playground_popover: Fix bug where the playground popover doesn't reopen.

This commit fixes a bug where the popover doesn't reopen after it's
closed. The bug was caused since `playground_links_popover_instance`
wasn't being set to `null` after the popover was closed, which led
the `is_open` function to return `true` even when the popover was
closed.
This commit is contained in:
Sayam Samal 2024-07-03 19:56:45 +05:30 committed by Tim Abbott
parent fe1f8afb1b
commit 5191a80a3a
1 changed files with 10 additions and 7 deletions

View File

@ -12,7 +12,7 @@ import * as ui_util from "./ui_util";
type RealmPlaygroundWithURL = RealmPlayground & {playground_url: string};
let playground_links_popover_instance: tippy.Instance;
let playground_links_popover_instance: tippy.Instance | null = null;
// Playground_store contains all the data we need to generate a popover of
// playground links for each code block. The element is the target element
@ -63,16 +63,19 @@ export function is_open(): boolean {
}
export function hide(): void {
if (is_open()) {
if (!playground_links_popover_instance) {
return;
}
$(playground_links_popover_instance.reference)
.parent()
.removeClass("active-playground-links-reference");
playground_links_popover_instance.destroy();
}
playground_links_popover_instance = null;
}
function get_playground_links_popover_items(): JQuery | undefined {
if (!is_open()) {
if (!playground_links_popover_instance) {
blueslip.error("Trying to get menu items when playground links popover is closed.");
return undefined;
}