Add 'Code style', generated via pandoc -r mediawiki -w rst and html_unescape.py

With a basic README.md

(imported from commit 91728b2c591bc88b7bee520669cb0b3f53426cd8)
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Yoyo Zhou 2015-08-17 16:12:38 -07:00
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To create rST from MediaWiki input:
* Use `pandoc -r mediawiki -w rst` on MediaWiki source.
* Use unescape.py to remove any leftover HTML entities (often inside <pre>
tags and the like).
We can use pandoc to translate mediawiki into reStructuredText, but some things need fixing up:
* Add page titles.
* Review pages for formatting (especially inline code chunks) and content.
* Fix wiki links?
* Add pages to the table of contents (`index.rst`).
To generate HTML docs locally from RST:
* `pip install sphinx`
* In this directory, `make html`. Output appears in a `_build/html` subdirectory.

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==========
Code style
==========
.. attention::
Needs formatting and content review
Be consistent!
==============
Look at the surrounding code, or a similar part of the project, and try
to do the same thing. If you think the other code has actively bad
style, fix it (in a separate commit). Talk to the author first if you
can.
If in doubt, ask your colleagues or look online for guidance from
experts.
Lint tools
==========
You can run them all at once with
::
./tools/lint-all
You can set this up as a local Git commit hook with
::
echo ./tools/lint-all > .git/hooks/pre-commit && chmod +x .git/hooks/pre-commit
Javascript
----------
We use `JSLint <http://www.jslint.com/>`__ for checking Javascript code.
You can simply run
::
./tools/jslint/check-all.js
assuming that you have Node.js in your ``$PATH`` as either ``node`` or
``nodejs``.
We should try to keep the error count at zero, because having a bunch of
"expected errors" will convince people to ignore the tool entirely.
``tools/jslint/check-all.js`` contains a pretty fine-grained set of
JSLint options, rule exceptions, and allowed global variables. If you
add a new global, you'll need to add it to the list.
Python
------
Run `Pyflakes <http://pypi.python.org/pypi/pyflakes>`__ on your Python
code.
Secrets
=======
Please don't put any passwords, secret access keys, etc. inline in the
code. These secrets should always live in either Puppet or (for our
Django backend) in ``zproject/local_settings.py``. Otherwise, we will
end up distributing these secrets to our local server customers.
Dangerous constructs
====================
Misuse of database queries
--------------------------
Look out for Django code like this:
| ``[Foo.objects.get(id=bar.x.id)``
| ``for bar in Bar.objects.filter(...)``
| ``if  bar.baz < 7]``
This will make one database query for each ``Bar``, which is slow in
production (but not in local testing!). Instead of a list comprehension,
write a single query using Django's `QuerySet
API <https://docs.djangoproject.com/en/dev/ref/models/querysets/>`__.
If you can't rewrite it as a single query, that's a sign that something
is wrong with the database schema. So don't defer this optimization when
performing schema changes, or else you may later find that it's
impossible.
UserProfile.objects.get() / Client.objects.get / etc.
-----------------------------------------------------
In our Django code, never do direct
``UserProfile.objects.get(email=foo)`` database queries. Instead always
use ``get_user_profile_by_{email,id}``. There are 3 reasons for this:
#. It's guaranteed to correctly do a case-inexact lookup
#. It fetches the user object from memcached, which is faster
#. It always fetches a UserProfile object which has been queried using
.selected\_related(), and thus will perform well when one later
accesses related fields like the Realm.
Similarly we have ``get_client`` and ``get_stream`` functions to fetch
those commonly accessed objects via memcached.
Using Django model objects as keys in sets/dicts
------------------------------------------------
Don't use Django model objects as keys in sets/dictionaries -- you will
get unexpected behavior when dealing with objects obtained from
different database queries:
For example,
``UserProfile.objects.only("id").get(id=17) in set([UserProfile.objects.get(id=17)])``
is False
You should work with the IDs instead.
user\_profile.save()
--------------------
You should always pass the update\_fields keyword argument to .save()
when modifying an existing Django model object. By default, .save() will
overwrite every value in the column, which results in lots of race
conditions where unrelated changes made by one thread can be
accidentally overwritten by another thread that fetched its UserProfile
object before the first thread wrote out its change.
Using raw saves to update important model objects
-------------------------------------------------
In most cases, we already have a function in zephyr/lib/actions.py with
a name like do\_activate\_user that will correctly handle lookups,
caching, and notifying running browsers via the event system about your
change. So please check whether such a function exists before writing
new code to modify a model object, since your new code has a good chance
of getting at least one of these things wrong.
``x.attr('zid')`` vs. ``rows.id(x)``
------------------------------------
Our message row DOM elements have a custom attribute ``zid`` which
contains the numerical message ID. **Don't access this directly as
``x.attr('zid')``!** The result will be a string and comparisons (e.g.
with ``<=``) will give the wrong result, occasionally, just enough to
make a bug that's impossible to track down.
You should instead use the ``id`` function from the ``rows`` module, as
in ``rows.id(x)``. This returns a number. Even in cases where you do
want a string, use the ``id`` function, as it will simplify future code
changes. In most contexts in JavaScript where a string is needed, you
can pass a number without any explicit conversion.
Javascript var
--------------
Always declare Javascript variables using ``var``:
``var x = ...;``
In a function, ``var`` is necessary or else ``x`` will be a global
variable. For variables declared at global scope, this has no effect,
but we do it for consistency.
Javascript has function scope only, not block scope. This means that a
``var`` declaration inside a ``for`` or ``if`` acts the same as a
``var`` declaration at the beginning of the surrounding ``function``. To
avoid confusion, declare all variables at the top of a function.
Javascript ``for (i in myArray)``
---------------------------------
Don't use it:
`[1 <http://stackoverflow.com/questions/500504/javascript-for-in-with-arrays>`__],
`[2 <http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml#for-in_loop>`__],
`[3 <http://www.jslint.com/lint.html#forin>`__]
jQuery global state
-------------------
Don't mess with jQuery global state once the app has loaded. Code like
this is very dangerous:
| ``$.ajaxSetup({ async: false });``
| ``$.get(...);``
| ``$.ajaxSetup({ async: true });``
jQuery and the browser are free to run other code while the request is
pending, which could perform other Ajax requests with the altered
settings.
Instead, switch to the more general
```$.ajax`` <http://api.jquery.com/jQuery.ajax/>`__ function, which can
take options like ``async``.
State and logs files
--------------------
Do not write state and logs files inside the current working directory
in the deployed environment. This will not work correctly, because the
current working directory for the app changes every time we do a deploy.
Instead, hardcode a path when settings.py -- see SERVER\_LOG\_PATH in
settings.py for an example.
JS array/object manipulation
============================
For generic functions that operate on arrays or JavaScript objects, you
should generally use `Underscore <http://underscorejs.org/>`__. We used
to use jQuery's utility functions, but the Underscore equivalents are
more consistent, better-behaved and offer more choices.
A quick conversion table:
| ``   $.each  _.each (parameters to the callback reversed)``
| ``   $.inArray  _.indexOf (parameters reversed)``
| ``   $.grep  _.filter``
| ``   $.map  _.map``
| ``   $.extend  _.extend``
There's a subtle difference in the case of ``_.extend``; it will replace
attributes with undefined, whereas jQuery won't:
| ``   $.extend({foo: 2}, {foo: undefined});  // yields {foo: 2}, BUT...``
| ``   _.extend({foo: 2}, {foo: undefined});  // yields {foo: undefined}!``
Also, ``_.each`` does not let you break out of the iteration early by
returning false, the way jQuery's version does. If you're doing this,
you probably want ``_.find``, ``_.every``, or ``_.any``, rather than
'each'.
Some Underscore functions have multiple names. You should always use the
canonical name (given in large print in the Underscore documentation),
with the exception of ``_.any``, which we prefer over the less clear
'some'.
More arbitrary style things
===========================
General
-------
Indentation is four space characters for Python, JS, CSS, and shell
scripts. Indentation is two space characters for HTML templates.
We never use tabs anywhere in source code we write, but we have some
third-party files which contain tabs.
Keep third-party static files under the directory
``zephyr/static/third/``, with one subdirectory per third-party project.
We don't have an absolute hard limit on line length, but we should avoid
extremely long lines. A general guideline is: refactor stuff to get it
under 85 characters, unless that makes the code a lot uglier, in which
case it's fine to go up to 120 or so.
Whitespace guidelines:
- Put one space (or more for alignment) around binary arithmetic and
equality operators.
- Put one space around each part of the ternary operator.
- Put one space between keywords like ``if`` and ``while`` and their
associated open paren.
- Put one space between the closing paren for ``if`` and ``while``-like
constructs and the opening curly brace. Put the curly brace on the
same line unless doing otherwise improves readability.
- Put no space before or after the open paren for function calls and no
space before the close paren for function calls.
- For the comma operator and colon operator in languages where it is
used for inline dictionaries, put no space before it and at least one
space after. Only use more than one space for alignment.
Javascript
----------
Don't use ``==`` and ``!=`` because these operators perform type
coercions, which can mask bugs. Always use ``===`` and ``!==``.
End every statement with a semicolon.
``if`` statements with no braces are allowed, if the body is simple and
its extent is abundantly clear from context and formatting.
Anonymous functions should have spaces before and after the argument
list:
``var x = function (foo, bar) { // ...``
When calling a function with an anonymous function as an argument, use
this style:
| ``$.get('foo', function (data) {``
| ``    var x = ...;``
| ``    // ...``
| ``});``
The inner function body is indented one level from the outer function
call. The closing brace for the inner function and the closing
parenthesis for the outer call are together on the same line. This style
isn't necessarily appropriate for calls with multiple anonymous
functions or other arguments following them.
Use
``$(function () { ...``
rather than
``$(document).ready(function () { ...``
and combine adjacent on-ready functions, if they are logically related.
The best way to build complicated DOM elements is a Mustache template
like ``zephyr/static/templates/message.handlebars``. For simpler things
you can use jQuery DOM building APIs like so:
``var new_tr = $('<tr />').attr('id', zephyr.id);``
Passing a HTML string to jQuery is fine for simple hardcoded things:
``foo.append('<p id="selected">foo</p>');``
but avoid programmatically building complicated strings.
We used to favor attaching behaviors in templates like so:
::
<p onclick="select_zephyr({{id}})">
but there are some reasons to prefer attaching events using jQuery code:
- Potential huge performance gains by using delegated events where
possible
- When calling a function from an ``onclick`` attribute, ``this`` is
not bound to the element like you might think
- jQuery does event normalization
Either way, avoid complicated JavaScript code inside HTML attributes;
call a helper function instead.
HTML / CSS
----------
Don't use the ``style=`` attribute. Instead, define logical classes and
put your styles in ``zephyr.css``.
Don't use the tag name in a selector unless you have to. In other words,
use ``.foo`` instead of ``span.foo``. We shouldn't have to care if the
tag type changes in the future.
Don't use inline event handlers (``onclick=``, etc. attributes).
Instead, attach a jQuery event handler
(``$('#foo').on('click', function () {...})``) when the DOM is ready
(inside a ``$(function () {...})`` block).
Use this format when you have the same block applying to multiple CSS
styles (separate lines for each selector):
::
selector1,
selector2 {
};
Python
------
- Scripts should start with ``#!/usr/bin/env python`` and not
``#!/usr/bin/python``. See commit ``437d4aee`` for an explanation of
why. Don't put such a line on a Python file unless it's meaningful to
run it as a script. (Some libraries can also be run as scripts, e.g.
to run a test suite.)
- The first import in a file should be
``from __future__ import absolute_import``, per `PEP
328 <http://docs.python.org/2/whatsnew/2.5.html#pep-328-absolute-and-relative-imports>`__
- Put all imports together at the top of the file, absent a compelling
reason to do otherwise.
- Unpacking sequences doesn't require list brackets:
| ``[x, y] = xs    # unnecessary``
| ``x, y = xs      # better``
- For string formatting, use ``x % (y,)`` rather than ``x % y``, to
avoid ambiguity if ``y`` happens to be a tuple.
- When selecting by id, don't use ``foo.pk`` when you mean ``foo.id``.
E.g.
``recipient = Recipient(type_id=huddle.pk, type=Recipient.HUDDLE)``
should be written as
``recipient = Recipient(type_id=huddle.id, type=Recipient.HUDDLE)``
in case we ever change the primary keys.
Version Control
===============
Commit Discipline
-----------------
We follow the recommended git practice of "1 minimal coherent change per
commit".
Coherency requirements for any commit:
- It should pass tests (so test updates needed by a change should be in
the same commit as the original change, not a separate "fix the tests
that were broken by the last commit" commit).
- It should be safe to deploy individually, or comment in detail in the
commit message as to why it isn't (maybe with a [manual] tag). So
implementing a new API endpoint in one commit and then adding the
security checks in a future commit should be avoided -- the security
checks should be there from the beginning.
- Error handling should generally be included along with the code that
might trigger the error.
- TODO comments should probably be in the commit that introduces the
issue or functionality with further work required
Exceptions:
- If a commit is part of a long refactoring series, and the individual
commit is a step backward in code cleanliness, it's still preferred
to have it as a single commit, as long as it's a pure refactoring.
When you should be minimal:
- Significant refactorings should be done in a separate commit from
functional changes
- Moving code from one file to another should be done in a separate
commits from functional changes or even refactorings.
- 2 different refactorings should be done in different commits.
- 2 different features should be done in different commits.
- If you find yourself writing a commit message that reads like a list
of somewhat dissimilar things that you did, you probably should have
just done 2 commits.
When not to be overly minimal:
- For completely new features, you don't necessarily need to split out
new commits for each little subfeature of the new feature. E.g. if
you're writing a new tool from scratch, it's fine to have the initial
tool have plenty of options/features without doing separate commits
for each one.
- Don't bother to split back end commits from front end commits, even
though the backend can often be coherent on its own.
Other considerations:
- Overly fine commits are easily squashed, but not vice versa, so err
toward small commits, and the code reviewer can advise on squashing.
Commit Messages
---------------
- The first line of commit messages should be written in the imperative
and be kept relatively short while concisely explaining what the
commit does. For example:
Bad:
| ``bugfix``
| ``gather_subscriptions was broken``
Good:
``Prevent gather_subscriptions from throwing an exception when given bad input.``
- Please use a complete sentence, ending with a period.
- The rest of the commit message should be written in full prose and
explain why and how the change was made. If the commit makes
performance improvements, you should generally include some rough
benchmarks showing that it actually improves the performance.
Third party code
----------------
When adding new third-party packages to our codebase, please include
"[third]" at the beginning of the commit message. You don't necessarily
need to do this when patching third-party code that's already in tree.

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.. toctree::
:maxdepth: 2
Code Style <code-style>
Indices and tables
==================