This legacy cross-realm bot hasn't been used in several years, as far
as I know. If we wanted to re-introduce it, I'd want to implement it
as an embedded bot using those common APIs, rather than the totally
custom hacky code used for it that involves unnecessary queue workers
and similar details.
Fixes#13533.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This also rewrites the text to better explain what's happening. It's
likely further polish would be valuable, but that's true for the whole
"Troubleshooting" page.
This block of text was misplaced when we split the long
maintain-secure-update; article; we want it to be easy to find by
folks who are looking into error emails Zulip is sending.
This text is very old and hadn't been edited in a long time, in large
part because it was buried within old docs. This change cleans it up
to give accurate and better-organized information.
* Moves "Management commands" to a top-level section.
* Moves "Scalability" as a subsection at the bottom of "Requirements".
* Moves "Monitoring" as a subsections at the bottom of "Troubleshooting".
* Replaces "API and your Zulip URL" with a link to REST API docs. This
documentation text has been irrelevant for some time.
* Removes maintain-secure-upgrade from the TOC but the file remains to
avoid breaking old links from release blog posts and emails.
- Updated 260+ links from ".html" to ".md" to reduce the number of issues
reported about hyperlinks not working when viewing docs on Github.
- Removed temporary workaround that suppressed all warnings reported
by sphinx build for every link ending in ".html".
Details:
The recent upgrade to recommonmark==0.5.0 supports auto-converting
".md" links to ".html" so that the resulting HTML output is correct.
Notice that links pointing to a heading i.e. "../filename.html#heading",
were not updated because recommonmark does not auto-convert them.
These links do not generate build warnings and do not cause any issues.
However, there are about ~100 such links that might still get misreported
as broken links. This will be a follow-up issue.
Background:
docs: pip upgrade recommonmark and CommonMark #13013
docs: Allow .md links between doc pages #11719Fixes#11087.
Sphinx/ReadTheDocs supports automatically translating links written as
to `.md` files to point to the corresponding `.html` files, so this
migration does not change the resulting HTML output in ReadTheDocs.
But it does fix apparent broken links on GitHub.
This doesn't prevent people from reading the documentation on GitHub
(so doesn't mitigate the fact that some rtd-specific syntax does not
render properly on GH), but it will prevent us from getting erroneous
issues reported about the hyperlinks not working.
Fixes: #11087.
This commit helps reduce clutter on the navigation sidebar.
Creates new directories and moves relevant files into them.
Modifies index.rst, symlinks, and image paths accordingly.
This commit also enables expandable/collapsible navigation items,
renames files in docs/development and docs/production,
modifies /tools/test-documentation so that it overrides a theme setting,
Also updates links to other docs, file paths in the codebase that point
to developer documents, and files that should be excluded from lint tests.
Note that this commit does not update direct links to
zulip.readthedocs.io in the codebase; those will be resolved in an
upcoming follow-up commit (it'll be easier to verify all the links
once this is merged and ReadTheDocs is updated).
Fixes#5265.