mirror of https://github.com/zulip/zulip.git
emoji.py: Refactor emoji data consistency checking functions.
Inorder to provide more explicit error messages I have merged the `emoji_code_is_valid()` and `emoji_name_is_valid()` functions into `check_emoji_code_consistency()` and `check_emoji_name_consistency()` respectively.
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@ -35,44 +35,43 @@ def check_valid_emoji(realm, emoji_name):
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# type: (Realm, Text) -> None
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emoji_name_to_emoji_code(realm, emoji_name)
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def emoji_code_is_valid(realm: Realm, emoji_code: str, emoji_type: str) -> bool:
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# For a given realm and emoji type, determines whether an emoji
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# code is valid for new reactions, or not.
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if emoji_type == "realm_emoji":
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realm_emojis = realm.get_emoji()
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if emoji_code not in realm_emojis:
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return False
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if realm_emojis[emoji_code]["deactivated"]:
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return False
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return True
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elif emoji_type == "zulip_extra_emoji":
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return emoji_code == "zulip"
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elif emoji_type == "unicode_emoji":
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return emoji_code in codepoint_to_name
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# The above are the only valid emoji types
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return False
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def emoji_name_is_valid(emoji_name: str, emoji_code: str, emoji_type: str) -> bool:
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# Given a realm, emoji code and emoji type, determines whether the
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def check_emoji_name_consistency(emoji_name: str, emoji_code: str, emoji_type: str) -> None:
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# Given a realm, emoji code and emoji type, checks whether the
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# passed emoji name is a valid name for that emoji. It is assumed
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# here that the emoji code has been checked for validity before
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# calling this function.
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if emoji_type == "realm_emoji":
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return emoji_code == emoji_name
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if emoji_code == emoji_name:
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return
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elif emoji_type == "zulip_extra_emoji":
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return emoji_name == "zulip"
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if emoji_name in ["zulip"]:
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return
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elif emoji_type == "unicode_emoji":
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return name_to_codepoint.get(emoji_name) == emoji_code
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raise AssertionError("Emoji type should have been checked previously")
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if name_to_codepoint.get(emoji_name) == emoji_code:
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return
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else:
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raise AssertionError("Emoji type should have been checked previously.")
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def check_emoji_name_consistency(emoji_name: str, emoji_code: str, emoji_type: str) -> None:
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if not emoji_name_is_valid(emoji_name, emoji_code, emoji_type):
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raise JsonableError(_("Invalid emoji name."))
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raise JsonableError(_("Invalid emoji name."))
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def check_emoji_code_consistency(realm: Realm, emoji_code: str, emoji_type: str) -> None:
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if not emoji_code_is_valid(realm, emoji_code, emoji_type):
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raise JsonableError(_("Emoji for this emoji code not found."))
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# For a given realm and emoji type, checks whether an emoji
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# code is valid for new reactions, or not.
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if emoji_type == "realm_emoji":
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realm_emojis = realm.get_emoji()
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if emoji_code not in realm_emojis:
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raise JsonableError(_("No such realm emoji found."))
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if realm_emojis[emoji_code]["deactivated"]:
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raise JsonableError(_("This realm emoji has been deactivated."))
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elif emoji_type == "zulip_extra_emoji":
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if emoji_code not in ["zulip"]:
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raise JsonableError(_("No such extra emoji found."))
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elif emoji_type == "unicode_emoji":
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if emoji_code not in codepoint_to_name:
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raise JsonableError(_("No unicode emoji with this emoji code found."))
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else:
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# The above are the only valid emoji types
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raise JsonableError(_("Invalid emoji type."))
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def check_emoji_admin(user_profile, emoji_name=None):
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# type: (UserProfile, Optional[Text]) -> None
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@ -428,7 +428,7 @@ class DefaultEmojiReactionTests(EmojiReactionBase):
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'emoji_code': 'TBD',
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}
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result = self.post_reaction(reaction_info)
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self.assert_json_error(result, 'Emoji for this emoji code not found.')
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self.assert_json_error(result, 'No unicode emoji with this emoji code found.')
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def test_add_default_emoji_invalid_name(self) -> None:
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reaction_info = {
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@ -567,6 +567,15 @@ class ZulipExtraEmojiReactionTest(EmojiReactionBase):
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result = self.post_zulip_reaction()
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self.assert_json_error(result, 'Reaction already exists.')
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def test_add_invalid_extra_emoji(self) -> None:
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reaction_info = {
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'emoji_name': 'extra_emoji',
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'emoji_code': 'extra_emoji',
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'reaction_type': 'zulip_extra_emoji',
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}
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result = self.post_reaction(reaction_info)
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self.assert_json_error(result, 'No such extra emoji found.')
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def test_delete_zulip_emoji(self) -> None:
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result = self.post_zulip_reaction()
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self.assert_json_success(result)
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@ -593,7 +602,7 @@ class RealmEmojiReactionTests(EmojiReactionBase):
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'emoji_code': 'non_existent',
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}
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result = self.post_reaction(reaction_info)
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self.assert_json_error(result, 'Emoji for this emoji code not found.')
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self.assert_json_error(result, 'No such realm emoji found.')
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def test_add_deactivated_realm_emoji(self) -> None:
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emoji = RealmEmoji.objects.get(name="green_tick")
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@ -605,7 +614,7 @@ class RealmEmojiReactionTests(EmojiReactionBase):
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'emoji_code': 'green_tick',
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}
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result = self.post_reaction(reaction_info)
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self.assert_json_error(result, 'Emoji for this emoji code not found.')
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self.assert_json_error(result, 'This realm emoji has been deactivated.')
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def test_add_to_existing_deactivated_realm_emoji_reaction(self) -> None:
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reaction_info = {
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@ -670,7 +679,7 @@ class RealmEmojiReactionTests(EmojiReactionBase):
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result = self.client_post('/api/v1/messages/%s/reactions' % (message_id,),
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reaction_info,
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**self.api_auth(sender))
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self.assert_json_error(result, "Emoji for this emoji code not found.")
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self.assert_json_error(result, "Invalid emoji type.")
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class ReactionAPIEventTest(EmojiReactionBase):
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def test_add_event(self) -> None:
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