mirror of https://github.com/zulip/zulip.git
socket: Clean up reconnection logic
(imported from commit 3060803452bbb29417388cf612669785237f84f9)
This commit is contained in:
parent
7870b4d158
commit
1562ba7439
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@ -2,6 +2,8 @@ function Socket(url) {
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this.url = url;
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this._is_open = false;
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this._is_authenticated = false;
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this._is_reconnecting = false;
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this._reconnect_initiation_time = null;
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this._send_queue = [];
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this._next_req_id = 0;
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this._requests = {};
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@ -28,10 +30,7 @@ Socket.prototype = {
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send: function Socket_send(msg, success, error) {
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if (! this._can_send()) {
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this._send_queue.push({msg: msg, success: success, error: error});
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if (this._reconnect_timeout_id !== null) {
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clearTimeout(this._reconnect_timeout_id);
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}
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this._do_reconnect();
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this._try_to_reconnect();
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return;
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}
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@ -100,6 +99,8 @@ Socket.prototype = {
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status_inquiries: _.keys(that._requests)},
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function (resp) {
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that._is_authenticated = true;
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that._is_reconnecting = false;
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that._reconnect_initiation_time = null;
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that._connection_failures = 0;
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_.each(resp.status_inquiries, function (status, id) {
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if (status.status === 'complete') {
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@ -114,7 +115,8 @@ Socket.prototype = {
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},
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function (type, resp) {
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blueslip.info("Could not authenticate with server: " + resp.msg);
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that._try_to_reconnect();
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that._connection_failures++;
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that._try_to_reconnect(that._reconnect_wait_time());
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});
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});
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};
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@ -128,34 +130,49 @@ Socket.prototype = {
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return;
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}
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blueslip.info("SockJS connection lost. Attempting to reconnect soon.");
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that._try_to_reconnect();
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that._connection_failures++;
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that._is_reconnecting = false;
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that._try_to_reconnect(that._reconnect_wait_time());
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};
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},
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_do_reconnect: _.throttle(function Socket__do_reconnect() {
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blueslip.info("Attempting socket reconnect.");
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this._sockjs = new SockJS(this.url, null, {protocols_whitelist: this._supported_protocols});
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this._setup_sockjs_callbacks(this._sockjs);
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}, 1000),
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_try_to_reconnect: function Socket__try_to_reconnect() {
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var that = this;
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this._is_open = false;
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this._is_authenticated = false;
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this._connection_failures++;
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var wait_time;
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_reconnect_wait_time: function Socket__reconnect_wait_time() {
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if (this._connection_failures === 1) {
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// We specify a non-zero timeout here so that we don't try to
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// immediately reconnect when the page is refreshing
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wait_time = 30;
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return 30;
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} else {
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wait_time = Math.min(90, Math.exp(this._connection_failures/2)) * 1000;
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return Math.min(90, Math.exp(this._connection_failures/2)) * 1000;
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}
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},
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_try_to_reconnect: function Socket__try_to_reconnect(wait_time) {
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if (wait_time === undefined) {
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wait_time = 0;
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}
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var that = this;
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var now = (new Date()).getTime();
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if (this._is_reconnecting && now - this._reconnect_initiation_time < 1000) {
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// Only try to reconnect once a second
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return;
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}
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if (this._reconnect_timeout_id !== null) {
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clearTimeout(this._reconnect_timeout_id);
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this._reconnect_timeout_id = null;
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}
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this._is_open = false;
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this._is_authenticated = false;
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this._is_reconnecting = true;
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this._reconnect_initiation_time = now;
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this._reconnect_timeout_id = setTimeout(function () {
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that._reconnect_timeout_id = null;
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that._do_reconnect();
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blueslip.info("Attempting socket reconnect.");
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that._sockjs = new SockJS(that.url, null, {protocols_whitelist: that._supported_protocols});
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that._setup_sockjs_callbacks(that._sockjs);
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}, wait_time);
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}
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};
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