This change was prompted by a possible bug on Clubhouse's end. In
general, if a branch is added, it also prompts a workflow state
transition in its primary story.
However, our webhook error logs show an erroneous payload where
the same branch is added to another story, but there is no
workflow state transition. Also, both the stories are grouped in
the same payload, which confused/broke our code. Ideally, this
shouldn't happen and is most likely a bug on Clubhouse's end.
In most cases, changes included in Clubhouse payloads never
pertain to more than one parent entity (stories) simultaneously,
and we usually operate under the assumption that the changes
included therein are related to each other in terms of their
parent object (story or epic) and not a child object (the GitHub
branch).
A check suite is a collection of check runs. We care a lot more
about the outcomes of check runs in this case because check_run
payloads are a lot more informative than check_suite payloads.
(And in any case, the check_suite events are primarily for notifying
tools like CI to run checks).
We only support notifications for events where a check run has
completed. Notifications for when a check run has been queued or
is in progress are not very informative and may be too noisy.
The payloads for this event are missing some important details
about the Project's changes, such as the name of the project,
the card's column name, etc. Without such details, the resultant
notifications would not be useful at all!
The bot's details (such as ID and name) are used to format a
connection label in Zapier's UI. This allows users to distinguish
between different Zapier-to-Zulip connections set up with different
bots.
The original commit made a number of well-meaning but suboptimal product
changes to the invoice events, such as threading them under the invoice id
rather than the customer id. It also seems to be causing 500s for
invoiceitem events, though I'm not sure why.
This reverts commit 65489b0391.
Apparently, Clubhouse has two different payloads for story label
changes, one where the label name lives inside the "references"
object, and the other where it lives inside the "actions" object.
Their webhook API is still in beta, so this could just be a bug.
Anyhow, we should support both.
For unsupported or invalid payloads, we should just raise the
UnexpectedWebhookEventType exception and let our logging system
take care of recording the payload that caused the error.
This commit improves a couple of things:
* All of the message templates are now at the top, a convention
we follow in a lot of our webhooks.
* Messages are not prefixed with any emojis. We don't do this in
any of our other webhooks. Plus, the emojis were outdated.
* Remove some superfluous code.
* Use ```quote <quote goes here> ``` style formatting for
quoted text instead of the `>` character.
This commit only adds support for the four events that have sample
payloads provided for them on the Pagerduty developer website.
Support for the remaining events will be added in subsequent
commits, as we get access to more sample payloads.
We still create a Python 2 virtualenv for thumbor but that’s
separate (/srv/zulip-thumbor-venv from
scripts/lib/create-thumbor-venv).
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This section is largely unnecessary, doesn't convey any useful
information, and is probably a remnant from an older version of
this doc that we forgot to remove.