.hbs` and calls this partial in
`tab_bar.hbs`.
* Calling the partial within an <a> tag for stream based narrows
and in a <span> tag for non-stream narrows.
* Making some CSS changes so that everything still renders correctly
(visually).
This commit also:
* Leads us to "piggy back" all stream based narrow elements on the
`stream_settings_link` conditional. (Previously the only "piggy
backing" was by `narrow_description` on `sub_count`, which was
necessary for the rendering of the `(no description)` string.)
The end goal here is that the entire navbar is clickable. This is a
step towards that goal, but some of the margins on the sub count and
its ::before and ::after pseudo-elements still need to be fixed.
Previously the click area to open the settings modal was limited to
just the stream name (just the text).
A nice goal to strive for here is to make the entire navbar a
continuous clickable region.
This adds the same click action as `stream_name` to the `sub_count`.
There's still scope for improvement after this change because of the
margins on `sub_count::before` and `sub_count::after` as well as
because only the text in `stream_name` is clickable.
Currently the styles for the navbar are in a confusing and ugly state.
One of the problems is that we have several styles within the `span`
including some nested pseudotag selectors within the `span`.
This is bad because it gives semantic meaning to the `span` element
which we do not intend. We should remove as many styles which intend
to target "direct children" instead of "direct children that are
spans" and (iff there are styles for the later) then substitute the
"span" for a semantically meaningful class name.
Another problem here is that these pseudotag based selectors aren't
very clear and readable, which is something we can look into
correcting now that they are separate from the `span` tag.
This is a prep commit that aims to set us on the path for further
improvements. It also enables us to switch some tags around and allows
us to use the styles in the `span` block with other selectors via `,`.
This should make no visual or behavioral changes.
Since we now support Postgres versions from 10 to 12, we might as well
have new installations start on Postgres 12 to avoid unnecessary
migration/upgrade work.
We would prefer to use the postgres packages from Postgres themselves,
if available. However, this requires ensures that, for existing
installs, we preserve the same version of postgres as their base
distribution installed.
Move the version-determination logic from being computed at puppet
interpolation time, to being computed at install time and pinned into
zulip.conf.
Google has removed the Google Hangouts brand, thus we are removing
them as video chat provider option.
This commit removes Google Hangouts integration and make a migration
that sets all realms that are using Hangouts as their video chat
provider to the default, jitsi.
With changes by tabbott to improve the overall video call documentation.
Fixes: #15298.
Fixes#14828.
Giving the /subdomain/<token>/ url there could feel buggy if the user
ended up using the token in the desktop app, and then tried clicking the
"continue in browser" link - which had the same token that would now be
expired. It's sufficient to simply link to /login/ instead.
This adds support for a "spoiler" syntax in Zulip's markdown, which
can be used to hide content that one doesn't want to be immediately
visible without a click.
We use our own spoiler block syntax inspired by Zulip's existing quote
and math block markdown extensions, rather than requiring a token on
every line, as is present in some other markdown spoiler
implementations.
Fixes#5802.
Co-authored-by: Dylan Nugent <dylnuge@gmail.com>
Now we can remove `user_avatar_file_input_error` id and added new class
`image_file_input_error`.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can
have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and added new class
'image_file_input'.we can access this class using
`#user-avatar-upload-widget .image_file_input` so that we can have
only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove `user-avatar-block` id and add common class `image_block`.
we can access this class using `#user-avatar-upload-widget .image_block`
so that we can have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Now we can remove the id `avatar-spinner-background` and access spinner
element from `#user-avatar-upload-widget .image_upload_spinner` so
that we can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
Now we can remove the id `avatar-spinner-background` and access spinner
element from `#user-avatar-upload-widget .settings-page-upload-text` so
that we can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
The upload text element is wrongly named as id=user_avatar_upload_button.
now we can remove that id and access upload text element from
`#user-avatar-upload-widget .settings-page-upload-text` so that we
can have only one id at top-level and 'image_upload_widget.hbs` can
be more dynamic so we can use for other similar widgets also.
We can remove id="user_avatar_delete" and access delete-text from
`#user-avatar-upload-widget .settings-page-delete-text` so that
we can have only one id at top-level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
we can remove `user_avatar_delete_button` id and access delete button
from `#user-avatar-upload-widget .settings-page-delete-button` so that
we can have only one id at top level and 'image_upload_widget.hbs`
can be more dynamic so we can use for other similar widgets also.
Renaming "user-settings-avatar" to "image_upload_button" since the
`user-settings-avatar` name is irrelevant/confusing for the upload
button, and converting the id into a class so that we could just have
only one outer id.
We can check for the `is_editable_by_current_user` condition once in
the upper level instead of checking twice in middle for the same
conditions and to match the implementation of style realm icon and
realm logo since similar implementation between avatar, logo, the icon
will help us to use `image_upload_widget.hbs` for logo and icon
widgets also.
This likely fixes a bug with the delete text being shown incorrectly
for non-administrator users.
We extract image_upload_widget.hbs from user avatar upload widget.
The plan is to the same HTML template for all 4 widgets (user avatar,
icon, day logo, night logo) across the two settings UIs and different
image upload widgets as possible in future.
This breaks i18n; we'll fix it in follow-up work.
This changes the user avatar image display implementation to more
closely match how the realm icon and realm logo image features are
structured. This is early preparatory work towards sharing this code
between the various widgets.
This adds a new function `get_apns_badge_count()` to
fetch count value for a user push notification and
then sends that value with the APNs payload.
Once a message is read from the web app, the count is
decremented accordingly and a push notification with
`event: remove` is sent to the iOS clients.
Fixes#10271.
Mocking `get_base_payload()` verifies the wrong output
when the code is actually correct. So, its better that
we call the real function here, especially when we are
adding the Apple case.
The previous commit introduced a bug where it was not intuitive
for the user to scroll again.
For the current narrow, new messages were fetched again only when
scrolled to the bottom as usually there are many messages displayed.
However when the edge case mentioned in the previous commit
occured, it was not very obvious that a scroll should be done
or we could already be at the bottom and could not scroll again
to trigger a fetch.
`message_viewport.at_bottom` has a relevant comment explaining
this behaviour.
The previous commit handled the rare race condition. However,
there is a possibility that the rare race condition might occur
again while we are handling the previous condition.
This commit resolves these 2 problems by performing a re-fetch
while also resetting the `expected_max_message_id` and this
approach has two benefits:
1. The reset prevents an infinite loop, if somehow the expected
max message's id gets corrupted resulting in a situation
where the server can never send an id greater than that even
after fetching.
2. Even though we stop after just one re-fetch the race condition
might recursively occur while we handle the previous race
condition. And even though the reset prevents multiple re-fetches,
we don't have the missing message problem.
This is because we treat the next race condition as a new race
condition instead of it being a continuation of the previous.
The `expected_max_message_id` gets updated again, on receiving
a new message. Thus it can again enter the `fetch_status` block
as the reset value is updated again.
If a user sends a message while the latest batch of
messages are being fetched, the new message recieved
from `server_events` gets displayed temporarily out of
order (just after the the current batch of messages)
for the current narrow.
We could just discard the new message events if we havent
recieved the last message i.e. when `found_newest` = False,
since we would recieve them on furthur fetching of that
narrow.
But this would create another bug where the new messages
sent while fetching the last batch of messages would not
get rendered. Because, `found_newest` = True and we would
no longer fetch messages for that narrow, thus the new
messages would not get fetched and are also discarded from
the events codepath.
Thus to resolve both these bugs we use the following approach:
* We do not add the new batch of messages for the current narrow
while `has_found_newest` = False.
* We store the latest message id which should be displayed at the
bottom of the narrow in `fetch_status`.
* Ideally `expected_max_message_id`'s value should be equal to the
last item's id in `MessageListData`.
* So the messages received while `has_found_newest` = False,
will be fetched later and also the `expected_max_message_id`
value gets updated.
* And after fetching the last batch where `has_found_newest` = True,
we would again fetch messages if the `expected_max_message_id` is
greater than the last message's id found on fetching by refusing to
update the server provided `has_found_newest` = True in `fetch_status`.
Another benefit of not discarding the events is that the
message gets processed not rendered i.e. we still get desktop
notifications and unread count updates.
Fixes#14017
This line was effectively hardcoding a specific stream_post_policy,
overriding the value already present in the event, to no purpose.
(I believe it got here via cargo-culting induced by #13787.)
This commit removes is_old_stream property from the stream objects
returned by the API. This property was unnecessary and is essentially
equivalent to 'stream_weekly_traffic != null'.
We compute sub.is_old_stream in stream_data.update_calculated_fields
in frontend code and it is used to check whether we have a non-null
stream_weekly_traffic or not.
Fixes#15181.
The automated tests running in CircleCI don't actually use the `zulip`
db, so we can skip running migrations on it in some CircleCI shards to
save time.
NOTE: This only effects build jobs that run provision, except the
`production-build` job where we skip building the dbs altogether.
Migrations still run on `focal-backend` build job to ensure
we are testing all our development setup code.
We refactor these 2 notices to match with the loading indicators,
thus they have been moved to `message_scroll.js`.
After a successful message fetch, we have logic to decide whether
we want to display the notices and also whether we want to hide
the loading indicators (which are already displayed).
We also conservatively hide the notices similar to the indicators
every time we narrow.
The only exception is that we show the history limit notice on
deactivating the narrow (visiting `home_msg_list`).
Since on narrowing we call `load_messages_for_narrow`,
which fetches both top and bottom messages, two loading
indicators were temporarily displayed.
This was also the case for the `home_msg_list` when we
call `mesage_fetch.initialize` on startup.
To resolve this we do not display the bottom loading
indicator (for new messages), if the older messages
are being fetched too. This is only for the initial
narrow change, and the bottom loading indicator will
be displayed correctly when the user is at the bottom.
This fixes a regression introduced when we added bottom loading
indicators at all, which was temporarily reverted in
67053ff479 before being restored in the
last couple commits.
This commit makes the `loading_older_messages_indicator` similar
to the `loading_newer_messages_indicator`.
Now all the decisions about whether to show a loading indicator
will be made from the `fetch_status` API. We still hide the
indicators everytime the view is changed, as explained in the
previous commit.