zulip/zerver/views/reactions.py

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from typing import Optional
from django.http import HttpRequest, HttpResponse
from django.utils.translation import gettext as _
from zerver.decorator import REQ, has_request_variables
from zerver.lib.actions import check_add_reaction, do_remove_reaction
from zerver.lib.emoji import emoji_name_to_emoji_code
from zerver.lib.message import access_message
from zerver.lib.request import JsonableError
from zerver.lib.response import json_success
from zerver.models import Reaction, UserProfile
@has_request_variables
def add_reaction(
request: HttpRequest,
user_profile: UserProfile,
message_id: int,
emoji_name: str = REQ(),
emoji_code: Optional[str] = REQ(default=None),
reaction_type: Optional[str] = REQ(default=None),
) -> HttpResponse:
check_add_reaction(user_profile, message_id, emoji_name, emoji_code, reaction_type)
return json_success()
@has_request_variables
def remove_reaction(
request: HttpRequest,
user_profile: UserProfile,
message_id: int,
emoji_name: Optional[str] = REQ(default=None),
emoji_code: Optional[str] = REQ(default=None),
reaction_type: str = REQ(default="unicode_emoji"),
) -> HttpResponse:
message, user_message = access_message(user_profile, message_id)
if emoji_code is None:
if emoji_name is None:
raise JsonableError(
_(
"At least one of the following arguments "
"must be present: emoji_name, emoji_code"
)
)
# A correct full Zulip client implementation should always
# pass an emoji_code, because of the corner cases discussed in
# the long block comments elsewhere in this file. However, to
# make it easy for simple API clients to use the reactions API
# without needing the mapping between emoji names and codes,
# we allow instead passing the emoji_name and looking up the
# corresponding code using the current data.
emoji_code = emoji_name_to_emoji_code(message.sender.realm, emoji_name)[0]
if not Reaction.objects.filter(
user_profile=user_profile,
message=message,
emoji_code=emoji_code,
reaction_type=reaction_type,
).exists():
raise JsonableError(_("Reaction doesn't exist."))
# Unlike adding reactions, while deleting a reaction, we don't
# check whether the provided (emoji_type, emoji_code) pair is
# valid in this realm. Since there's a row in the database, we
# know it was valid when the user added their reaction in the
# first place, so it is safe to just remove the reaction if it
# exists. And the (reaction_type, emoji_code) pair may no longer be
# valid in legitimate situations (e.g. if a realm emoji was
# deactivated by an administrator in the meantime).
do_remove_reaction(user_profile, message, emoji_code, reaction_type)
return json_success()